Setting up algebra and modeling
Students start the year working with units, scales, and real-world quantities. They write and rearrange equations to describe situations and use graphs to make sense of relationships between two amounts.
High school is when math shifts from solving for one answer to building models that explain how things change. Students learn to write and graph equations for real situations, work with functions like lines, parabolas, and exponential growth, and prove relationships in shapes using transformations and similarity. They also start reading data the way adults do, with averages, spread, and the difference between correlation and cause. By graduation, a student should be able to set up an equation from a word problem, sketch its graph, and explain what the answer means.
Students start the year working with units, scales, and real-world quantities. They write and rearrange equations to describe situations and use graphs to make sense of relationships between two amounts.
Students solve linear equations and inequalities, including ones with absolute value. They graph lines, solve systems of two equations, and use function notation to talk about inputs and outputs.
Students study curves that bend, not just straight lines. They factor expressions, solve quadratic equations, and compare how linear, quadratic, and exponential models grow at different rates.
Students reason about congruent and similar figures using transformations like slides, flips, and turns. They prove relationships in triangles and parallelograms and use the Pythagorean Theorem and right-triangle trigonometry to find missing lengths and angles.
In later courses, students extend to polynomial, radical, logarithmic, and trigonometric functions. They build, transform, and invert functions and use them to model situations that grow, decay, or repeat in cycles.
Students summarize data sets, fit lines and curves to scatter plots, and interpret correlation. They work with probability, conditional probability, normal distributions, and the difference between a well-designed study and a misleading one.
Students figure out what units (miles, dollars, seconds) belong in a problem and use them to check whether their answer makes sense. The units are a built-in clue, not an afterthought.
Students use units like miles, dollars, or degrees to make sense of real-world problems. Choosing the right unit, and sticking with it, is what keeps the math connected to what the problem actually means.
When reading or building a graph, students decide where to start the number line and how to space the values so the data is easy to read and compare.
Students plug the right numbers and units into a formula, converting between units (like inches to feet or minutes to hours) so the answer comes out in a useful form.
Students decide which numbers and measurements actually matter for a real-world problem, then explain why those choices make sense. Picking the right quantities is what makes a math model useful instead of just complicated.
Students decide how precise an answer needs to be given the situation. Rounding a distance to the nearest mile makes sense; rounding a medicine dose to the nearest gram does not.
Students use units (miles, dollars, square feet) as a tool for solving real-world problems, not just as a label to slap on an answer. Choosing the right unit is part of the math.
Students use units like miles, hours, or dollars to make sense of real-world problems. Picking the right unit and keeping it consistent helps students check whether an answer actually makes sense.
Students plug the right numbers and units into formulas, converting between units (like inches to feet or minutes to hours) when the problem requires it.
Students choose which measurements or numbers actually matter for a real-world problem and explain why those choices make sense. The goal is to model the situation accurately, not just plug in every number given.
Students decide how precise an answer needs to be and round to a level that makes sense for the situation, like reporting a distance to the nearest mile rather than the nearest inch.
Students apply familiar exponent rules to fractional exponents, connecting expressions like x to the 1/2 power with square roots and cube roots.
Fractional exponents are shorthand for roots. Students learn that an expression like 8 to the 1/3 power means the cube root of 8, and that the usual rules for multiplying and dividing exponents still apply when the exponent is a fraction.
Rational exponents are a way to write roots as exponents. Students use rules they already know for whole-number exponents to show why something like 8 to the power of 1/3 means the cube root of 8.
Students explain why writing a number with a fraction as its exponent is the same as taking a root of that number. For example, 8 to the power of one-third gives the same result as the cube root of 8.
Radicals like √x and exponents like x^(1/2) follow the same rules. Students rewrite expressions back and forth between these two forms using basic exponent properties.
Students use units like miles, dollars, or degrees to make sense of a problem before solving it. Choosing the right unit helps check whether an answer is reasonable.
Students use units like miles, hours, or dollars to make sense of real-world problems. Choosing the right unit and converting between them helps students check whether an answer is reasonable.
Reading a graph means nothing if the scale is misleading. Students choose where a graph's axis starts and how far apart the tick marks fall, then explain what those choices mean for the data being shown.
Students plug the right numbers into a formula and convert units when needed, such as changing minutes to hours or inches to feet, so the answer comes out in the correct unit.
Students decide which numbers and measurements actually matter for a problem, then explain why those choices make sense. This is the work of turning a messy real-world situation into something a math model can use.
Students decide how precise an answer needs to be and round or report it to a level that makes sense for the situation, like rounding a measurement to the nearest inch instead of the nearest thousandth.
Students add, subtract, and multiply matrices, then use those calculations to solve real problems like organizing data or finding solutions to systems of equations.
Students read and build matrices, the grid-like tables that organize real-world numbers by row and column. They explain what each row, column, and overall size of the grid means in context.
Students add, subtract, and multiply matrices to solve problems drawn from real situations, like organizing data or modeling a business scenario.
Students multiply every number inside a matrix by a single outside number to produce a new, scaled matrix. It works the same way scaling a recipe does: every value changes by the same factor.
Students add and subtract matrices by combining or finding the difference of matching entries, working both by hand and with a calculator or software.
Students multiply two matrices together, working through simpler problems by hand and using a calculator or software for larger ones.
Zero matrices and identity matrices work like 0 and 1 do in regular arithmetic. Students explain how adding a zero matrix changes nothing, and how multiplying by an identity matrix leaves the original matrix unchanged.
Students set up a grid of numbers that combines two related equations, then use row operations to find the solution. This is the method behind how apps and calculators solve multi-variable problems automatically.
Students use labels like miles, dollars, or seconds to make sense of a math problem, not just the numbers alone. Choosing the right unit helps check whether an answer actually makes sense in the real world.
Students figure out what units to use when solving real-world math problems. For example, knowing whether an answer should be in miles, hours, or dollars helps them set up the problem correctly and check that their answer makes sense.
Reading a graph starts with the scale. Students check what each tick mark stands for and whether the axis starts at zero, so the picture of the data is honest and not misleading.
Students pick the right units for a formula and convert between them when needed, such as changing minutes to hours before calculating speed or distance.
Students choose which numbers and measurements actually matter for a real-world problem, then explain why those choices make sense for the situation they are modeling.
Students decide how precise an answer needs to be and round or report it accordingly. A measurement in miles doesn't need ten decimal places; a bank balance does.
Students add, subtract, and multiply matrices, then apply those operations to solve real problems like organizing data or modeling simple systems.
Students organize real-world data into a grid of rows and columns called a matrix. They explain what each row, column, and the overall size of the grid represents in context.
Students add, subtract, and multiply matrices to solve problems drawn from real situations, like scheduling, budgeting, or organizing data across categories.
Students multiply every number inside a matrix by the same single value to produce a new matrix. Think of it as scaling each entry up or down by the same amount.
Students add and subtract matrices by hand and with a calculator or software, combining matching positions in each grid to get a new matrix.
Students multiply two matrices together, working through simpler problems by hand and using a calculator or software for larger ones.
Zero matrices and identity matrices are the building blocks of matrix math. Just as adding 0 leaves a number unchanged and multiplying by 1 leaves a number unchanged, students learn how the same logic applies when working with matrices.
Students build an expanded matrix that combines two equations into one grid, then solve for unknown values like cost, speed, or time. The work can be done by hand or with a calculator.
Students apply the rules of exponents they already know to fractional exponents, like rewriting the square root of a number as a base raised to the power of one-half.
Students learn to work with exponents that are fractions, like 9 to the power of one-half, and connect them to square roots and cube roots. The same rules that work with whole-number exponents still apply.
Students learn what it means to raise a number to a fraction as an exponent, like 9 to the power of 1/2, by extending the rules they already know for whole-number exponents.
Students explain why writing a number with a fraction as its exponent is the same as taking a root of that number. For example, 8 to the power of one-third equals the cube root of 8.
Rewriting a radical like the square root of 8 as a fraction exponent, or flipping it back, using the same exponent rules students already know. This is the algebra behind simplifying expressions that mix roots and powers.
Students use units like miles, dollars, or seconds to make sense of a problem before solving it. Choosing the right unit is part of the work.
Students use units like miles, hours, or dollars to make sense of real-world problems. Choosing the right unit and sticking with it helps keep calculations clear and answers meaningful.
Reading a graph means deciding where zero goes and what each tick mark is worth. Students choose a scale that makes the data easy to read and explain why those choices fit the situation.
Students plug the right numbers and units into a formula, converting between units (like inches to feet or minutes to hours) when the problem requires it.
Students figure out which numbers and measurements actually matter for a real-world problem, then explain why those choices make sense for the situation they're modeling.
Students decide how precise an answer needs to be and round to a level that makes sense for the situation. Reporting a road trip as "about 200 miles" is more useful than "199.37 miles."
Students use math to make real money decisions: budgeting, comparing loans, calculating interest, and figuring out what things actually cost over time.
Students learn the vocabulary behind everyday money decisions: what interest means, how compound interest grows a balance over time, and how concepts like loans, retirement accounts, and future value connect to real financial choices.
Students calculate how interest builds on itself over time for things like a car loan or credit card balance, then use those numbers to compare options and decide which deal actually costs less.
Students figure out their actual take-home pay by starting with their full paycheck and subtracting taxes, insurance, and retirement contributions. Some deductions stay the same every pay period; others change.
Students research real published data on rent, utilities, taxes, and food costs to estimate and compare what it actually costs to live in different cities based on their own priorities and lifestyle choices.
Students find real data on life expectancy and retirement funds, then calculate how much money different investment plans would actually pay out each month after retirement.
Students find real published data on how assets like cars or business equipment lose value over time, then build and read a depreciation schedule that shows that drop year by year.
Students practice filing a tax return on paper before doing it in real life. They look up real tax tables, factor in deductions and credits, and calculate how much of a paycheck actually goes to the government.
Students build a written financial plan for the next three to five years, mapping out expected income against rent, food, and other living costs, and deciding how much to set aside for savings.
Students apply math to real business decisions: comparing loan options, calculating profit, or figuring out whether an investment makes sense over time.
Running a small business and managing personal money share some of the same building blocks, like budgets and goals. Students compare the two plans to see what overlaps and what a business plan needs that a personal one does not.
Students learn the vocabulary behind how businesses track money: what they own, what they owe, what they earn, and what they spend. They also see how those numbers connect to whether a business is making or losing money.
Students research real published data to build a three-year financial plan for a small business, mapping out projected income against fixed costs like rent and licenses and variable costs like inventory.
Students read, write, and simplify numeric expressions, deciding when two forms mean the same thing and which form is easier to work with.
Students use exponent and logarithm rules to rewrite math expressions in simpler or more useful forms, such as breaking a complex expression apart or combining pieces to make a pattern easier to see and compare.
Exponents and logarithms are opposites, the way multiplication and division are. Students use that relationship to solve equations where the unknown is in the exponent or inside a logarithm.
Students sort numbers like fractions, square roots, and expressions involving π or e into categories (rational, irrational, transcendental) and arrange them in the correct order on a number line.
Students simplify expressions with roots and fractions, then explain why you can always find another fraction between any two fractions, but not always another whole number between two whole numbers.
Rational expressions are fractions made with polynomials instead of plain numbers. Students add, subtract, multiply, and divide these expressions using the same rules they already know for fractions.
Students add, subtract, multiply, and divide complex numbers (numbers with an imaginary part), then plot those numbers on a coordinate plane that includes an imaginary axis alongside the real one.
Students learn that mathematicians defined a number called i where i squared equals negative one. From there, every complex number is built as a real number plus another real number multiplied by i, written in the form a + bi.
Students add, subtract, multiply, and divide complex numbers, writing every answer in the form a + bi, where a is the real part and bi is the imaginary part.
Students find the mirror version of a complex number (flipping the sign on the imaginary part), then use that mirror version to calculate the number's size and to divide one complex number by another.
Students plot complex numbers on a coordinate plane using two different formats: a horizontal-vertical grid and a distance-plus-angle system. Then they explain why both formats describe the exact same point.
Students plot complex numbers on a coordinate plane and use each number's distance from the origin and angle to work out calculations like multiplication and powers without expanding everything by hand.
Finding distance and midpoints works the same way in the complex plane as on a number line. Students subtract two complex numbers and find the modulus to get the distance, then average the two numbers to find the midpoint between them.
Students use imaginary numbers (like the square root of a negative number) to solve equations that have no real-number answer. This shows up when working with polynomials that don't cross the x-axis on a graph.
Rewriting expressions like x² + 4 requires factoring with imaginary numbers. Students learn that some polynomials only factor completely once you allow i, the square root of negative one, into the equation.
Quadratic equations don't always have clean whole-number answers. Students solve equations like x² + 4 = 0 where the solutions involve imaginary numbers, and write those answers in the form a + bi.
The Fundamental Theorem of Algebra says every polynomial equation has at least one solution. Students show this holds for quadratic equations by finding roots, real or complex, using factoring or the quadratic formula.
Students use arrows to show quantities that have both a size and a direction, like wind speed or a moving object's path. They represent these with vectors and use them to model real situations.
A vector is a measurement that carries both a size and a direction, like wind blowing 20 mph due north. Students draw vectors as arrows and write them using special notation that shows both the arrow itself and its length.
Students find a vector's direction and size by subtracting the starting point's coordinates from the ending point's coordinates. It turns two points on a graph into a single arrow with a precise length and direction.
Students use vectors to solve real problems involving speed and direction, like figuring out how wind affects a plane's path or how two forces acting on an object combine into a single result.
Students read vectors as arrows on a graph, where direction and length carry meaning. They also add and subtract vectors visually, tracking how those arrows combine or cancel.
Students add and subtract vectors by combining their direction and size, the same way you'd add two arrows pointing across a map. They work with vectors drawn as arrows and written as number pairs.
Students practice three ways to add vectors: lining them up tip-to-tail, combining their components, and using the parallelogram rule. They also learn why the combined length usually falls short of simply adding both lengths together.
Students add two vectors given as a magnitude and an angle, then find the magnitude and angle of the combined result. This shows up in physics problems involving force or velocity.
Vector subtraction means reversing one vector's direction and then adding it to the other. Students draw this on a graph by connecting the arrow tips in the right order, and calculate it by subtracting the matching number pairs.
Students scale a vector up or down by multiplying it by a single number, changing the vector's length (and sometimes flipping its direction) without changing its basic orientation.
Multiplying a vector by a number stretches or shrinks its arrow on a graph and flips it around if the number is negative. Students also do this calculation by multiplying each coordinate separately.
Multiplying a vector by a number stretches or shrinks its length by that factor. If the number is positive, the vector points the same direction; if negative, it flips to point the opposite way.
Students multiply matching components of two vectors, add the results, and use that single number to describe how much the vectors point in the same direction.
Students add, subtract, and multiply matrices, then apply those operations to real problems like organizing data or solving systems of equations.
Multiplying matrices in different orders usually gives different answers, unlike multiplying regular numbers. The order matters, but grouping and distributing still work the same way they do with numbers.
Students learn how special matrices work like 0 and 1 do in regular arithmetic: one leaves a matrix unchanged, the other zeroes it out. They also learn when a matrix can be "divided" (inverted), which depends on a single calculated value called the determinant.
Students multiply a matrix by a vector to produce a new vector, then explore how matrices act as rules that shift, stretch, or rotate points in space.
Students use 2-by-2 matrices to shift, stretch, or rotate shapes on a coordinate plane. The determinant of the matrix tells them how much the area of a shape grows or shrinks after the transformation.
| Standard | Definition | Code |
|---|---|---|
| Reason quantitatively and use units to understand problems High School | Students figure out what units (miles, dollars, seconds) belong in a problem and use them to check whether their answer makes sense. The units are a built-in clue, not an afterthought. | A1.N.Q.A |
| Use units as a way to understand real-world problems High School | Students use units like miles, dollars, or degrees to make sense of real-world problems. Choosing the right unit, and sticking with it, is what keeps the math connected to what the problem actually means. | A1.N.Q.A.1 |
| Choose and interpret the scale and the origin in graphs and data displays High School | When reading or building a graph, students decide where to start the number line and how to space the values so the data is easy to read and compare. | A1.N.Q.A.1.a |
| Use appropriate quantities in formulas, converting units as necessary High School | Students plug the right numbers and units into a formula, converting between units (like inches to feet or minutes to hours) so the answer comes out in a useful form. | A1.N.Q.A.1.b |
| Define and justify appropriate quantities within a context for the purpose of… High School | Students decide which numbers and measurements actually matter for a real-world problem, then explain why those choices make sense. Picking the right quantities is what makes a math model useful instead of just complicated. | A1.N.Q.A.1.c |
| Choose an appropriate level of accuracy when reporting quantities High School | Students decide how precise an answer needs to be given the situation. Rounding a distance to the nearest mile makes sense; rounding a medicine dose to the nearest gram does not. | A1.N.Q.A.1.d |
| Reason quantitatively and use units to solve problems High School | Students use units (miles, dollars, square feet) as a tool for solving real-world problems, not just as a label to slap on an answer. Choosing the right unit is part of the math. | G.N.Q.A |
| Use units as a way to understand real world problems High School | Students use units like miles, hours, or dollars to make sense of real-world problems. Picking the right unit and keeping it consistent helps students check whether an answer actually makes sense. | G.N.Q.A.1 |
| Use appropriate quantities in formulas, converting units as necessary High School | Students plug the right numbers and units into formulas, converting between units (like inches to feet or minutes to hours) when the problem requires it. | G.N.Q.A.1.a |
| Define and justify appropriate quantities within a context for the purpose of… High School | Students choose which measurements or numbers actually matter for a real-world problem and explain why those choices make sense. The goal is to model the situation accurately, not just plug in every number given. | G.N.Q.A.1.b |
| Choose an appropriate level of accuracy when reporting quantities High School | Students decide how precise an answer needs to be and round to a level that makes sense for the situation, like reporting a distance to the nearest mile rather than the nearest inch. | G.N.Q.A.1.c |
| Extend the properties of exponents to rational exponents High School | Students apply familiar exponent rules to fractional exponents, connecting expressions like x to the 1/2 power with square roots and cube roots. | A2.N.RN.A |
| Extend the properties of integer exponents to rational exponents High School | Fractional exponents are shorthand for roots. Students learn that an expression like 8 to the 1/3 power means the cube root of 8, and that the usual rules for multiplying and dividing exponents still apply when the exponent is a fraction. | A2.N.RN.A.1 |
| Develop the meaning of rational exponents by applying the properties of integer… High School | Rational exponents are a way to write roots as exponents. Students use rules they already know for whole-number exponents to show why something like 8 to the power of 1/3 means the cube root of 8. | A2.N.RN.A.1.a |
| Explain why x<sup>1/n</sup> can be written as the n<sup>th</sup> root of x High School | Students explain why writing a number with a fraction as its exponent is the same as taking a root of that number. For example, 8 to the power of one-third gives the same result as the cube root of 8. | A2.N.RN.A.1.b |
| Rewrite expressions involving radicals and rational exponents using the… High School | Radicals like √x and exponents like x^(1/2) follow the same rules. Students rewrite expressions back and forth between these two forms using basic exponent properties. | A2.N.RN.A.1.c |
| Reason quantitatively and use units to understand problems High School | Students use units like miles, dollars, or degrees to make sense of a problem before solving it. Choosing the right unit helps check whether an answer is reasonable. | A2.N.Q.A |
| Use units as a way to understand real-world problems High School | Students use units like miles, hours, or dollars to make sense of real-world problems. Choosing the right unit and converting between them helps students check whether an answer is reasonable. | A2.N.Q.A.1 |
| Choose and interpret the scale and the origin in graphs and data displays High School | Reading a graph means nothing if the scale is misleading. Students choose where a graph's axis starts and how far apart the tick marks fall, then explain what those choices mean for the data being shown. | A2.N.Q.A.1.a |
| Use appropriate quantities in formulas, converting units as necessary High School | Students plug the right numbers into a formula and convert units when needed, such as changing minutes to hours or inches to feet, so the answer comes out in the correct unit. | A2.N.Q.A.1.b |
| Define and justify appropriate quantities within a context for the purpose of… High School | Students decide which numbers and measurements actually matter for a problem, then explain why those choices make sense. This is the work of turning a messy real-world situation into something a math model can use. | A2.N.Q.A.1.c |
| Choose an appropriate level of accuracy when reporting quantities High School | Students decide how precise an answer needs to be and round or report it to a level that makes sense for the situation, like rounding a measurement to the nearest inch instead of the nearest thousandth. | A2.N.Q.A.1.d |
| Perform operations on matrices and use matrices in applications High School | Students add, subtract, and multiply matrices, then use those calculations to solve real problems like organizing data or finding solutions to systems of equations. | A2.N.M.A |
| Use matrices to represent data in a real-world context High School | Students read and build matrices, the grid-like tables that organize real-world numbers by row and column. They explain what each row, column, and overall size of the grid means in context. | A2.N.M.A.1 |
| Perform operations on matrices in a real-world context High School | Students add, subtract, and multiply matrices to solve problems drawn from real situations, like organizing data or modeling a business scenario. | A2.N.M.A.2 |
| Multiply a matrix by a scalar to produce a new matrix High School | Students multiply every number inside a matrix by a single outside number to produce a new, scaled matrix. It works the same way scaling a recipe does: every value changes by the same factor. | A2.N.M.A.2.a |
| Add and/or subtract matrices by hand and using technology High School | Students add and subtract matrices by combining or finding the difference of matching entries, working both by hand and with a calculator or software. | A2.N.M.A.2.b |
| Multiply matrices of appropriate dimensions, by hand in simple cases and using… High School | Students multiply two matrices together, working through simpler problems by hand and using a calculator or software for larger ones. | A2.N.M.A.2.c |
| Describe the roles that zero matrices and identity matrices play in matrix… High School | Zero matrices and identity matrices work like 0 and 1 do in regular arithmetic. Students explain how adding a zero matrix changes nothing, and how multiplying by an identity matrix leaves the original matrix unchanged. | A2.N.M.A.2.d |
| Create and use augmented matrices to solve systems of linear equations in… High School | Students set up a grid of numbers that combines two related equations, then use row operations to find the solution. This is the method behind how apps and calculators solve multi-variable problems automatically. | A2.N.M.A.3 |
| Reason quantitatively and use units to understand problems High School | Students use labels like miles, dollars, or seconds to make sense of a math problem, not just the numbers alone. Choosing the right unit helps check whether an answer actually makes sense in the real world. | M1.N.Q.A |
| Use units as a way to understand real-world problems High School | Students figure out what units to use when solving real-world math problems. For example, knowing whether an answer should be in miles, hours, or dollars helps them set up the problem correctly and check that their answer makes sense. | M1.N.Q.A.1 |
| Choose and interpret the scale and the origin in graphs and data displays High School | Reading a graph starts with the scale. Students check what each tick mark stands for and whether the axis starts at zero, so the picture of the data is honest and not misleading. | M1.N.Q.A.1.a |
| Use appropriate quantities in formulas, converting units as necessary High School | Students pick the right units for a formula and convert between them when needed, such as changing minutes to hours before calculating speed or distance. | M1.N.Q.A.1.b |
| Define and justify appropriate quantities within a context for the purpose of… High School | Students choose which numbers and measurements actually matter for a real-world problem, then explain why those choices make sense for the situation they are modeling. | M1.N.Q.A.1.c |
| Choose an appropriate level of accuracy when reporting quantities High School | Students decide how precise an answer needs to be and round or report it accordingly. A measurement in miles doesn't need ten decimal places; a bank balance does. | M1.N.Q.A.1.d |
| Perform operations on matrices and use matrices in applications High School | Students add, subtract, and multiply matrices, then apply those operations to solve real problems like organizing data or modeling simple systems. | M1.N.M.A |
| Use matrices to represent data in a real-world context High School | Students organize real-world data into a grid of rows and columns called a matrix. They explain what each row, column, and the overall size of the grid represents in context. | M1.N.M.A.1 |
| Perform operations on matrices in a real-world context High School | Students add, subtract, and multiply matrices to solve problems drawn from real situations, like scheduling, budgeting, or organizing data across categories. | M1.N.M.A.2 |
| Multiply a matrix by a scalar to produce a new matrix High School | Students multiply every number inside a matrix by the same single value to produce a new matrix. Think of it as scaling each entry up or down by the same amount. | M1.N.M.A.2.a |
| Add and/or subtract matrices by hand and using technology High School | Students add and subtract matrices by hand and with a calculator or software, combining matching positions in each grid to get a new matrix. | M1.N.M.A.2.b |
| Multiply matrices of appropriate dimensions, by hand in simple cases and using… High School | Students multiply two matrices together, working through simpler problems by hand and using a calculator or software for larger ones. | M1.N.M.A.2.c |
| Describe the roles that zero matrices and identity matrices play in matrix… High School | Zero matrices and identity matrices are the building blocks of matrix math. Just as adding 0 leaves a number unchanged and multiplying by 1 leaves a number unchanged, students learn how the same logic applies when working with matrices. | M1.N.M.A.2.d |
| Create and use augmented matrices to solve systems of linear equations in… High School | Students build an expanded matrix that combines two equations into one grid, then solve for unknown values like cost, speed, or time. The work can be done by hand or with a calculator. | M1.N.M.A.3 |
| Extend the properties of exponents to rational exponents High School | Students apply the rules of exponents they already know to fractional exponents, like rewriting the square root of a number as a base raised to the power of one-half. | M2.N.RN.A |
| Extend the properties of integer exponents to rational exponents High School | Students learn to work with exponents that are fractions, like 9 to the power of one-half, and connect them to square roots and cube roots. The same rules that work with whole-number exponents still apply. | M2.N.RN.A.1 |
| Develop the meaning of rational exponents by applying the properties of integer… High School | Students learn what it means to raise a number to a fraction as an exponent, like 9 to the power of 1/2, by extending the rules they already know for whole-number exponents. | M2.N.RN.A.1.a |
| Explain why x<sup>1/n</sup> can be written as the n<sup>th</sup> root of x High School | Students explain why writing a number with a fraction as its exponent is the same as taking a root of that number. For example, 8 to the power of one-third equals the cube root of 8. | M2.N.RN.A.1.b |
| Rewrite expressions involving radicals and rational exponents using the… High School | Rewriting a radical like the square root of 8 as a fraction exponent, or flipping it back, using the same exponent rules students already know. This is the algebra behind simplifying expressions that mix roots and powers. | M2.N.RN.A.1.c |
| Reason quantitatively and use units to understand problems High School | Students use units like miles, dollars, or seconds to make sense of a problem before solving it. Choosing the right unit is part of the work. | M2.N.Q.A |
| Use units as a way to understand real-world problems High School | Students use units like miles, hours, or dollars to make sense of real-world problems. Choosing the right unit and sticking with it helps keep calculations clear and answers meaningful. | M2.N.Q.A.1 |
| Choose and interpret the scale and the origin in graphs and data displays High School | Reading a graph means deciding where zero goes and what each tick mark is worth. Students choose a scale that makes the data easy to read and explain why those choices fit the situation. | M2.N.Q.A.1.a |
| Use appropriate quantities in formulas, converting units as necessary High School | Students plug the right numbers and units into a formula, converting between units (like inches to feet or minutes to hours) when the problem requires it. | M2.N.Q.A.1.b |
| Define and justify appropriate quantities within a context for the purpose of… High School | Students figure out which numbers and measurements actually matter for a real-world problem, then explain why those choices make sense for the situation they're modeling. | M2.N.Q.A.1.c |
| Choose an appropriate level of accuracy when reporting quantities High School | Students decide how precise an answer needs to be and round to a level that makes sense for the situation. Reporting a road trip as "about 200 miles" is more useful than "199.37 miles." | M2.N.Q.A.1.d |
| Use financial mathematics to make personal financial decisions High School | Students use math to make real money decisions: budgeting, comparing loans, calculating interest, and figuring out what things actually cost over time. | MR.N.NQ.A |
| Define common terms associated with finance High School | Students learn the vocabulary behind everyday money decisions: what interest means, how compound interest grows a balance over time, and how concepts like loans, retirement accounts, and future value connect to real financial choices. | MR.N.NQ.A.1 |
| Calculate compound interest within the context of personal finance High School | Students calculate how interest builds on itself over time for things like a car loan or credit card balance, then use those numbers to compare options and decide which deal actually costs less. | MR.N.NQ.A.2 |
| Calculate net pay using gross pay High School | Students figure out their actual take-home pay by starting with their full paycheck and subtracting taxes, insurance, and retirement contributions. Some deductions stay the same every pay period; others change. | MR.N.NQ.A.3 |
| Access and use published data High School | Students research real published data on rent, utilities, taxes, and food costs to estimate and compare what it actually costs to live in different cities based on their own priorities and lifestyle choices. | MR.N.NQ.A.4 |
| Access and use published data High School | Students find real data on life expectancy and retirement funds, then calculate how much money different investment plans would actually pay out each month after retirement. | MR.N.NQ.A.5 |
| Access and use published data to create depreciation schedules and analyze the… High School | Students find real published data on how assets like cars or business equipment lose value over time, then build and read a depreciation schedule that shows that drop year by year. | MR.N.NQ.A.6 |
| Access and use published data to calculate income tax based on projected gross… High School | Students practice filing a tax return on paper before doing it in real life. They look up real tax tables, factor in deductions and credits, and calculate how much of a paycheck actually goes to the government. | MR.N.NQ.A.7 |
| Develop a personal mid-term High School | Students build a written financial plan for the next three to five years, mapping out expected income against rent, food, and other living costs, and deciding how much to set aside for savings. | MR.N.NQ.A.8 |
| Use financial mathematics to make business decisions High School | Students apply math to real business decisions: comparing loan options, calculating profit, or figuring out whether an investment makes sense over time. | MR.N.NQ.B |
| Compare the components of a small business plan to the components of a personal… High School | Running a small business and managing personal money share some of the same building blocks, like budgets and goals. Students compare the two plans to see what overlaps and what a business plan needs that a personal one does not. | MR.N.NQ.B.9 |
| Define common terms associated with business finance High School | Students learn the vocabulary behind how businesses track money: what they own, what they owe, what they earn, and what they spend. They also see how those numbers connect to whether a business is making or losing money. | MR.N.NQ.B.10 |
| Access and use published data to develop a three-year financial plan for… High School | Students research real published data to build a three-year financial plan for a small business, mapping out projected income against fixed costs like rent and licenses and variable costs like inventory. | MR.N.NQ.B.11 |
| Represent, interpret, compare High School | Students read, write, and simplify numeric expressions, deciding when two forms mean the same thing and which form is easier to work with. | P.N.NE.A |
| Use the laws of exponents and logarithms to expand or collect terms in… High School | Students use exponent and logarithm rules to rewrite math expressions in simpler or more useful forms, such as breaking a complex expression apart or combining pieces to make a pattern easier to see and compare. | P.N.NE.A.1 |
| Understand the inverse relationship between exponents and logarithms and use… High School | Exponents and logarithms are opposites, the way multiplication and division are. Students use that relationship to solve equations where the unknown is in the exponent or inside a logarithm. | P.N.NE.A.2 |
| Classify real numbers and order real numbers that include transcendental… High School | Students sort numbers like fractions, square roots, and expressions involving π or e into categories (rational, irrational, transcendental) and arrange them in the correct order on a number line. | P.N.NE.A.3 |
| Simplify complex radical and rational expressions High School | Students simplify expressions with roots and fractions, then explain why you can always find another fraction between any two fractions, but not always another whole number between two whole numbers. | P.N.NE.A.4 |
| Understand that rational expressions form a system analogous to the rational… High School | Rational expressions are fractions made with polynomials instead of plain numbers. Students add, subtract, multiply, and divide these expressions using the same rules they already know for fractions. | P.N.NE.A.5 |
| Perform complex number arithmetic and understand the representation on the… High School | Students add, subtract, multiply, and divide complex numbers (numbers with an imaginary part), then plot those numbers on a coordinate plane that includes an imaginary axis alongside the real one. | P.N.CN.A |
| Know there is a complex number i such that i² = –1 High School | Students learn that mathematicians defined a number called i where i squared equals negative one. From there, every complex number is built as a real number plus another real number multiplied by i, written in the form a + bi. | P.N.CN.A.1 |
| Perform arithmetic operations with complex numbers expressing answers in the… High School | Students add, subtract, multiply, and divide complex numbers, writing every answer in the form a + bi, where a is the real part and bi is the imaginary part. | P.N.CN.A.2 |
| Find the conjugate of a complex number High School | Students find the mirror version of a complex number (flipping the sign on the imaginary part), then use that mirror version to calculate the number's size and to divide one complex number by another. | P.N.CN.A.3 |
| Represent complex numbers on the complex plane in rectangular and polar form High School | Students plot complex numbers on a coordinate plane using two different formats: a horizontal-vertical grid and a distance-plus-angle system. Then they explain why both formats describe the exact same point. | P.N.CN.A.4 |
| Represent addition, subtraction, multiplication High School | Students plot complex numbers on a coordinate plane and use each number's distance from the origin and angle to work out calculations like multiplication and powers without expanding everything by hand. | P.N.CN.A.5 |
| Calculate the distance between numbers in the complex plane as the modulus of… High School | Finding distance and midpoints works the same way in the complex plane as on a number line. Students subtract two complex numbers and find the modulus to get the distance, then average the two numbers to find the midpoint between them. | P.N.CN.A.6 |
| Use complex numbers in polynomial identities and equations High School | Students use imaginary numbers (like the square root of a negative number) to solve equations that have no real-number answer. This shows up when working with polynomials that don't cross the x-axis on a graph. | P.N.CN.B |
| Extend polynomial identities to the complex numbers High School | Rewriting expressions like x² + 4 requires factoring with imaginary numbers. Students learn that some polynomials only factor completely once you allow i, the square root of negative one, into the equation. | P.N.CN.B.7 |
| Solve quadratic equations with real coefficients that have complex solutions High School | Quadratic equations don't always have clean whole-number answers. Students solve equations like x² + 4 = 0 where the solutions involve imaginary numbers, and write those answers in the form a + bi. | P.N.CN.B.8 |
| Know the Fundamental Theorem of Algebra High School | The Fundamental Theorem of Algebra says every polynomial equation has at least one solution. Students show this holds for quadratic equations by finding roots, real or complex, using factoring or the quadratic formula. | P.N.CN.B.9 |
| Represent and model with vector quantities High School | Students use arrows to show quantities that have both a size and a direction, like wind speed or a moving object's path. They represent these with vectors and use them to model real situations. | P.N.VM.A |
| Recognize vector quantities as having both magnitude and direction High School | A vector is a measurement that carries both a size and a direction, like wind blowing 20 mph due north. Students draw vectors as arrows and write them using special notation that shows both the arrow itself and its length. | P.N.VM.A.1 |
| Find the components of a vector by subtracting the coordinates of an initial… High School | Students find a vector's direction and size by subtracting the starting point's coordinates from the ending point's coordinates. It turns two points on a graph into a single arrow with a precise length and direction. | P.N.VM.A.2 |
| Solve problems involving velocity and other quantities that can be represented… High School | Students use vectors to solve real problems involving speed and direction, like figuring out how wind affects a plane's path or how two forces acting on an object combine into a single result. | P.N.VM.A.3 |
| Understand the graphic representation of vectors and vector arithmetic High School | Students read vectors as arrows on a graph, where direction and length carry meaning. They also add and subtract vectors visually, tracking how those arrows combine or cancel. | P.N.VM.B |
| Add and subtract vectors High School | Students add and subtract vectors by combining their direction and size, the same way you'd add two arrows pointing across a map. They work with vectors drawn as arrows and written as number pairs. | P.N.VM.B.4 |
| Add vectors end-to-end, component-wise High School | Students practice three ways to add vectors: lining them up tip-to-tail, combining their components, and using the parallelogram rule. They also learn why the combined length usually falls short of simply adding both lengths together. | P.N.VM.B.4.a |
| Given two vectors in magnitude and direction form, determine the magnitude and… High School | Students add two vectors given as a magnitude and an angle, then find the magnitude and angle of the combined result. This shows up in physics problems involving force or velocity. | P.N.VM.B.4.b |
| Understand vector subtraction v – w as v + High School | Vector subtraction means reversing one vector's direction and then adding it to the other. Students draw this on a graph by connecting the arrow tips in the right order, and calculate it by subtracting the matching number pairs. | P.N.VM.B.4.c |
| Multiply a vector by a scalar High School | Students scale a vector up or down by multiplying it by a single number, changing the vector's length (and sometimes flipping its direction) without changing its basic orientation. | P.N.VM.B.5 |
| Represent scalar multiplication graphically by scaling vectors and possibly… High School | Multiplying a vector by a number stretches or shrinks its arrow on a graph and flips it around if the number is negative. Students also do this calculation by multiplying each coordinate separately. | P.N.VM.B.5.a |
| Compute the magnitude of a scalar multiple cv using ||cv|| = |c|v High School | Multiplying a vector by a number stretches or shrinks its length by that factor. If the number is positive, the vector points the same direction; if negative, it flips to point the opposite way. | P.N.VM.B.5.b |
| Calculate and interpret the dot product of two vectors High School | Students multiply matching components of two vectors, add the results, and use that single number to describe how much the vectors point in the same direction. | P.N.VM.B.6 |
| Perform operations on matrices and use matrices in applications High School | Students add, subtract, and multiply matrices, then apply those operations to real problems like organizing data or solving systems of equations. | P.N.VM.C |
| Understand that, unlike multiplication of numbers, matrix multiplication for… High School | Multiplying matrices in different orders usually gives different answers, unlike multiplying regular numbers. The order matters, but grouping and distributing still work the same way they do with numbers. | P.N.VM.C.7 |
| Understand that the zero and identity matrices play a role in matrix addition… High School | Students learn how special matrices work like 0 and 1 do in regular arithmetic: one leaves a matrix unchanged, the other zeroes it out. They also learn when a matrix can be "divided" (inverted), which depends on a single calculated value called the determinant. | P.N.VM.C.8 |
| Multiply a vector (regarded as a matrix with one column) by a matrix of… High School | Students multiply a matrix by a vector to produce a new vector, then explore how matrices act as rules that shift, stretch, or rotate points in space. | P.N.VM.C.9 |
| Work with 2 × 2 matrices as transformations of the plane High School | Students use 2-by-2 matrices to shift, stretch, or rotate shapes on a coordinate plane. The determinant of the matrix tells them how much the area of a shape grows or shrinks after the transformation. | P.N.VM.C.10 |
Students read an algebraic expression and explain what each part means in context. They look at how the pieces fit together to understand what the expression is describing, not just how to calculate with it.
An algebraic expression is a shorthand for a real situation. Students read an expression like 5t or 200 - 12x and explain what each number, variable, and operation actually means in the problem.
An expression like 3x + 5 is made of parts, each with a job. Students learn what each number, variable, and grouping means in context, so they can read an expression the way they read a sentence.
Students learn to read a complex math expression by grouping parts of it together, so a chunk like (1 + r)^n gets treated as one unit instead of a tangle of symbols to untangle piece by piece.
Adding, subtracting, and multiplying polynomial expressions, which are math phrases built from variables and numbers like 3x² + 2x + 1. Students learn to combine and simplify these expressions the same way they combine whole numbers.
Adding, subtracting, and multiplying polynomials works the same way as adding, subtracting, and multiplying whole numbers. The answer is always another polynomial, just as adding two whole numbers always gives you a whole number.
Students write equations and inequalities to model real situations, like calculating a phone bill or finding how long a trip takes, then use those equations to solve problems or answer questions.
Students write an equation or inequality with one unknown to solve a real-world problem, like figuring out how many hours of work it takes to earn a certain amount.
Students write an equation or inequality that connects two real-world quantities, like price and number of items, then plot it on a labeled graph and use that graph to answer questions or predict what happens next.
Students write equations or inequalities that capture real-world limits, like a budget or a speed limit, then check whether the answers they get actually make sense in that situation.
Students take a familiar formula (like distance = rate x time) and rewrite it to solve for a different variable. Instead of solving for distance, they rearrange the equation to find rate or time.
Solving an equation isn't just finding the answer. Students explain each step they take and why it keeps both sides of the equation balanced.
Solving an equation is not just getting the right answer. Students explain each step they take and why it keeps the equation balanced, so the solution is something they can defend, not just something they arrived at.
Students solve for a single unknown in equations and inequalities, finding the value or range of values that make the math statement true. This covers linear equations and basic inequalities with one variable.
Students solve equations and inequalities that have one unknown, including problems with absolute value. They find the value (or range of values) that makes the equation or inequality true.
Solving for x in a single equation or inequality, including cases where two inequalities are combined. Students show their answers as an expression like x > 3 and on a number line.
Solving an equation like |x − 3| = 7 means finding every value of x that makes it true. Students also graph those solutions on a number line.
Solving a quadratic equation means finding the value (or values) of x that make an equation like x² + 5x + 6 = 0 true. Students use factoring, the quadratic formula, or other methods, then apply the same thinking to inequalities.
Solving a quadratic equation means finding the value of x that makes the equation true. Students learn several methods, including square roots, factoring, and the quadratic formula, and recognize when an equation has no real-number solution.
Students solve a quadratic inequality by reading its graph. They find where the parabola sits above or below the x-axis and write those intervals as the solution.
Students find the value of two unknowns that satisfy two equations at once, using substitution, elimination, or a graph to find where the equations meet.
Students set up and solve two equations together to answer a real question, like finding when two phone plans cost the same or how many of each item fit a budget.
Graphing turns algebra into a picture. Students plot equations and inequalities on a coordinate grid to find solutions they can see, not just calculate.
Graphing an equation means plotting every (x, y) pair that makes it true. Those points together form a line or curve on the coordinate plane.
When two graphs cross, the x-value at that crossing point solves the equation formed by setting the two functions equal. Students find those crossing points by graphing both functions or building a table of values.
Students graph two or more inequalities on the same coordinate plane and identify the overlapping region where both conditions are true at once.
Students read an algebraic expression and explain what each part means in context, such as identifying a coefficient as a rate or a exponent as repeated growth. The focus is on making sense of the math before solving anything.
An algebraic expression is a shorthand description of a real situation. Students read an expression and explain what each part means, connecting the math to the actual quantity it describes.
Students learn to read an algebra expression the way they'd read a price tag: each number, letter, and symbol has a specific job. They identify what each part means in context, like recognizing that a coefficient tells you how many of something you have.
Students learn to read a complex math expression by treating a chunk of it as one unit, the way you'd see "monthly payment x 12" as a yearly cost without doing the multiplication first.
Students learn why a polynomial equals zero at certain x-values and how those values connect to the polynomial's factors. This is the algebraic logic behind factoring and solving equations.
Students learn a shortcut for factoring polynomials: if plugging a number into a polynomial gives zero, then (x minus that number) divides it evenly. It works in reverse too, so students can test factors quickly without long division.
Students factor a polynomial to find where its graph crosses the x-axis, then use those crossing points to sketch the shape of the curve.
Students write equations and inequalities to model real-world situations, then use those equations to solve problems or make predictions.
Students write an equation or inequality with one unknown, then solve it to answer a real question, like finding how many hours of work cover a bill or when two costs are equal.
Students write an equation or inequality that connects two real-world quantities, like price and quantity sold, then graph the relationship to answer questions or predict what happens next.
Students rearrange a formula to solve for one specific variable. For example, they might take the formula for distance and rewrite it to solve for time instead of distance.
Solving an equation means making a logical argument for why a value works, not just finding the answer. Students practice explaining each step so the reasoning is as clear as the solution.
Solving an equation is a chain of logical steps, and each step needs a reason. Students explain why each move is valid, not just what the answer is.
Students solve equations that contain square roots or cube roots, then check whether each answer actually works when plugged back in. Some answers look valid but break the original equation, so those get ruled out.
Students find the values that make two or more equations true at the same time. This might mean solving two linear equations together, or mixing a linear equation with a quadratic one.
Students set up two equations from a real-world situation and find the one answer that satisfies both. Think of comparing two phone plans to find when the costs are equal.
Students find where a straight line and a curved parabola cross, using algebra, a graph, or a calculator. Both methods should give the same answer.
Students read an algebraic expression and explain what each part means in context, connecting the symbols to the real situation they represent.
Reading an algebraic expression means making sense of what each part stands for in a real situation. Students look at a formula or equation and explain what the numbers, variables, and groupings actually mean.
Students read a number or variable in a math problem and explain what it actually represents, such as a price, a rate, or a number of hours. The symbol only matters once students can say what it stands for in the real situation.
Coefficients, factors, and terms each tell a different part of a story. Students read an algebraic expression and explain what each piece means in the context of the problem, like why a number out front matters or what a variable represents.
Students learn to read a messy algebraic expression by treating a chunk of it as one piece, the way you'd read "two and a half" instead of counting individual halves. This makes complex expressions easier to work with and understand.
Students write equations to describe a real situation, like finding a sale price or figuring out how long a trip takes. The equation turns words and numbers into something they can solve.
Students write an equation or inequality with one unknown to solve a real-world problem, such as finding how many hours to work to cover a bill or how much of an ingredient to buy for a recipe.
Students write equations or inequalities that connect two real-world quantities, like cost and hours worked, then graph those relationships to answer practical questions and make predictions.
Students write equations or inequalities to describe a real situation, like a budget or a distance limit, then check whether the answers they get actually make sense in that situation.
Students take a known formula, like distance equals rate times time, and rewrite it to solve for the piece they need. They use the same algebraic moves as equation solving to get that variable alone on one side.
Solving an equation isn't just about getting the right answer. Students explain each step and show why it's valid, treating algebra as a chain of logical moves rather than a set of memorized procedures.
Solving an equation is a chain of logical steps, and each step needs a reason. Students practice explaining why each move is valid, not just showing the arithmetic.
Students practice solving equations and inequalities that have a single unknown, such as finding what x must equal to make an equation true or deciding which values satisfy an inequality.
Students solve equations like 3x + 5 = 20 or |x - 2| = 7 to find the value of an unknown number. They also find the range of values that make an inequality true and show those solutions on a number line.
Students solve equations and inequalities with one unknown, including cases like "x is between 3 and 10." They write the answer as an expression and show it on a number line.
Students solve equations and inequalities that use absolute value, like |x - 3| = 7, then show the solutions on a number line and as written expressions.
Students find the values that make two or more equations true at the same time. They solve problems where multiple rules must hold at once, like finding a price and quantity that fit two different conditions.
Students set up and solve a pair of equations together to answer a real-world question, like finding when two phone plans cost the same or how many of each ticket type were sold.
Students plot equations and inequalities on a graph to find solutions they can see. Reading a graph becomes a way to solve a problem, not just a step to skip.
Graphing an equation means plotting every point that makes it true. Those points together form a line or curve on the coordinate plane.
Students learn why the point where two graphed lines cross gives the solution to an equation built from those same two lines. They find that crossing point by reading a graph or building a table of values.
Students graph two or more linear inequalities on the same coordinate plane and shade the overlapping region where all the inequalities are true at once. That shaded overlap is the solution.
Students read an algebraic expression and explain what each part means in context, such as identifying a factor that represents a growth rate or a term that represents a starting value.
An algebraic expression is shorthand for a real situation. Students read an expression like 200 - 15x and explain what each part means, such as a starting balance dropping by $15 each week.
An algebraic expression is a math phrase built from numbers, letters, and operations. Students learn to read each piece: what the number in front of a variable means, what the separate chunks being added or subtracted represent, and how grouped parts multiply together.
Students learn to read a complex math expression by treating a chunk of it as one unit, the way you might treat a monthly payment as a single number without worrying about what's inside it. This makes big expressions easier to work with.
Adding, subtracting, and multiplying polynomial expressions (strings of terms like 3x² + 2x + 5) using the same rules students already know for numbers.
Adding, subtracting, and multiplying polynomials works by the same rules as adding, subtracting, and multiplying whole numbers. Students practice all three operations and see why the result is always another polynomial.
Students learn why a polynomial equals zero at certain inputs and how those inputs connect to the polynomial's factors. This is the foundation for solving and graphing equations that curve.
Students learn a shortcut for factoring polynomials: if plugging a number into a polynomial gives zero, then the polynomial divides evenly by (x minus that number). This connects roots of a polynomial directly to its factors.
Students write equations to describe real-world situations, like figuring out how many hours of work cover a bill or how far a car travels at a given speed.
Students write an equation or inequality with one unknown to model a real situation, like finding how many hours of work it takes to afford a purchase, then solve it.
Students write equations or inequalities that connect two real-world quantities, like cost and time, then plot them on a labeled graph and use the graph to predict what happens next.
Students take a familiar formula, like distance equals rate times time, and rearrange it to solve for the piece they need. They use algebraic steps to isolate one variable without changing what the formula means.
Solving an equation is not just finding the answer. Students explain each step they take and why it's valid, showing the logic behind the math rather than just the result.
Solving an equation is a chain of logical steps, and each step needs a reason. Students practice explaining why each move they make is valid, not just showing the answer.
Students practice solving equations and inequalities that have one unknown, such as finding what value of x makes an equation true or what range of values satisfies an inequality.
Solving quadratic equations and inequalities means finding the value (or range of values) of one unknown that makes a curved-relationship equation true. Students use factoring, the quadratic formula, or completing the square to get there.
Students learn several ways to solve equations where a variable is squared, choosing the method that fits the problem. They also recognize when an equation has no real-number answer.
Students solve quadratic inequalities by reading a parabola's graph to find where the curve sits above or below the x-axis. The graph shows which input values make the inequality true.
Students solve equations that contain square roots or cube roots, then check whether each answer actually works in the original equation. Some solutions look correct but fail that check, so students learn to spot and discard them.
Students find the point where two or more equations meet, using substitution, elimination, or graphs to identify the values that satisfy every equation at once.
Students find where a straight line and a curved parabola cross by solving them together on paper, on a graph, and with a calculator.
Students graph equations and inequalities to find where they intersect or where one side is larger than the other. Reading a graph tells them whether a solution is a single point, a range of values, or no solution at all.
Two graphs cross where their x-values make both equations equal. Students find those crossing points by graphing both lines or building a table of values, then explain why those x-values solve the equation.
Students set up inequalities from real-world constraints, then graph them to find the best possible answer, like the lowest cost or highest profit, given the limits.
Students solve real-world problems with two or more constraints by graphing inequalities, finding where the boundaries intersect, and using those points to identify the best possible outcome.
Students find the best possible answer to a real-world problem, such as the lowest cost or highest profit, by setting up inequalities and graphing them to spot the winning solution.
Students use a system of inequalities to find the best possible outcome within real constraints, like maximizing profit or minimizing cost. They graph the boundaries, find the corner points, and test which one gives the best result.
Students find the highest or lowest value a formula can reach given a set of limits, then explain what that number means in the real situation, such as the most profit possible or the least cost allowed.
Students work with ordered lists of numbers, called sequences, and learn to find their sums, called series. They identify patterns, write general rules, and calculate totals for both finite and infinite lists.
Students learn two ways to describe a number pattern: a rule that uses the previous term to find the next one, and a formula that jumps straight to any term in the sequence.
Sigma notation is shorthand for writing a long sum using the Greek letter. Students learn to read and write it, then expand the notation into actual terms and add them up, for both sums that end and sums that go on forever.
Students learn the patterns behind arithmetic and geometric sequences, then use formulas to find any term in the sequence or add up a long string of numbers without listing every one.
Students look at a repeating pattern of numbers and decide whether the sum keeps growing forever or settles at a fixed total. This applies to both arithmetic series, where numbers grow by a constant amount, and geometric series, where numbers grow by a constant factor.
Students find the total when adding up a geometric sequence, where each term is multiplied by the same number. They work with both sequences that end and sequences that keep going indefinitely.
Students add up the terms of an arithmetic sequence, like totaling a list of evenly spaced numbers, to find one final sum.
A series adds up more and more terms to get closer and closer to a number. Students learn how much accuracy they lose when they stop the addition early.
Expanding a binomial like (x + y) raised to a large power by hand takes forever. Students learn a shortcut using Pascal's Triangle to find each term's coefficient without multiplying everything out repeatedly.
Students find the values that make two or more equations true at the same time, including equations that curve or bend, and determine which regions on a graph satisfy an inequality.
Students learn to take two or more linear equations and rewrite them together as one compact matrix equation. This is the notation used in college math, engineering, and data work when solving multiple equations at once.
Students find the reverse of a matrix, a grid of numbers, and use it to solve systems of equations. For larger grids, they use a calculator or software to do the heavy arithmetic.
Students solve equations that contain fractions with variables or square roots, then check whether each answer actually works in the original equation. Some answers look right but break the math, so students learn to spot and discard those.
Students solve inequalities that involve curves and non-straight-line equations by reading a graph to find where the solution falls. They record answers using interval notation and work both by hand and with a calculator.
Students graph two or more curved or angled inequalities on the same coordinate plane and find the region where both conditions are true at once.
Parametric equations use a third variable, usually time, to describe how x and y change together. Students use them to plot paths and motion that a single equation in x and y alone can't capture.
Students plot curves on a coordinate plane using separate equations for x and y, each driven by a third variable (usually time). They practice by hand and with a graphing calculator.
Students rewrite a pair of equations that share a hidden variable into one equation that connects just x and y directly. This is the algebra behind converting a moving object's position into a single curve on a graph.
Conic sections are the curves you get when a plane slices through a cone: circles, ellipses, parabolas, and hyperbolas. Students learn how each curve works and use them to model real situations, like the arc of a thrown ball or the path of a satellite.
Students show how slicing a cone at different angles produces each conic shape: a circle, an ellipse, a parabola, and a hyperbola.
Given a center point and a radius, students write the equation of a circle by applying the Pythagorean Theorem. This connects the geometry of a circle to the algebra that describes it.
Students find the equation for an oval or a two-branched curve by using the fixed points inside each shape. The key idea is that the total distance from any point on the curve to those two fixed points stays the same.
Students read an equation in standard form and sketch the matching curve, whether that curve is a circle, ellipse, parabola, or hyperbola. They explain how numbers in the equation control the shape and position of the graph.
Students rewrite circle, ellipse, parabola, and hyperbola equations by completing the square to shift them from expanded form into a form that shows the center, size, and orientation of the curve.
| Standard | Definition | Code |
|---|---|---|
| Interpret the structure of expressions High School | Students read an algebraic expression and explain what each part means in context. They look at how the pieces fit together to understand what the expression is describing, not just how to calculate with it. | A1.A.SSE.A |
| Interpret expressions that represent a quantity in terms of its context High School | An algebraic expression is a shorthand for a real situation. Students read an expression like 5t or 200 - 12x and explain what each number, variable, and operation actually means in the problem. | A1.A.SSE.A.1 |
| Interpret parts of an expression, such as terms, factors High School | An expression like 3x + 5 is made of parts, each with a job. Students learn what each number, variable, and grouping means in context, so they can read an expression the way they read a sentence. | A1.A.SSE.A.1.a |
| Interpret complicated expressions by viewing one or more of their parts as a… High School | Students learn to read a complex math expression by grouping parts of it together, so a chunk like (1 + r)^n gets treated as one unit instead of a tangle of symbols to untangle piece by piece. | A1.A.SSE.A.1.b |
| Perform arithmetic operations on polynomials High School | Adding, subtracting, and multiplying polynomial expressions, which are math phrases built from variables and numbers like 3x² + 2x + 1. Students learn to combine and simplify these expressions the same way they combine whole numbers. | A1.A.APR.A |
| Add, subtract, and multiply polynomials High School | Adding, subtracting, and multiplying polynomials works the same way as adding, subtracting, and multiplying whole numbers. The answer is always another polynomial, just as adding two whole numbers always gives you a whole number. | A1.A.APR.A.1 |
| Create equations that describe numbers or relationships High School | Students write equations and inequalities to model real situations, like calculating a phone bill or finding how long a trip takes, then use those equations to solve problems or answer questions. | A1.A.CED.A |
| Create equations and inequalities in one variable and use them to solve… High School | Students write an equation or inequality with one unknown to solve a real-world problem, like figuring out how many hours of work it takes to earn a certain amount. | A1.A.CED.A.1 |
| Create equations and inequalities in two variables to represent relationships… High School | Students write an equation or inequality that connects two real-world quantities, like price and number of items, then plot it on a labeled graph and use that graph to answer questions or predict what happens next. | A1.A.CED.A.2 |
| Create individual and systems of equations and/or inequalities to represent… High School | Students write equations or inequalities that capture real-world limits, like a budget or a speed limit, then check whether the answers they get actually make sense in that situation. | A1.A.CED.A.3 |
| Rearrange formulas to isolate a quantity of interest using algebraic reasoning High School | Students take a familiar formula (like distance = rate x time) and rewrite it to solve for a different variable. Instead of solving for distance, they rearrange the equation to find rate or time. | A1.A.CED.A.4 |
| Understand solving equations as a process of reasoning and explain the… High School | Solving an equation isn't just finding the answer. Students explain each step they take and why it keeps both sides of the equation balanced. | A1.A.REI.A |
| Understand solving equations as a process of reasoning and explain the reasoning High School | Solving an equation is not just getting the right answer. Students explain each step they take and why it keeps the equation balanced, so the solution is something they can defend, not just something they arrived at. | A1.A.REI.A.1 |
| Solve equations and inequalities in one variable High School | Students solve for a single unknown in equations and inequalities, finding the value or range of values that make the math statement true. This covers linear equations and basic inequalities with one variable. | A1.A.REI.B |
| Solve linear and absolute value equations and inequalities in one variable High School | Students solve equations and inequalities that have one unknown, including problems with absolute value. They find the value (or range of values) that makes the equation or inequality true. | A1.A.REI.B.2 |
| Solve linear equations and inequalities, including compound inequalities, in… High School | Solving for x in a single equation or inequality, including cases where two inequalities are combined. Students show their answers as an expression like x > 3 and on a number line. | A1.A.REI.B.2.a |
| Solve absolute value equations and inequalities in one variable High School | Solving an equation like |x − 3| = 7 means finding every value of x that makes it true. Students also graph those solutions on a number line. | A1.A.REI.B.2.b |
| Solve quadratic equations and inequalities in one variable High School | Solving a quadratic equation means finding the value (or values) of x that make an equation like x² + 5x + 6 = 0 true. Students use factoring, the quadratic formula, or other methods, then apply the same thinking to inequalities. | A1.A.REI.B.3 |
| Solve quadratic equations by inspection High School | Solving a quadratic equation means finding the value of x that makes the equation true. Students learn several methods, including square roots, factoring, and the quadratic formula, and recognize when an equation has no real-number solution. | A1.A.REI.B.3.a |
| Solve quadratic inequalities using the graph of the related quadratic equation High School | Students solve a quadratic inequality by reading its graph. They find where the parabola sits above or below the x-axis and write those intervals as the solution. | A1.A.REI.B.3.b |
| Solve systems of equations High School | Students find the value of two unknowns that satisfy two equations at once, using substitution, elimination, or a graph to find where the equations meet. | A1.A.REI.C |
| Write and solve a system of linear equations in real-world context High School | Students set up and solve two equations together to answer a real question, like finding when two phone plans cost the same or how many of each item fit a budget. | A1.A.REI.C.4 |
| Represent and solve equations and inequalities graphically High School | Graphing turns algebra into a picture. Students plot equations and inequalities on a coordinate grid to find solutions they can see, not just calculate. | A1.A.REI.D |
| Understand that the graph of an equation in two variables is the set of all its… High School | Graphing an equation means plotting every (x, y) pair that makes it true. Those points together form a line or curve on the coordinate plane. | A1.A.REI.D.5 |
| Explain why the x-coordinates of the points where the graphs of the equations y… High School | When two graphs cross, the x-value at that crossing point solves the equation formed by setting the two functions equal. Students find those crossing points by graphing both functions or building a table of values. | A1.A.REI.D.6 |
| Graph the solution set to a system of linear inequalities in two variables as… High School | Students graph two or more inequalities on the same coordinate plane and identify the overlapping region where both conditions are true at once. | A1.A.REI.D.7 |
| Interpret the structure of expressions High School | Students read an algebraic expression and explain what each part means in context, such as identifying a coefficient as a rate or a exponent as repeated growth. The focus is on making sense of the math before solving anything. | A2.A.SSE.A |
| Interpret expressions that represent a quantity in terms of its context High School | An algebraic expression is a shorthand description of a real situation. Students read an expression and explain what each part means, connecting the math to the actual quantity it describes. | A2.A.SSE.A.1 |
| Interpret parts of an expression, such as terms, factors High School | Students learn to read an algebra expression the way they'd read a price tag: each number, letter, and symbol has a specific job. They identify what each part means in context, like recognizing that a coefficient tells you how many of something you have. | A2.A.SSE.A.1.a |
| Interpret complicated expressions by viewing one or more of their parts as a… High School | Students learn to read a complex math expression by treating a chunk of it as one unit, the way you'd see "monthly payment x 12" as a yearly cost without doing the multiplication first. | A2.A.SSE.A.1.b |
| Understand the relationship between zeros and factors of polynomials High School | Students learn why a polynomial equals zero at certain x-values and how those values connect to the polynomial's factors. This is the algebraic logic behind factoring and solving equations. | A2.A.APR.A |
| Know and apply the Factor Theorem High School | Students learn a shortcut for factoring polynomials: if plugging a number into a polynomial gives zero, then (x minus that number) divides it evenly. It works in reverse too, so students can test factors quickly without long division. | A2.A.APR.A.1 |
| Identify zeros of polynomials when suitable factorizations are available High School | Students factor a polynomial to find where its graph crosses the x-axis, then use those crossing points to sketch the shape of the curve. | A2.A.APR.A.2 |
| Create equations that describe numbers or relationships High School | Students write equations and inequalities to model real-world situations, then use those equations to solve problems or make predictions. | A2.A.CED.A |
| Create equations and inequalities in one variable and use them to solve… High School | Students write an equation or inequality with one unknown, then solve it to answer a real question, like finding how many hours of work cover a bill or when two costs are equal. | A2.A.CED.A.1 |
| Create equations and inequalities in two variables to represent relationships… High School | Students write an equation or inequality that connects two real-world quantities, like price and quantity sold, then graph the relationship to answer questions or predict what happens next. | A2.A.CED.A.2 |
| Rearrange formulas to isolate a quantity of interest using algebraic reasoning High School | Students rearrange a formula to solve for one specific variable. For example, they might take the formula for distance and rewrite it to solve for time instead of distance. | A2.A.CED.A.3 |
| Understand solving equations as a process of reasoning and explain the… High School | Solving an equation means making a logical argument for why a value works, not just finding the answer. Students practice explaining each step so the reasoning is as clear as the solution. | A2.A.REI.A |
| Understand solving equations as a process of reasoning and explain the reasoning High School | Solving an equation is a chain of logical steps, and each step needs a reason. Students explain why each move is valid, not just what the answer is. | A2.A.REI.A.1 |
| Solve radical equations in one variable High School | Students solve equations that contain square roots or cube roots, then check whether each answer actually works when plugged back in. Some answers look valid but break the original equation, so those get ruled out. | A2.A.REI.A.2 |
| Solve systems of equations High School | Students find the values that make two or more equations true at the same time. This might mean solving two linear equations together, or mixing a linear equation with a quadratic one. | A2.A.REI.B |
| Write and solve a system of linear equations in a real-world context High School | Students set up two equations from a real-world situation and find the one answer that satisfies both. Think of comparing two phone plans to find when the costs are equal. | A2.A.REI.B.3 |
| Solve a system consisting of a linear equation and a quadratic equation in two… High School | Students find where a straight line and a curved parabola cross, using algebra, a graph, or a calculator. Both methods should give the same answer. | A2.A.REI.B.4 |
| Interpret the structure of expressions High School | Students read an algebraic expression and explain what each part means in context, connecting the symbols to the real situation they represent. | M1.A.SSE.A |
| Interpret expressions that represent High School | Reading an algebraic expression means making sense of what each part stands for in a real situation. Students look at a formula or equation and explain what the numbers, variables, and groupings actually mean. | M1.A.SSE.A.1 |
| quantity in terms of its context High School | Students read a number or variable in a math problem and explain what it actually represents, such as a price, a rate, or a number of hours. The symbol only matters once students can say what it stands for in the real situation. | M1.A.SSE.A.1.a |
| Interpret parts of an expression, such as terms, factors High School | Coefficients, factors, and terms each tell a different part of a story. Students read an algebraic expression and explain what each piece means in the context of the problem, like why a number out front matters or what a variable represents. | M1.A.SSE.A.1.b |
| Interpret complicated expressions by viewing one or more of their parts as a… High School | Students learn to read a messy algebraic expression by treating a chunk of it as one piece, the way you'd read "two and a half" instead of counting individual halves. This makes complex expressions easier to work with and understand. | M1.A.SSE.A.1.c |
| Create equations that describe numbers or relationships High School | Students write equations to describe a real situation, like finding a sale price or figuring out how long a trip takes. The equation turns words and numbers into something they can solve. | M1.A.CED.A |
| Create equations and inequalities in one variable and use them to solve… High School | Students write an equation or inequality with one unknown to solve a real-world problem, such as finding how many hours to work to cover a bill or how much of an ingredient to buy for a recipe. | M1.A.CED.A.1 |
| Create equations and inequalities in two variables to represent relationships… High School | Students write equations or inequalities that connect two real-world quantities, like cost and hours worked, then graph those relationships to answer practical questions and make predictions. | M1.A.CED.A.2 |
| Create individual and systems of equations and/or inequalities to represent… High School | Students write equations or inequalities to describe a real situation, like a budget or a distance limit, then check whether the answers they get actually make sense in that situation. | M1.A.CED.A.3 |
| Rearrange formulas to isolate a quantity of interest using algebraic reasoning High School | Students take a known formula, like distance equals rate times time, and rewrite it to solve for the piece they need. They use the same algebraic moves as equation solving to get that variable alone on one side. | M1.A.CED.A.4 |
| Understand solving equations as a process of reasoning and explain the… High School | Solving an equation isn't just about getting the right answer. Students explain each step and show why it's valid, treating algebra as a chain of logical moves rather than a set of memorized procedures. | M1.A.REI.A |
| Understand solving equations as a process of reasoning and explain the reasoning High School | Solving an equation is a chain of logical steps, and each step needs a reason. Students practice explaining why each move is valid, not just showing the arithmetic. | M1.A.REI.A.1 |
| Solve equations and inequalities in one variable High School | Students practice solving equations and inequalities that have a single unknown, such as finding what x must equal to make an equation true or deciding which values satisfy an inequality. | M1.A.REI.B |
| Solve linear and absolute value equations and inequalities in one variable High School | Students solve equations like 3x + 5 = 20 or |x - 2| = 7 to find the value of an unknown number. They also find the range of values that make an inequality true and show those solutions on a number line. | M1.A.REI.B.2 |
| Solve linear equations and inequalities, including compound inequalities, in… High School | Students solve equations and inequalities with one unknown, including cases like "x is between 3 and 10." They write the answer as an expression and show it on a number line. | M1.A.REI.B.2.a |
| Solve absolute value equations and inequalities in one variable High School | Students solve equations and inequalities that use absolute value, like |x - 3| = 7, then show the solutions on a number line and as written expressions. | M1.A.REI.B.2.b |
| Solve systems of equations High School | Students find the values that make two or more equations true at the same time. They solve problems where multiple rules must hold at once, like finding a price and quantity that fit two different conditions. | M1.A.REI.C |
| Write and solve a system of linear equations in a real-world context High School | Students set up and solve a pair of equations together to answer a real-world question, like finding when two phone plans cost the same or how many of each ticket type were sold. | M1.A.REI.C.3 |
| Represent and solve equations and inequalities graphically High School | Students plot equations and inequalities on a graph to find solutions they can see. Reading a graph becomes a way to solve a problem, not just a step to skip. | M1.A.REI.D |
| Understand that the graph of an equation in two variables is the set of all its… High School | Graphing an equation means plotting every point that makes it true. Those points together form a line or curve on the coordinate plane. | M1.A.REI.D.4 |
| Explain why the x-coordinates of the points where the graphs of the equations y… High School | Students learn why the point where two graphed lines cross gives the solution to an equation built from those same two lines. They find that crossing point by reading a graph or building a table of values. | M1.A.REI.D.5 |
| Graph the solution set to a system of linear inequalities in two variables as… High School | Students graph two or more linear inequalities on the same coordinate plane and shade the overlapping region where all the inequalities are true at once. That shaded overlap is the solution. | M1.A.REI.D.6 |
| Interpret the structure of expressions High School | Students read an algebraic expression and explain what each part means in context, such as identifying a factor that represents a growth rate or a term that represents a starting value. | M2.A.SSE.A |
| Interpret expressions that represent a quantity in terms of its context High School | An algebraic expression is shorthand for a real situation. Students read an expression like 200 - 15x and explain what each part means, such as a starting balance dropping by $15 each week. | M2.A.SSE.A.1 |
| Interpret parts of an expression, such as terms, factors High School | An algebraic expression is a math phrase built from numbers, letters, and operations. Students learn to read each piece: what the number in front of a variable means, what the separate chunks being added or subtracted represent, and how grouped parts multiply together. | M2.A.SSE.A.1.a |
| Interpret complicated expressions by viewing one or more of their parts as a… High School | Students learn to read a complex math expression by treating a chunk of it as one unit, the way you might treat a monthly payment as a single number without worrying about what's inside it. This makes big expressions easier to work with. | M2.A.SSE.A.1.b |
| Perform arithmetic operations on polynomials High School | Adding, subtracting, and multiplying polynomial expressions (strings of terms like 3x² + 2x + 5) using the same rules students already know for numbers. | M2.A.APR.A |
| Add, subtract, and multiply polynomials High School | Adding, subtracting, and multiplying polynomials works by the same rules as adding, subtracting, and multiplying whole numbers. Students practice all three operations and see why the result is always another polynomial. | M2.A.APR.A.1 |
| Understand the relationship between zeros and factors of polynomials High School | Students learn why a polynomial equals zero at certain inputs and how those inputs connect to the polynomial's factors. This is the foundation for solving and graphing equations that curve. | M2.A.APR.B |
| Know and apply the Factor Theorem High School | Students learn a shortcut for factoring polynomials: if plugging a number into a polynomial gives zero, then the polynomial divides evenly by (x minus that number). This connects roots of a polynomial directly to its factors. | M2.A.APR.B.2 |
| Create equations that describe numbers or relationships High School | Students write equations to describe real-world situations, like figuring out how many hours of work cover a bill or how far a car travels at a given speed. | M2.A.CED.A |
| Create equations and inequalities in one variable and use them to solve… High School | Students write an equation or inequality with one unknown to model a real situation, like finding how many hours of work it takes to afford a purchase, then solve it. | M2.A.CED.A.1 |
| Create equations and inequalities in two variables to represent relationships… High School | Students write equations or inequalities that connect two real-world quantities, like cost and time, then plot them on a labeled graph and use the graph to predict what happens next. | M2.A.CED.A.2 |
| Rearrange formulas to isolate a quantity of interest using algebraic reasoning High School | Students take a familiar formula, like distance equals rate times time, and rearrange it to solve for the piece they need. They use algebraic steps to isolate one variable without changing what the formula means. | M2.A.CED.A.3 |
| Understand solving equations as a process of reasoning and explain the… High School | Solving an equation is not just finding the answer. Students explain each step they take and why it's valid, showing the logic behind the math rather than just the result. | M2.A.REI.A |
| Understand solving equations as a process of reasoning and explain the reasoning High School | Solving an equation is a chain of logical steps, and each step needs a reason. Students practice explaining why each move they make is valid, not just showing the answer. | M2.A.REI.A.1 |
| Solve equations and inequalities in one variable High School | Students practice solving equations and inequalities that have one unknown, such as finding what value of x makes an equation true or what range of values satisfies an inequality. | M2.A.REI.B |
| Solve quadratic equations and inequalities in one variable High School | Solving quadratic equations and inequalities means finding the value (or range of values) of one unknown that makes a curved-relationship equation true. Students use factoring, the quadratic formula, or completing the square to get there. | M2.A.REI.B.2 |
| Solve quadratic equations by inspection High School | Students learn several ways to solve equations where a variable is squared, choosing the method that fits the problem. They also recognize when an equation has no real-number answer. | M2.A.REI.B.2.a |
| Solve quadratic inequalities using the graph of the related quadratic equation High School | Students solve quadratic inequalities by reading a parabola's graph to find where the curve sits above or below the x-axis. The graph shows which input values make the inequality true. | M2.A.REI.B.2.b |
| Solve radical equations in one variable and identify extraneous solutions when… High School | Students solve equations that contain square roots or cube roots, then check whether each answer actually works in the original equation. Some solutions look correct but fail that check, so students learn to spot and discard them. | M2.A.REI.B.3 |
| Solve systems of equations High School | Students find the point where two or more equations meet, using substitution, elimination, or graphs to identify the values that satisfy every equation at once. | M2.A.REI.C |
| Solve a system consisting of a linear equation and a quadratic equation in two… High School | Students find where a straight line and a curved parabola cross by solving them together on paper, on a graph, and with a calculator. | M2.A.REI.C.4 |
| Represent and solve equations and inequalities graphically High School | Students graph equations and inequalities to find where they intersect or where one side is larger than the other. Reading a graph tells them whether a solution is a single point, a range of values, or no solution at all. | M2.A.REI.D |
| Explain why the x-coordinates of the points where the graphs of the equations y… High School | Two graphs cross where their x-values make both equations equal. Students find those crossing points by graphing both lines or building a table of values, then explain why those x-values solve the equation. | M2.A.REI.D.5 |
| Use linear programming techniques to solve real-world problems High School | Students set up inequalities from real-world constraints, then graph them to find the best possible answer, like the lowest cost or highest profit, given the limits. | MR.A.LP.A |
| Read, interpret, and solve linear programming problems graphically and by… High School | Students solve real-world problems with two or more constraints by graphing inequalities, finding where the boundaries intersect, and using those points to identify the best possible outcome. | MR.A.LP.A.1 |
| Solve real-world optimization problems High School | Students find the best possible answer to a real-world problem, such as the lowest cost or highest profit, by setting up inequalities and graphing them to spot the winning solution. | MR.A.LP.B |
| Use linear programming to solve optimization problems High School | Students use a system of inequalities to find the best possible outcome within real constraints, like maximizing profit or minimizing cost. They graph the boundaries, find the corner points, and test which one gives the best result. | MR.A.LP.B.2 |
| Interpret the meaning of the maximum or minimum value in terms of the objective… High School | Students find the highest or lowest value a formula can reach given a set of limits, then explain what that number means in the real situation, such as the most profit possible or the least cost allowed. | MR.A.LP.B.3 |
| Understand and use sequences and series High School | Students work with ordered lists of numbers, called sequences, and learn to find their sums, called series. They identify patterns, write general rules, and calculate totals for both finite and infinite lists. | P.A.S.A |
| Demonstrate an understanding of sequences by representing them recursively and… High School | Students learn two ways to describe a number pattern: a rule that uses the previous term to find the next one, and a formula that jumps straight to any term in the sequence. | P.A.S.A.1 |
| Use sigma notation to represent a series High School | Sigma notation is shorthand for writing a long sum using the Greek letter. Students learn to read and write it, then expand the notation into actual terms and add them up, for both sums that end and sums that go on forever. | P.A.S.A.2 |
| Derive and use the formulas for the general term and summation of finite or… High School | Students learn the patterns behind arithmetic and geometric sequences, then use formulas to find any term in the sequence or add up a long string of numbers without listing every one. | P.A.S.A.3 |
| Determine whether a given arithmetic or geometric series converges or diverges High School | Students look at a repeating pattern of numbers and decide whether the sum keeps growing forever or settles at a fixed total. This applies to both arithmetic series, where numbers grow by a constant amount, and geometric series, where numbers grow by a constant factor. | P.A.S.A.3.a |
| Find the sum of a given geometric series High School | Students find the total when adding up a geometric sequence, where each term is multiplied by the same number. They work with both sequences that end and sequences that keep going indefinitely. | P.A.S.A.3.b |
| Find the sum of a finite arithmetic series High School | Students add up the terms of an arithmetic sequence, like totaling a list of evenly spaced numbers, to find one final sum. | P.A.S.A.3.c |
| Understand that series represent the approximation of a number when truncated High School | A series adds up more and more terms to get closer and closer to a number. Students learn how much accuracy they lose when they stop the addition early. | P.A.S.A.4 |
| Know and apply the Binomial Theorem for the expansion of High School | Expanding a binomial like (x + y) raised to a large power by hand takes forever. Students learn a shortcut using Pascal's Triangle to find each term's coefficient without multiplying everything out repeatedly. | P.A.S.A.5 |
| Solve systems of equations and nonlinear inequalities High School | Students find the values that make two or more equations true at the same time, including equations that curve or bend, and determine which regions on a graph satisfy an inequality. | P.A.REI.A |
| Represent a system of linear equations as a single matrix equation in a vector… High School | Students learn to take two or more linear equations and rewrite them together as one compact matrix equation. This is the notation used in college math, engineering, and data work when solving multiple equations at once. | P.A.REI.A.1 |
| Find the inverse of a matrix if it exists and use it to solve systems of linear… High School | Students find the reverse of a matrix, a grid of numbers, and use it to solve systems of equations. For larger grids, they use a calculator or software to do the heavy arithmetic. | P.A.REI.A.2 |
| Solve rational and radical equations in one variable High School | Students solve equations that contain fractions with variables or square roots, then check whether each answer actually works in the original equation. Some answers look right but break the math, so students learn to spot and discard those. | P.A.REI.A.3 |
| Solve nonlinear inequalities High School | Students solve inequalities that involve curves and non-straight-line equations by reading a graph to find where the solution falls. They record answers using interval notation and work both by hand and with a calculator. | P.A.REI.A.4 |
| Solve systems of nonlinear inequalities by graphing High School | Students graph two or more curved or angled inequalities on the same coordinate plane and find the region where both conditions are true at once. | P.A.REI.A.5 |
| Describe and use parametric equations High School | Parametric equations use a third variable, usually time, to describe how x and y change together. Students use them to plot paths and motion that a single equation in x and y alone can't capture. | P.A.PE.A |
| Graph curves parametrically High School | Students plot curves on a coordinate plane using separate equations for x and y, each driven by a third variable (usually time). They practice by hand and with a graphing calculator. | P.A.PE.A.1 |
| Eliminate parameters by rewriting parametric equations as a single equation High School | Students rewrite a pair of equations that share a hidden variable into one equation that connects just x and y directly. This is the algebra behind converting a moving object's position into a single curve on a graph. | P.A.PE.A.2 |
| Understand the properties of conic sections and model real-world phenomena High School | Conic sections are the curves you get when a plane slices through a cone: circles, ellipses, parabolas, and hyperbolas. Students learn how each curve works and use them to model real situations, like the arc of a thrown ball or the path of a satellite. | P.A.C.A |
| Display all of the conic sections as portions of a cone High School | Students show how slicing a cone at different angles produces each conic shape: a circle, an ellipse, a parabola, and a hyperbola. | P.A.C.A.1 |
| Know and write the equation of a circle of given center and radius using the… High School | Given a center point and a radius, students write the equation of a circle by applying the Pythagorean Theorem. This connects the geometry of a circle to the algebra that describes it. | P.A.C.A.2 |
| Derive the equations of ellipses and hyperbolas given the foci, using the fact… High School | Students find the equation for an oval or a two-branched curve by using the fixed points inside each shape. The key idea is that the total distance from any point on the curve to those two fixed points stays the same. | P.A.C.A.3 |
| From an equation in standard form, graph the appropriate conic section High School | Students read an equation in standard form and sketch the matching curve, whether that curve is a circle, ellipse, parabola, or hyperbola. They explain how numbers in the equation control the shape and position of the graph. | P.A.C.A.4 |
| Transform equations of conic sections to convert between general and standard… High School | Students rewrite circle, ellipse, parabola, and hyperbola equations by completing the square to shift them from expanded form into a form that shows the center, size, and orientation of the curve. | P.A.C.A.5 |
A function is a rule that pairs each input with exactly one output. Students learn to read and write function notation, like f(x), and decide whether a relationship between two quantities counts as a function.
A function is a rule that pairs every input with exactly one output. Students learn to read f(x) as "the output when x goes in" and to connect that rule to its graph.
Students read and write expressions like f(x) = 2x + 1, understanding that f(3) means "plug 3 into the rule and find the result." This is the shorthand mathematicians use to describe how inputs become outputs.
Students read and use function notation like f(x) or g(x, y) to find the output of a function when given a specific input value, including functions that take two inputs at once.
Reading a function like f(3) = 12 means figuring out what that output actually represents in a real situation, such as a temperature at 3 hours or a cost for 3 items.
Geometric formulas, like area or volume, are functions: one input (a side length, a radius) produces exactly one output. Students recognize that plugging in a measurement gives a single, predictable result.
Students read a graph, table, or equation tied to a real situation and explain what the numbers actually mean. A peak on a graph might be the highest temperature of the day; a zero might be when a business breaks even.
Students read a graph or table and explain what the highest point, lowest point, or direction of a line means in real terms. They can also sketch a graph by hand when given a written description of how two quantities relate.
The domain is every input value a function will accept. Students read a graph or a real-world situation to figure out which numbers make sense as inputs, and which ones don't belong.
Students find how fast a function's output is rising or falling across a given interval, using an equation, a table, or a graph. It's the mathematical version of calculating average speed between two points on a trip.
Reading a function from a graph, table, or equation tells a different part of the story. Students practice moving between those forms to explain what a function does and where it's headed.
Students rewrite the same math rule in a different form to spotlight something new, like where a graph crosses zero or where it hits its highest or lowest point.
Students rewrite a quadratic equation into a different form to find where the parabola crosses zero, where it peaks or bottoms out, and where its center line sits. Then they explain what those numbers mean in a real situation.
Students look at two functions shown in different forms, such as an equation and a graph, and identify what each one has in common or where they differ. The comparison might involve slope, starting value, or where the function hits zero.
Two functions show up in different forms (a graph, a table, an equation, a written description) and students figure out which one grows faster, starts higher, or hits a bigger maximum.
Students look at the same function twice, in two different sections or forms, and explain what's different about how it behaves in each one.
Students write or identify a function that captures how one real-world quantity changes as another changes, such as how cost grows with the number of items bought.
Students write a function (a rule or equation) that shows how one quantity depends on another, like how total cost depends on the number of items bought.
Students read a real situation and figure out the math rule or repeated process that describes it. They write that rule as a formula or set of steps someone else could follow.
Students take a function they already know and shift it, flip it, or stretch it to build a new one. This shows up when adjusting a graph to fit a real situation.
Students learn how tweaking a function's equation shifts, stretches, or flips its graph, then work backward from two graphs to figure out what change was made.
Students build equations for situations that grow steadily over time (linear) or that multiply at a steady rate (exponential), then use those equations to solve real problems and explain what each model shows.
Linear functions grow by adding the same amount each step. Exponential functions grow by multiplying. Students learn to look at a situation and decide which pattern fits.
Linear functions add the same amount in every equal step. Exponential functions multiply by the same factor instead. Students learn to tell the two apart by looking at how a pattern grows.
A linear relationship grows by the same amount each time. Students identify real situations where one quantity increases or decreases at a steady, fixed rate, like a phone plan that adds the same charge for each extra gigabyte.
Exponential growth and decay show up when something multiplies by the same number repeatedly, like a bank account doubling every year or a population shrinking by half each decade. Students identify real situations where that pattern fits.
Students build a formula for a pattern or relationship using a graph, a table, or a description. The formula might grow by adding the same amount each time (linear) or by multiplying by the same amount each time (exponential).
Students read a math formula and explain what its numbers and variables mean in plain English. For a loan, that means naming the interest rate; for a population model, it means saying how fast the count grows each year.
Students explain what the starting value and rate of change actually mean in a real situation, like what the slope tells you about a monthly phone bill or what the initial amount means in a savings account.
Students read a function from a real situation, like a table showing cost over time, and explain what the numbers and variables actually mean in that context.
Students read a graph or table and explain what the high and low points, direction changes, and gaps actually mean for the real situation being modeled. They can also sketch a rough graph from a written description.
Students find how fast something is changing over a stretch of time or values, like miles per hour or dollars per year. They do this from an equation, a table, or a graph, then explain what that rate means in context.
Geometric formulas like area or volume can be treated as functions. Students see how changing one measurement, such as the radius of a circle, produces a predictable change in the output.
Students read graphs, tables, and equations for the same function to answer questions a single representation would miss, like where the function hits zero or which input gives the highest output.
Students graph a function from its equation and mark the features that matter: where it peaks, where it crosses zero, where it levels off. The work is done both by hand and with a graphing tool.
Students rewrite the same function in different forms to spotlight what each version shows best. A factored form might reveal the zeros; a completed-square form might reveal the maximum or minimum.
Students rewrite quadratic equations into a form that reveals where the curve crosses zero, where it peaks or bottoms out, and where its center line sits. Then they explain what those numbers mean in a real situation, like when a launched ball lands or how high it goes.
Students read an exponential expression and explain what the base and exponent mean in a real situation, such as how quickly a population grows or a bank balance compounds. They use exponent rules to make sense of the numbers, not just calculate with them.
A function can show up as an equation, a graph, a table of values, or a written description. Students compare the same properties across those different forms to see what stays the same and what changes.
Two functions show up in different forms, like a table and a graph or an equation and a word problem. Students compare their key features, such as slope, starting value, or highest point, to figure out which function behaves differently and how.
Students look at the same function twice, in two different sections or forms, and explain how its behavior differs between them. For example, they might compare how steeply a graph rises from x = 0 to x = 3 versus from x = 3 to x = 6.
Students write or adapt a function (a rule or equation) that captures how one real-world quantity changes as another does, like how total cost rises with each item bought.
Students write a function (a rule or equation) that describes how two quantities relate, like how distance changes as speed or time changes.
Students add, subtract, multiply, or divide two functions to create a new one. For example, combining a linear and a quadratic function produces a third function with both behaviors built in.
Students practice combining two functions so the output of one becomes the input of the other. For example, applying a percent discount and then adding tax uses composition.
Students learn to write formulas for number patterns that grow by adding the same amount or multiplying by the same amount each step. They also connect those patterns to the straight-line and exponential graphs they already know.
Students take a function they already know and modify it by shifting, flipping, or stretching its graph, or by combining two functions into one. The goal is to build something new from something familiar.
Students learn how adding, multiplying, or shifting a number inside a function moves, stretches, or flips its graph. They also work backwards, reading a changed graph to figure out what that number was.
A one-to-one function never gives the same output for two different inputs. Students identify whether a function passes this test by checking a graph, a table, or an equation.
Students find the reverse of a function: if the original takes an input and gives an output, the inverse flips that process and works backward. They also identify which starting values make that reversal possible.
Students find where an inverse function is allowed to live: given a function that can be reversed, they identify which input values make the inverse work.
Students find the inverse of a function by reversing its inputs and outputs, then write or graph the result. This shows what value to start with to get a specific answer out of the original function.
Students build equations for straight-line, curved, and rapid-growth patterns, then use those equations to solve real problems and explain which model fits a situation best.
Students learn that exponential and logarithmic functions are two ways of describing the same relationship, just from opposite directions. If an exponential function asks "what do I get?" a logarithm asks "what power gets me there?"
Students learn to solve equations where the unknown sits in an exponent, using logarithms and other methods to get the variable out of the exponent and find its value.
A logarithm answers the question: "what exponent makes this equation true?" When an equation like 2 times 3 to some power equals 162, the logarithm finds that missing power.
Students use a calculator to find the value of a logarithm, such as figuring out what power produces a given number.
A savings account that grows by a percentage each year will eventually outpace one that grows by a fixed amount, even if it starts out slower. Students learn to recognize when exponential growth overtakes steady or accelerating growth.
A function pairs each input with exactly one output. Students read and write this relationship using function notation like f(x), and use it to evaluate, interpret, and describe how one quantity depends on another.
A function is a rule where each input has exactly one output. Students learn to read f(x) as "the output when x goes in" and connect that rule to its graph.
Reading and writing function notation means using expressions like f(x) to show that an output depends on an input. Students interpret and evaluate these expressions instead of writing out a full word description each time.
Students read and use function notation like f(x) or g(x, y) to calculate an output when given a specific input. This includes functions that take two separate values as inputs.
Reading a function like f(3) = 12 means more than solving for a number. Students explain what that output actually means in the situation, such as "after 3 hours, the temperature is 12 degrees."
Geometric formulas like area or volume are functions: one input (a side length, a radius) produces exactly one output. Students learn to read and use these formulas the same way they work with any other function.
Students read a function built from a real situation and explain what the numbers, variables, and graph actually mean in that context, like what a peak or flat section tells you about speed, cost, or time.
Students read a graph or table and explain what the highs, lows, and turning points mean in real terms. Given a description of a situation, they can also sketch what that graph should look like.
Students figure out which input values make sense for a function, then check that the graph reflects those limits. For a function modeling real life, like distance over time, they explain why certain values don't belong.
Students read graphs, tables, and equations for the same function to draw conclusions about its behavior, such as where it rises, falls, or levels off.
Students look at the same kind of function shown in different ways, such as an equation, a graph, or a table, and explain what each version reveals about how the function behaves.
Two functions show up in different forms, like a graph and an equation. Students read both, then explain what each one tells them and how the two compare.
Students look at the same function in two different sections or forms and describe how its behavior changes. For example, they might compare how steeply a graph rises from 0 to 3 versus from 3 to 6, or compare a table of values to a graph of the same relationship.
Students write or choose a function that captures a real relationship, like how distance changes with speed or how a account balance grows over time.
Students write or identify a function rule that captures how two quantities relate, such as how distance changes with speed or how cost changes with number of items purchased.
Students read a word problem and decide whether to write a formula or a step-by-step rule that generates each next value. The goal is matching the right kind of math expression to what the situation actually describes.
Sequences like 2, 4, 8, 16 follow a rule that can be written as a formula. Students write those formulas two ways: one that jumps straight to any term, and one that builds each term from the one before it, then connect both patterns to linear and exponential functions.
Students build equations for situations that grow at a steady rate (linear) or that multiply by the same factor repeatedly (exponential), then use those equations to answer real questions and compare how each type of growth behaves.
Students learn to tell the difference between two common patterns of change: one that grows by adding the same amount each time (like saving $5 a week) and one that grows by multiplying (like a population that doubles). They decide which pattern fits a real situation.
Linear functions add the same amount at each step. Exponential functions multiply by the same amount at each step. Students learn to tell the difference by looking at how a pattern grows.
A constant rate means the same amount is added every step, like a salary that grows by exactly $200 each month. Students learn to spot this pattern in tables, graphs, and real situations.
Exponential growth or decay happens when something multiplies by the same factor repeatedly, like a bank balance doubling every year or a population shrinking by half each decade. Students identify real situations that follow this pattern.
Students build linear and exponential equations from real information: a graph, a table, or a written description. That includes recognizing number patterns that grow by adding the same amount each time or by multiplying by the same factor.
Students read an equation or formula and explain what each part means in the context of the problem. For a graph showing population growth or a savings account balance, they describe what the numbers and variables actually represent.
Students explain what the numbers inside a linear or exponential equation actually mean in the real situation. For example, they identify what the starting value and rate of change represent, like a monthly fee or a doubling time.
A function pairs each input with exactly one output. Students read and write this relationship using notation like f(x), which is a shorthand way of asking: for this input, what does the function return?
Students read and write function notation like f(x), understanding that f(3) means "plug 3 into the rule" and the result is the output. It connects the name of a function, its input, and its output in one compact expression.
Students read and use function notation like f(x) or g(x, y) to find the output when they plug a specific value into a function, including functions that take two inputs.
Given a function like f(3) = 12, students explain what that equation means in the real situation it describes, such as "after 3 hours, the temperature is 12 degrees."
Geometric formulas like area or volume work the same way functions do: one input gives exactly one output. Students recognize that plugging in a side length or radius always produces a predictable result.
Students read a function from a real situation, like a cost formula or a distance graph, and explain what the numbers and variables actually mean in that context.
Students read a graph or table and explain what the numbers mean in real life, such as when a quantity peaks, drops, or levels off. They also sketch a rough graph from a written description of how two quantities relate.
The domain is every input value a function will accept. Students read a graph or a real-world situation to figure out which numbers make sense as inputs and which ones don't.
Students find how fast something changes over a given stretch, like how quickly temperature rises over two hours. They calculate that rate from an equation or table, and estimate it from a graph.
Students read the same function as an equation, a graph, and a table to understand what it's doing and where it's headed.
Students graph a function and mark its key features: where it peaks or bottoms out, where it crosses the axes, and whether it rises or falls over a given stretch.
Students rewrite the same math rule in different forms to spotlight different facts about it. Changing the form of an expression can reveal where a graph crosses zero, where it peaks, or how fast it grows.
Students rewrite quadratic equations into forms that reveal where the graph crosses zero, where it peaks or bottoms out, and where its line of symmetry falls. Then they explain what those points mean in a real situation, like when a ball hits the ground or how high it flies.
Students read an exponential expression, such as one describing population growth or account interest, and explain what the base and exponent actually mean in that situation. They use exponent rules to make sense of the numbers, not just calculate them.
Students look at two functions shown in different forms, such as an equation and a graph, and identify what each one has in common or how they differ. The focus is on reading the same property across different representations.
Two functions show up in different forms, like a table and an equation. Students figure out which grows faster, has a higher starting value, or behaves differently overall.
Students look at the same function twice, in two different sections or forms, and explain what changed. For example, they might compare how fast a graph rises in one stretch versus another.
Students write or adjust a function rule to match a real pattern, like how cost grows with each extra item bought or how a population changes over time.
Students write a math rule (a function) that connects two real quantities, like speed and distance or hours worked and pay. The function shows exactly how one value changes as the other one does.
Students add, subtract, multiply, or divide two functions to build a new one. For example, combining a linear and a quadratic function creates a new rule that blends both patterns.
Students take a function they already know and shift it, flip it, or stretch it to build a new one. This is how algebra connects a basic curve to the dozens of related equations built from it.
Students learn how shifting, stretching, or flipping a graph connects to a change in its equation. Given two graphs or two equations, students identify what value of k caused the change.
Students learn to modify and combine functions they already know to create new ones, such as shifting a graph up or reflecting it across an axis.
Students learn how changing a formula shifts, stretches, or flips its graph. Move a number in the equation and the curve moves on the grid in a predictable way.
Students learn to combine two functions the way they would combine numbers: adding, subtracting, multiplying, dividing, or feeding one function's output into another to build a new function.
Students learn to chain two functions together so the output of one becomes the input of the next. For example, if one equation tracks a balloon's height over time and another converts height to temperature, students combine them into a single equation linking time directly to temperature.
Students find the difference quotient of a function by plugging in two close input values, subtracting the outputs, and dividing by the gap between the inputs. This builds the foundation for understanding how fast a function is changing at any given point.
Students find the reverse of a function, working backward to undo what it does. For example, if a function turns 2 into 8, its inverse turns 8 back into 2. This applies to exponential, logarithmic, and trigonometric functions.
Students find three different "opposites" of a function: one that flips it across zero, one that flips it to its reciprocal, and one that reverses its inputs and outputs. Each type changes the equation and the graph in a specific, predictable way.
Students check whether two functions are true inverses by plugging one into the other and confirming the result simplifies back to the starting value.
Students read a graph or table backwards to find the inverse: given an output value, they trace it back to the input that produced it. This works only when each output matches exactly one input.
A function is invertible only when each output comes from exactly one input. Students practice limiting the input values of a function that would otherwise repeat outputs, making it possible to reverse.
Students explain why a function and its inverse are mirror images across the diagonal line y = x. The key idea is that swapping inputs and outputs in a table flips the graph over that line.
Students read a function from a graph, a table, or an equation and explain what it shows. They practice moving between those representations to describe how the output changes as the input changes.
Students test whether a function is even (symmetric across the y-axis), odd (symmetric about the origin), or neither by checking how the equation behaves when x is replaced with -x.
Students read graphs and equations for curves like population growth, sound waves, and interest rates, then use those patterns to solve real problems. This covers the main function families that show up outside the classroom.
Real zeros are the input values that make a function equal zero. Students find those values and explain why they show up as the points where the function's graph crosses or touches the horizontal axis.
Reading a graph, students spot key features like where it peaks, where it crosses zero, and whether it opens up or down, based on the equation or a set of given conditions.
Students read a curve on a graph and identify its peaks, valleys, and bending points. They also describe where the curve is rising or falling and whether it curves upward like a bowl or downward like a hill.
Students graph rational functions (fractions with polynomials on top and bottom), marking where the curve crosses zero, where it shoots toward infinity, and any gaps or holes in the line. They also show what the graph does at the far left and right.
Sequences like 1, 1, 2, 3, 5, 8 are functions in disguise. Students learn to read and write the rule that connects each term to the ones before it.
Students learn to read sine, cosine, and tangent values from the unit circle, a circle with radius 1 centered at the origin, so they can apply those functions beyond the familiar angles on a right triangle.
Radians are another way to measure angles. Students learn that one radian equals the arc length cut off on a unit circle by that angle, connecting angle size directly to distance around the circle.
Students practice switching between the two common ways to measure angles: degrees (the familiar 360-degree circle) and radians (a unit used in most advanced math and science). Both measure the same angles, just in different units.
Students use 30-60-90 and 45-45-90 triangles to find exact sine, cosine, and tangent values for common angles, then use the unit circle to show how those values shift when the angle is reflected or rotated.
Students use the unit circle to explain why sine and cosine repeat in a predictable pattern and why some trig functions mirror themselves across an axis. This connects the geometry of a circle to the repeating behavior of trig graphs.
Students pick a sine or cosine equation to match a repeating pattern, like ocean waves or a spinning wheel, by adjusting the height, speed, and center line of the curve to fit the data.
Students use sine and cosine functions to describe real-world patterns that repeat, like ocean tides or sound waves. They build and adjust equations to fit data that cycles up and down over time.
Students read a graph of a sine or cosine wave and explain what changed: whether it shifted left or right, stretched taller or flatter, or moved up or down. They connect those visual changes to the numbers in the equation.
Graphing a sine or cosine curve looks different depending on whether angles are measured in degrees or radians. Students learn how that choice changes the scale along the horizontal axis and why radians are the standard in most math and science work.
Students graph all six trig functions (sine, cosine, tangent, and their reciprocals) and read key features from each graph: how tall the wave gets, how long it takes to repeat, where it shifts left or right, and where the graph breaks.
Students find the angle that matches a given sine, cosine, or tangent value, including cases where trig functions are layered inside each other. They apply domain and range limits to get one clear answer.
Students learn why inverse trig functions need a restricted domain. A sine or cosine curve rises and falls repeatedly, so mathematicians limit it to one direction before flipping it into an inverse.
Students figure out which input values make inverse trig functions work and what output values those functions can produce. This sets the foundation for solving equations involving sine, cosine, and tangent.
Students graph the reverse versions of sine, cosine, and tangent, then identify where each curve starts and stops, what values it can reach, and how it behaves along the way.
Students use inverse trig functions to work backward from a known output to find an unknown angle, usually to solve a real-world problem. They check answers with a calculator and explain what those angles mean in context.
| Standard | Definition | Code |
|---|---|---|
| Understand the concept of a function and use function notation High School | A function is a rule that pairs each input with exactly one output. Students learn to read and write function notation, like f(x), and decide whether a relationship between two quantities counts as a function. | A1.F.IF.A |
| Understand that a function from one set High School | A function is a rule that pairs every input with exactly one output. Students learn to read f(x) as "the output when x goes in" and to connect that rule to its graph. | A1.F.IF.A.1 |
| Use function notation High School | Students read and write expressions like f(x) = 2x + 1, understanding that f(3) means "plug 3 into the rule and find the result." This is the shorthand mathematicians use to describe how inputs become outputs. | A1.F.IF.A.2 |
| Use function notation to evaluate functions for inputs in their domains… High School | Students read and use function notation like f(x) or g(x, y) to find the output of a function when given a specific input value, including functions that take two inputs at once. | A1.F.IF.A.2.a |
| Interpret statements that use function notation in terms of a context High School | Reading a function like f(3) = 12 means figuring out what that output actually represents in a real situation, such as a temperature at 3 hours or a cost for 3 items. | A1.F.IF.A.2.b |
| Understand geometric formulas as functions High School | Geometric formulas, like area or volume, are functions: one input (a side length, a radius) produces exactly one output. Students recognize that plugging in a measurement gives a single, predictable result. | A1.F.IF.A.3 |
| Interpret functions that arise in applications in terms of the context High School | Students read a graph, table, or equation tied to a real situation and explain what the numbers actually mean. A peak on a graph might be the highest temperature of the day; a zero might be when a business breaks even. | A1.F.IF.B |
| For a function that models a relationship between two quantities, interpret key… High School | Students read a graph or table and explain what the highest point, lowest point, or direction of a line means in real terms. They can also sketch a graph by hand when given a written description of how two quantities relate. | A1.F.IF.B.4 |
| Relate the domain of a function to its graph and, where applicable, to the… High School | The domain is every input value a function will accept. Students read a graph or a real-world situation to figure out which numbers make sense as inputs, and which ones don't belong. | A1.F.IF.B.5 |
| Calculate and interpret the average rate of change of a function High School | Students find how fast a function's output is rising or falling across a given interval, using an equation, a table, or a graph. It's the mathematical version of calculating average speed between two points on a trip. | A1.F.IF.B.6 |
| Analyze functions using different representations High School | Reading a function from a graph, table, or equation tells a different part of the story. Students practice moving between those forms to explain what a function does and where it's headed. | A1.F.IF.C |
| Write a function defined by an expression in different but equivalent forms to… High School | Students rewrite the same math rule in a different form to spotlight something new, like where a graph crosses zero or where it hits its highest or lowest point. | A1.F.IF.C.8 |
| Rewrite quadratic functions to show zeros, extreme values High School | Students rewrite a quadratic equation into a different form to find where the parabola crosses zero, where it peaks or bottoms out, and where its center line sits. Then they explain what those numbers mean in a real situation. | A1.F.IF.C.8.a |
| Compare properties of functions represented algebraically, graphically… High School | Students look at two functions shown in different forms, such as an equation and a graph, and identify what each one has in common or where they differ. The comparison might involve slope, starting value, or where the function hits zero. | A1.F.IF.C.9 |
| Compare properties of two different functions High School | Two functions show up in different forms (a graph, a table, an equation, a written description) and students figure out which one grows faster, starts higher, or hits a bigger maximum. | A1.F.IF.C.9.a |
| Compare properties of the same function on two different intervals or… High School | Students look at the same function twice, in two different sections or forms, and explain what's different about how it behaves in each one. | A1.F.IF.C.9.b |
| Build a function that models a relationship between two quantities High School | Students write or identify a function that captures how one real-world quantity changes as another changes, such as how cost grows with the number of items bought. | A1.F.BF.A |
| Build a function that describes a relationship between two quantities High School | Students write a function (a rule or equation) that shows how one quantity depends on another, like how total cost depends on the number of items bought. | A1.F.BF.A.1 |
| Determine steps for calculation, a recursive process High School | Students read a real situation and figure out the math rule or repeated process that describes it. They write that rule as a formula or set of steps someone else could follow. | A1.F.BF.A.1.a |
| Build new functions from existing functions High School | Students take a function they already know and shift it, flip it, or stretch it to build a new one. This shows up when adjusting a graph to fit a real situation. | A1.F.BF.B |
| Identify the effect on the graph of replacing f High School | Students learn how tweaking a function's equation shifts, stretches, or flips its graph, then work backward from two graphs to figure out what change was made. | A1.F.BF.B.2 |
| Construct and compare linear and exponential models and solve problems High School | Students build equations for situations that grow steadily over time (linear) or that multiply at a steady rate (exponential), then use those equations to solve real problems and explain what each model shows. | A1.F.LE.A |
| Distinguish between situations that can be modeled with linear functions and… High School | Linear functions grow by adding the same amount each step. Exponential functions grow by multiplying. Students learn to look at a situation and decide which pattern fits. | A1.F.LE.A.1 |
| Know that linear functions grow by equal differences over equal intervals and… High School | Linear functions add the same amount in every equal step. Exponential functions multiply by the same factor instead. Students learn to tell the two apart by looking at how a pattern grows. | A1.F.LE.A.1.a |
| Recognize situations in which one quantity changes at a constant rate per unit… High School | A linear relationship grows by the same amount each time. Students identify real situations where one quantity increases or decreases at a steady, fixed rate, like a phone plan that adds the same charge for each extra gigabyte. | A1.F.LE.A.1.b |
| Recognize situations in which a quantity grows or decays by a constant factor… High School | Exponential growth and decay show up when something multiplies by the same number repeatedly, like a bank account doubling every year or a population shrinking by half each decade. Students identify real situations where that pattern fits. | A1.F.LE.A.1.c |
| Construct linear and exponential functions, including arithmetic and geometric… High School | Students build a formula for a pattern or relationship using a graph, a table, or a description. The formula might grow by adding the same amount each time (linear) or by multiplying by the same amount each time (exponential). | A1.F.LE.A.2 |
| Interpret expressions for functions in terms of the situation they model High School | Students read a math formula and explain what its numbers and variables mean in plain English. For a loan, that means naming the interest rate; for a population model, it means saying how fast the count grows each year. | A1.F.LE.B |
| Interpret the parameters in a linear or exponential function in terms of a… High School | Students explain what the starting value and rate of change actually mean in a real situation, like what the slope tells you about a monthly phone bill or what the initial amount means in a savings account. | A1.F.LE.B.3 |
| Interpret functions that arise in applications in terms of the context High School | Students read a function from a real situation, like a table showing cost over time, and explain what the numbers and variables actually mean in that context. | A2.F.IF.A |
| For a function that models a relationship between two quantities, interpret key… High School | Students read a graph or table and explain what the high and low points, direction changes, and gaps actually mean for the real situation being modeled. They can also sketch a rough graph from a written description. | A2.F.IF.A.1 |
| Calculate and interpret the average rate of change of a function High School | Students find how fast something is changing over a stretch of time or values, like miles per hour or dollars per year. They do this from an equation, a table, or a graph, then explain what that rate means in context. | A2.F.IF.A.2 |
| Understand geometric formulas as functions High School | Geometric formulas like area or volume can be treated as functions. Students see how changing one measurement, such as the radius of a circle, produces a predictable change in the output. | A2.F.IF.A.3 |
| Analyze functions using different representations High School | Students read graphs, tables, and equations for the same function to answer questions a single representation would miss, like where the function hits zero or which input gives the highest output. | A2.F.IF.B |
| Graph functions expressed algebraically and show key features of the graph by… High School | Students graph a function from its equation and mark the features that matter: where it peaks, where it crosses zero, where it levels off. The work is done both by hand and with a graphing tool. | A2.F.IF.B.4 |
| Write a function defined by an expression in different but equivalent forms to… High School | Students rewrite the same function in different forms to spotlight what each version shows best. A factored form might reveal the zeros; a completed-square form might reveal the maximum or minimum. | A2.F.IF.B.5 |
| Rewrite quadratic functions to show zeros, extreme values High School | Students rewrite quadratic equations into a form that reveals where the curve crosses zero, where it peaks or bottoms out, and where its center line sits. Then they explain what those numbers mean in a real situation, like when a launched ball lands or how high it goes. | A2.F.IF.B.5.a |
| Know and use the properties of exponents to interpret expressions for… High School | Students read an exponential expression and explain what the base and exponent mean in a real situation, such as how quickly a population grows or a bank balance compounds. They use exponent rules to make sense of the numbers, not just calculate with them. | A2.F.IF.B.5.b |
| Compare properties of functions represented algebraically, graphically… High School | A function can show up as an equation, a graph, a table of values, or a written description. Students compare the same properties across those different forms to see what stays the same and what changes. | A2.F.IF.B.6 |
| Compare properties of two different functions High School | Two functions show up in different forms, like a table and a graph or an equation and a word problem. Students compare their key features, such as slope, starting value, or highest point, to figure out which function behaves differently and how. | A2.F.IF.B.6.a |
| Compare properties of the same function on two different intervals or… High School | Students look at the same function twice, in two different sections or forms, and explain how its behavior differs between them. For example, they might compare how steeply a graph rises from x = 0 to x = 3 versus from x = 3 to x = 6. | A2.F.IF.B.6.b |
| Build a function that models a relationship between two quantities High School | Students write or adapt a function (a rule or equation) that captures how one real-world quantity changes as another does, like how total cost rises with each item bought. | A2.F.BF.A |
| Build a function that describes a relationship between two quantities High School | Students write a function (a rule or equation) that describes how two quantities relate, like how distance changes as speed or time changes. | A2.F.BF.A.1 |
| Combine standard function types using arithmetic operations High School | Students add, subtract, multiply, or divide two functions to create a new one. For example, combining a linear and a quadratic function produces a third function with both behaviors built in. | A2.F.BF.A.1.a |
| Combine standard function types using composition High School | Students practice combining two functions so the output of one becomes the input of the other. For example, applying a percent discount and then adding tax uses composition. | A2.F.BF.A.1.b |
| Define sequences as functions, including recursive definitions, whose domain is… High School | Students learn to write formulas for number patterns that grow by adding the same amount or multiplying by the same amount each step. They also connect those patterns to the straight-line and exponential graphs they already know. | A2.F.BF.A.2 |
| Build new functions from existing functions High School | Students take a function they already know and modify it by shifting, flipping, or stretching its graph, or by combining two functions into one. The goal is to build something new from something familiar. | A2.F.BF.B |
| Identify the effect on the graph of replacing f High School | Students learn how adding, multiplying, or shifting a number inside a function moves, stretches, or flips its graph. They also work backwards, reading a changed graph to figure out what that number was. | A2.F.BF.B.3 |
| Determine whether a function is one-to-one High School | A one-to-one function never gives the same output for two different inputs. Students identify whether a function passes this test by checking a graph, a table, or an equation. | A2.F.BF.B.3.a |
| Find the inverse of a function on an appropriate domain High School | Students find the reverse of a function: if the original takes an input and gives an output, the inverse flips that process and works backward. They also identify which starting values make that reversal possible. | A2.F.BF.B.3.b |
| Given an invertible function on an appropriate domain, identify the domain of… High School | Students find where an inverse function is allowed to live: given a function that can be reversed, they identify which input values make the inverse work. | A2.F.BF.B.3.c |
| Find the inverse of a function High School | Students find the inverse of a function by reversing its inputs and outputs, then write or graph the result. This shows what value to start with to get a specific answer out of the original function. | A2.F.BF.B.4 |
| Construct and compare linear, quadratic High School | Students build equations for straight-line, curved, and rapid-growth patterns, then use those equations to solve real problems and explain which model fits a situation best. | A2.F.LE.A |
| Know the relationship between exponential functions and logarithmic functions High School | Students learn that exponential and logarithmic functions are two ways of describing the same relationship, just from opposite directions. If an exponential function asks "what do I get?" a logarithm asks "what power gets me there?" | A2.F.LE.A.1 |
| Solve exponential equations using a variety of strategies, including logarithms High School | Students learn to solve equations where the unknown sits in an exponent, using logarithms and other methods to get the variable out of the exponent and find its value. | A2.F.LE.A.1.a |
| Understand that a logarithm is the solution to ab<sup>ct</sup> = d, where a, b… High School | A logarithm answers the question: "what exponent makes this equation true?" When an equation like 2 times 3 to some power equals 162, the logarithm finds that missing power. | A2.F.LE.A.1.b |
| Evaluate logarithms using technology High School | Students use a calculator to find the value of a logarithm, such as figuring out what power produces a given number. | A2.F.LE.A.1.c |
| Know that a quantity increasing exponentially eventually exceeds a quantity… High School | A savings account that grows by a percentage each year will eventually outpace one that grows by a fixed amount, even if it starts out slower. Students learn to recognize when exponential growth overtakes steady or accelerating growth. | A2.F.LE.A.2 |
| Understand the concept of a function and use function notation High School | A function pairs each input with exactly one output. Students read and write this relationship using function notation like f(x), and use it to evaluate, interpret, and describe how one quantity depends on another. | M1.F.IF.A |
| Understand that a function from one set High School | A function is a rule where each input has exactly one output. Students learn to read f(x) as "the output when x goes in" and connect that rule to its graph. | M1.F.IF.A.1 |
| Use function notation High School | Reading and writing function notation means using expressions like f(x) to show that an output depends on an input. Students interpret and evaluate these expressions instead of writing out a full word description each time. | M1.F.IF.A.2 |
| Use function notation to evaluate functions for inputs in their domains… High School | Students read and use function notation like f(x) or g(x, y) to calculate an output when given a specific input. This includes functions that take two separate values as inputs. | M1.F.IF.A.2.a |
| Interpret statements that use function notation in terms of a context High School | Reading a function like f(3) = 12 means more than solving for a number. Students explain what that output actually means in the situation, such as "after 3 hours, the temperature is 12 degrees." | M1.F.IF.A.2.b |
| Understand geometric formulas as functions High School | Geometric formulas like area or volume are functions: one input (a side length, a radius) produces exactly one output. Students learn to read and use these formulas the same way they work with any other function. | M1.F.IF.A.3 |
| Interpret functions that arise in applications in terms of the context High School | Students read a function built from a real situation and explain what the numbers, variables, and graph actually mean in that context, like what a peak or flat section tells you about speed, cost, or time. | M1.F.IF.B |
| For a function that models a relationship between two quantities, interpret key… High School | Students read a graph or table and explain what the highs, lows, and turning points mean in real terms. Given a description of a situation, they can also sketch what that graph should look like. | M1.F.IF.B.4 |
| Relate the domain of a function to its graph and, where applicable, to the… High School | Students figure out which input values make sense for a function, then check that the graph reflects those limits. For a function modeling real life, like distance over time, they explain why certain values don't belong. | M1.F.IF.B.5 |
| Analyze functions using different representations High School | Students read graphs, tables, and equations for the same function to draw conclusions about its behavior, such as where it rises, falls, or levels off. | M1.F.IF.C |
| Compare properties of functions represented algebraically, graphically… High School | Students look at the same kind of function shown in different ways, such as an equation, a graph, or a table, and explain what each version reveals about how the function behaves. | M1.F.IF.C.6 |
| Compare properties of two different functions High School | Two functions show up in different forms, like a graph and an equation. Students read both, then explain what each one tells them and how the two compare. | M1.F.IF.C.6.a |
| Compare properties of the same function on two different intervals or… High School | Students look at the same function in two different sections or forms and describe how its behavior changes. For example, they might compare how steeply a graph rises from 0 to 3 versus from 3 to 6, or compare a table of values to a graph of the same relationship. | M1.F.IF.C.6.b |
| Build a function that models a relationship between two quantities High School | Students write or choose a function that captures a real relationship, like how distance changes with speed or how a account balance grows over time. | M1.F.BF.A |
| Build a function that describes a relationship between two quantities High School | Students write or identify a function rule that captures how two quantities relate, such as how distance changes with speed or how cost changes with number of items purchased. | M1.F.BF.A.1 |
| Determine steps for calculation, a recursive process High School | Students read a word problem and decide whether to write a formula or a step-by-step rule that generates each next value. The goal is matching the right kind of math expression to what the situation actually describes. | M1.F.BF.A.1.a |
| Define sequences as functions, including recursive definitions, whose domain is… High School | Sequences like 2, 4, 8, 16 follow a rule that can be written as a formula. Students write those formulas two ways: one that jumps straight to any term, and one that builds each term from the one before it, then connect both patterns to linear and exponential functions. | M1.F.BF.A.2 |
| Construct and compare linear and exponential models and solve problems High School | Students build equations for situations that grow at a steady rate (linear) or that multiply by the same factor repeatedly (exponential), then use those equations to answer real questions and compare how each type of growth behaves. | M1.F.LE.A |
| Distinguish between situations that can be modeled with linear functions and… High School | Students learn to tell the difference between two common patterns of change: one that grows by adding the same amount each time (like saving $5 a week) and one that grows by multiplying (like a population that doubles). They decide which pattern fits a real situation. | M1.F.LE.A.1 |
| Know that linear functions grow by equal differences over equal intervals and… High School | Linear functions add the same amount at each step. Exponential functions multiply by the same amount at each step. Students learn to tell the difference by looking at how a pattern grows. | M1.F.LE.A.1.a |
| Recognize situations in which one quantity changes at a constant rate per unit… High School | A constant rate means the same amount is added every step, like a salary that grows by exactly $200 each month. Students learn to spot this pattern in tables, graphs, and real situations. | M1.F.LE.A.1.b |
| Recognize situations in which a quantity grows or decays by a constant factor… High School | Exponential growth or decay happens when something multiplies by the same factor repeatedly, like a bank balance doubling every year or a population shrinking by half each decade. Students identify real situations that follow this pattern. | M1.F.LE.A.1.c |
| Construct linear and exponential functions, including arithmetic and geometric… High School | Students build linear and exponential equations from real information: a graph, a table, or a written description. That includes recognizing number patterns that grow by adding the same amount each time or by multiplying by the same factor. | M1.F.LE.A.2 |
| Interpret expressions for functions in terms of the situation they model High School | Students read an equation or formula and explain what each part means in the context of the problem. For a graph showing population growth or a savings account balance, they describe what the numbers and variables actually represent. | M1.F.LE.B |
| Interpret the parameters in a linear or exponential function in terms of a… High School | Students explain what the numbers inside a linear or exponential equation actually mean in the real situation. For example, they identify what the starting value and rate of change represent, like a monthly fee or a doubling time. | M1.F.LE.B.3 |
| Understand the concept of function and use function notation High School | A function pairs each input with exactly one output. Students read and write this relationship using notation like f(x), which is a shorthand way of asking: for this input, what does the function return? | M2.F.IF.A |
| Use function notation High School | Students read and write function notation like f(x), understanding that f(3) means "plug 3 into the rule" and the result is the output. It connects the name of a function, its input, and its output in one compact expression. | M2.F.IF.A.1 |
| Use function notation to evaluate functions for inputs in their domains… High School | Students read and use function notation like f(x) or g(x, y) to find the output when they plug a specific value into a function, including functions that take two inputs. | M2.F.IF.A.1.a |
| Interpret statements that use function notation in terms of a context High School | Given a function like f(3) = 12, students explain what that equation means in the real situation it describes, such as "after 3 hours, the temperature is 12 degrees." | M2.F.IF.A.1.b |
| Understand geometric formulas as functions High School | Geometric formulas like area or volume work the same way functions do: one input gives exactly one output. Students recognize that plugging in a side length or radius always produces a predictable result. | M2.F.IF.A.2 |
| Interpret functions that arise in applications in terms of the context High School | Students read a function from a real situation, like a cost formula or a distance graph, and explain what the numbers and variables actually mean in that context. | M2.F.IF.B |
| For a function that models a relationship between two quantities, interpret key… High School | Students read a graph or table and explain what the numbers mean in real life, such as when a quantity peaks, drops, or levels off. They also sketch a rough graph from a written description of how two quantities relate. | M2.F.IF.B.3 |
| Relate the domain of a function to its graph and, where applicable, to the… High School | The domain is every input value a function will accept. Students read a graph or a real-world situation to figure out which numbers make sense as inputs and which ones don't. | M2.F.IF.B.4 |
| Calculate and interpret the average rate of change of a function High School | Students find how fast something changes over a given stretch, like how quickly temperature rises over two hours. They calculate that rate from an equation or table, and estimate it from a graph. | M2.F.IF.B.5 |
| Analyze functions using different representation High School | Students read the same function as an equation, a graph, and a table to understand what it's doing and where it's headed. | M2.F.IF.C |
| Graph functions expressed algebraically and show key features of the graph by… High School | Students graph a function and mark its key features: where it peaks or bottoms out, where it crosses the axes, and whether it rises or falls over a given stretch. | M2.F.IF.C.6 |
| Write a function defined by an expression in different but equivalent forms to… High School | Students rewrite the same math rule in different forms to spotlight different facts about it. Changing the form of an expression can reveal where a graph crosses zero, where it peaks, or how fast it grows. | M2.F.IF.C.7 |
| Rewrite quadratic functions to show zeros, extreme values High School | Students rewrite quadratic equations into forms that reveal where the graph crosses zero, where it peaks or bottoms out, and where its line of symmetry falls. Then they explain what those points mean in a real situation, like when a ball hits the ground or how high it flies. | M2.F.IF.C.7.a |
| Know and use the properties of exponents to interpret expressions for… High School | Students read an exponential expression, such as one describing population growth or account interest, and explain what the base and exponent actually mean in that situation. They use exponent rules to make sense of the numbers, not just calculate them. | M2.F.IF.C.7.b |
| Compare properties of functions represented algebraically, graphically… High School | Students look at two functions shown in different forms, such as an equation and a graph, and identify what each one has in common or how they differ. The focus is on reading the same property across different representations. | M2.F.IF.C.8 |
| Compare properties of two different functions High School | Two functions show up in different forms, like a table and an equation. Students figure out which grows faster, has a higher starting value, or behaves differently overall. | M2.F.IF.C.8.a |
| Compare properties of the same function on two different intervals or… High School | Students look at the same function twice, in two different sections or forms, and explain what changed. For example, they might compare how fast a graph rises in one stretch versus another. | M2.F.IF.C.8.b |
| Build a function that models a relationship between two quantities High School | Students write or adjust a function rule to match a real pattern, like how cost grows with each extra item bought or how a population changes over time. | M2.F.BF.A |
| Build a function that describes a relationship between two quantities High School | Students write a math rule (a function) that connects two real quantities, like speed and distance or hours worked and pay. The function shows exactly how one value changes as the other one does. | M2.F.BF.A.1 |
| Combine standard function types using arithmetic operations High School | Students add, subtract, multiply, or divide two functions to build a new one. For example, combining a linear and a quadratic function creates a new rule that blends both patterns. | M2.F.BF.A.1.a |
| Build new functions from existing functions High School | Students take a function they already know and shift it, flip it, or stretch it to build a new one. This is how algebra connects a basic curve to the dozens of related equations built from it. | M2.F.BF.B |
| Identify the effect on the graph of replacing f High School | Students learn how shifting, stretching, or flipping a graph connects to a change in its equation. Given two graphs or two equations, students identify what value of k caused the change. | M2.F.BF.B.2 |
| Build new functions from existing functions High School | Students learn to modify and combine functions they already know to create new ones, such as shifting a graph up or reflecting it across an axis. | P.F.BF.A |
| Understand how the algebraic properties of an equation transform the geometric… High School | Students learn how changing a formula shifts, stretches, or flips its graph. Move a number in the equation and the curve moves on the grid in a predictable way. | P.F.BF.A.1 |
| Develop an understanding of functions as elements that can be operated upon to… High School | Students learn to combine two functions the way they would combine numbers: adding, subtracting, multiplying, dividing, or feeding one function's output into another to build a new function. | P.F.BF.A.2 |
| Compose functions (for example, if T High School | Students learn to chain two functions together so the output of one becomes the input of the next. For example, if one equation tracks a balloon's height over time and another converts height to temperature, students combine them into a single equation linking time directly to temperature. | P.F.BF.A.3 |
| Construct the difference quotient for a given function and simplify the… High School | Students find the difference quotient of a function by plugging in two close input values, subtracting the outputs, and dividing by the gap between the inputs. This builds the foundation for understanding how fast a function is changing at any given point. | P.F.BF.A.4 |
| Find inverse functions High School | Students find the reverse of a function, working backward to undo what it does. For example, if a function turns 2 into 8, its inverse turns 8 back into 2. This applies to exponential, logarithmic, and trigonometric functions. | P.F.BF.A.5 |
| Calculate the inverse of a function, f High School | Students find three different "opposites" of a function: one that flips it across zero, one that flips it to its reciprocal, and one that reverses its inputs and outputs. Each type changes the equation and the graph in a specific, predictable way. | P.F.BF.A.5.a |
| Verify by composition that one function is the inverse of another High School | Students check whether two functions are true inverses by plugging one into the other and confirming the result simplifies back to the starting value. | P.F.BF.A.5.b |
| Read values of an inverse function from a graph or a table, given that the… High School | Students read a graph or table backwards to find the inverse: given an output value, they trace it back to the input that produced it. This works only when each output matches exactly one input. | P.F.BF.A.5.c |
| Recognize a function is invertible if and only if it is one-to-one High School | A function is invertible only when each output comes from exactly one input. Students practice limiting the input values of a function that would otherwise repeat outputs, making it possible to reverse. | P.F.BF.A.5.d |
| Explain why the graph of a function and its inverse are reflections of one… High School | Students explain why a function and its inverse are mirror images across the diagonal line y = x. The key idea is that swapping inputs and outputs in a table flips the graph over that line. | P.F.BF.A.6 |
| Analyze functions using different representations High School | Students read a function from a graph, a table, or an equation and explain what it shows. They practice moving between those representations to describe how the output changes as the input changes. | P.F.IF.A |
| Determine whether a function is even, odd High School | Students test whether a function is even (symmetric across the y-axis), odd (symmetric about the origin), or neither by checking how the equation behaves when x is replaced with -x. | P.F.IF.A.1 |
| Analyze qualities of exponential, polynomial, logarithmic, trigonometric High School | Students read graphs and equations for curves like population growth, sound waves, and interest rates, then use those patterns to solve real problems. This covers the main function families that show up outside the classroom. | P.F.IF.A.2 |
| Identify the real zeros of a function and explain the relationship between the… High School | Real zeros are the input values that make a function equal zero. Students find those values and explain why they show up as the points where the function's graph crosses or touches the horizontal axis. | P.F.IF.A.3 |
| Identify characteristics of graphs based on a set of conditions or on a general… High School | Reading a graph, students spot key features like where it peaks, where it crosses zero, and whether it opens up or down, based on the equation or a set of given conditions. | P.F.IF.A.4 |
| Visually locate critical points on the graphs of functions and determine if… High School | Students read a curve on a graph and identify its peaks, valleys, and bending points. They also describe where the curve is rising or falling and whether it curves upward like a bowl or downward like a hill. | P.F.IF.A.5 |
| Graph rational functions, identifying zeros, asymptotes High School | Students graph rational functions (fractions with polynomials on top and bottom), marking where the curve crosses zero, where it shoots toward infinity, and any gaps or holes in the line. They also show what the graph does at the far left and right. | P.F.IF.A.6 |
| Recognize that sequences are functions, sometimes defined recursively, whose… High School | Sequences like 1, 1, 2, 3, 5, 8 are functions in disguise. Students learn to read and write the rule that connects each term to the ones before it. | P.F.IF.A.7 |
| Extend the domain of trigonometric functions using the unit circle High School | Students learn to read sine, cosine, and tangent values from the unit circle, a circle with radius 1 centered at the origin, so they can apply those functions beyond the familiar angles on a right triangle. | P.F.TF.A |
| Understand radian measure of an angle as the length of the arc on the unit… High School | Radians are another way to measure angles. Students learn that one radian equals the arc length cut off on a unit circle by that angle, connecting angle size directly to distance around the circle. | P.F.TF.A.1 |
| Convert from radians to degrees and from degrees to radians High School | Students practice switching between the two common ways to measure angles: degrees (the familiar 360-degree circle) and radians (a unit used in most advanced math and science). Both measure the same angles, just in different units. | P.F.TF.A.2 |
| Use special triangles to determine geometrically the values of sine, cosine… High School | Students use 30-60-90 and 45-45-90 triangles to find exact sine, cosine, and tangent values for common angles, then use the unit circle to show how those values shift when the angle is reflected or rotated. | P.F.TF.A.3 |
| Use the unit circle to explain symmetry High School | Students use the unit circle to explain why sine and cosine repeat in a predictable pattern and why some trig functions mirror themselves across an axis. This connects the geometry of a circle to the repeating behavior of trig graphs. | P.F.TF.A.4 |
| Choose trigonometric functions to model periodic phenomena with specified… High School | Students pick a sine or cosine equation to match a repeating pattern, like ocean waves or a spinning wheel, by adjusting the height, speed, and center line of the curve to fit the data. | P.F.TF.A.5 |
| Model periodic phenomena with trigonometric functions High School | Students use sine and cosine functions to describe real-world patterns that repeat, like ocean tides or sound waves. They build and adjust equations to fit data that cycles up and down over time. | P.F.GT.A |
| Interpret transformations of trigonometric functions High School | Students read a graph of a sine or cosine wave and explain what changed: whether it shifted left or right, stretched taller or flatter, or moved up or down. They connect those visual changes to the numbers in the equation. | P.F.GT.A.1 |
| Determine the difference made by choice of units for angle measurement when… High School | Graphing a sine or cosine curve looks different depending on whether angles are measured in degrees or radians. Students learn how that choice changes the scale along the horizontal axis and why radians are the standard in most math and science work. | P.F.GT.A.2 |
| Graph the six trigonometric functions and identify characteristics such as… High School | Students graph all six trig functions (sine, cosine, tangent, and their reciprocals) and read key features from each graph: how tall the wave gets, how long it takes to repeat, where it shifts left or right, and where the graph breaks. | P.F.GT.A.3 |
| Find values of inverse trigonometric expressions High School | Students find the angle that matches a given sine, cosine, or tangent value, including cases where trig functions are layered inside each other. They apply domain and range limits to get one clear answer. | P.F.GT.A.4 |
| Understand that restricting a trigonometric function to a domain on which it is… High School | Students learn why inverse trig functions need a restricted domain. A sine or cosine curve rises and falls repeatedly, so mathematicians limit it to one direction before flipping it into an inverse. | P.F.GT.A.5 |
| Determine the appropriate domain and corresponding range for each of the… High School | Students figure out which input values make inverse trig functions work and what output values those functions can produce. This sets the foundation for solving equations involving sine, cosine, and tangent. | P.F.GT.A.6 |
| Graph the inverse trigonometric functions and identify their key… High School | Students graph the reverse versions of sine, cosine, and tangent, then identify where each curve starts and stops, what values it can reach, and how it behaves along the way. | P.F.GT.A.7 |
| Use inverse functions to solve trigonometric equations that arise in modeling… High School | Students use inverse trig functions to work backward from a known output to find an unknown angle, usually to solve a real-world problem. They check answers with a calculator and explain what those angles mean in context. | P.F.GT.A.8 |
Students organize and display data collected on one thing, like test scores or heights, then draw conclusions about what the data shows.
Students find the mean, median, or mode of a data set to answer a real question, like figuring out a typical score or a fair price. The goal is picking the right measure for the situation, not just calculating it.
Students look at two sets of data, compare their centers (like the average or middle value), and compare how spread out the numbers are. The goal is to choose the right statistic based on whether the data is skewed or symmetric.
Reading a data set means noticing more than the average. Students explain what the overall shape and spread of the data reveal, and they consider how one unusually high or low value can shift the picture.
Students read graphs and tables that track two variables at once, like test scores alongside hours of study, and draw conclusions about what the relationship between them shows.
Students plot two sets of numbers on a graph to see how they relate, then draw a curve or line that fits the pattern. They use that line or curve to make predictions based on real data.
Students read a line fitted to data and explain what the slope and starting point mean in plain terms, then judge how well the line actually fits the numbers.
Students read a line fitted to real data and explain what the slope and starting value actually mean in that situation. For example, if the line models monthly sales, they say how much sales rise per month and what the model predicts at the start.
Students use a calculator or software to find the correlation coefficient, a number between -1 and 1 that shows how closely two variables follow a straight-line pattern. A number near 1 or -1 means a strong relationship; a number near 0 means a weak one.
Two variables can move together without one causing the other. Students learn to spot that connection, question what else might explain it, and avoid drawing conclusions the data don't actually support.
Students learn when two events truly affect each other's odds and when they don't. They use that thinking to organize data in charts, tables, and diagrams that make the relationships visible.
Students learn to describe real-world situations using sets and symbols. For example, they might write out which outcomes belong in a group or which two groups overlap, like students who play sports and students who play an instrument.
A sample space lists every possible outcome of an event, like all results of rolling a die. Students sort those outcomes into groups using "or," "and," and "not" to describe which results they care about.
Students read a Venn diagram or a frequency table and write the same information using set notation, then work the other direction, turning symbols back into a visual.
Students calculate the chances of two events happening together or one after the other, using basic probability rules. They work with situations where every outcome is equally likely, like rolling a die or drawing a card.
Given two events, students calculate how often both happen at the same time, then express that as a fraction of the cases where one event already occurred. They explain what that number means in the real situation.
Students add the chance of one event happening to the chance of another, then subtract any overlap so it isn't counted twice. This gives the probability that at least one of the two events occurs.
Students use Venn diagrams and frequency tables to explain why finding the probability of A or B means adding each event's chance, then subtracting the overlap so it isn't counted twice.
The Addition Rule helps calculate the probability that at least one of two events happens. Students apply the formula to a real situation and explain what the resulting probability actually means.
Students use shapes, areas, and diagrams to figure out how likely something is to happen. For example, finding what fraction of a dartboard a colored region covers tells you the probability of landing on it.
Students find the probability of an event by comparing areas or lengths in a diagram. For example, they might figure out the chance of landing in a shaded region by dividing that region's area by the total area of the shape.
Students collect and display data from a single measurement, like test scores or heights, then explain what the numbers show: where most values cluster, how spread out they are, and what the shape of the graph reveals.
Students look at two data sets side by side and decide whether the mean, median, or mode best describes the typical value, then use range or standard deviation to explain how spread out each set is.
Students use the average and spread of a data set to match it to a bell curve, then apply the 68-95-99.7 rule to estimate what percentage of the population falls within a given range.
Students calculate how far a data point sits from the average, measured in standard deviations, then use that number to compare results across different groups or scales. Think test scores versus salaries on the same footing.
Students look at two variables at once, such as hours studied and test scores, to spot patterns. They display the data in a table or graph and explain what the relationship between the two variables shows.
Students plot two sets of numbers on a graph, look for a pattern between them, and draw a curve or line that fits the data. They use that line or curve to make predictions.
Students learn to draw conclusions from real data collected through surveys, experiments, and studies, then explain why those conclusions hold up. The focus is on knowing when the data actually supports the claim.
Sample surveys ask people questions, experiments test what happens when something changes, and observational studies watch without interfering. Students learn which method fits which question and why the choice matters for drawing reliable conclusions.
Students learn to spot problems in how a study was designed or who it surveyed that could make the results misleading. A biased sample or a poorly worded question can skew what the data appears to show.
Students learn the difference between a number that describes a sample (a statistic) and one that describes an entire population (a parameter). They also read real data reports and spot cases where the conclusion doesn't actually follow from the numbers.
Students learn when two events truly have nothing to do with each other and when the outcome of one changes the odds of another. They use that thinking to build charts and diagrams that make the relationship between events visible.
Two events are independent if knowing one happened tells you nothing about whether the other did. Students identify whether two real-world events affect each other's likelihood and explain why in plain terms.
Students learn to find the likelihood that an event will happen, compare outcomes, and use probability rules to make predictions from real data.
Students use multiplication, permutations, and combinations to count the number of possible outcomes in a situation, like figuring out how many ways a team can be arranged or how many passwords are possible.
Students use the counting principle to figure out how many total outcomes are possible, then calculate the probability of a specific combination of events happening.
Students use counting methods to figure out how likely it is that two or more events happen together. For example, they might calculate the odds of drawing a specific hand of cards or arranging a group of people in a particular order.
The more times you repeat an experiment, the closer your results get to the true probability. Students use this idea to judge whether a statistical claim holds up or just got lucky with a small sample.
Students calculate the odds of two or more events happening together, using probability rules to find exact answers. This applies when every outcome in a situation is equally likely.
Given two events, students calculate how often one thing happens when they already know the other thing happened. They express that relationship as a fraction and explain what it means in the situation.
Students organize data that has two variables, like hours studied and test scores, then create graphs or tables to spot patterns between them.
Students plot two sets of numbers on a graph to see whether they rise and fall together, then draw a curve or line that fits the pattern and use it to make predictions.
Students read a trend line on a scatter plot and explain what the slope and starting point mean in real terms, like how much a price rises per year or what value a model predicts at zero.
Students explain what the slope and starting value of a trend line actually mean using the real-world data behind the graph. For example, a slope of 3 might mean sales grow by 3 units each week.
Students use a calculator or software to find the correlation coefficient, a number between -1 and 1 that says how closely two real-world variables follow a straight-line pattern and whether they rise or fall together.
Two things can move together without one causing the other. Students learn to spot the difference between correlation and causation, and to ask whether a hidden third factor might explain what the data shows.
Students look at real data sets with two variables, like age and income or study time and test scores, and decide what the relationship between them actually means.
Students plot two sets of numbers on a graph, look for a pattern in the dots, and draw a curve or line that fits the data. They use that line or curve to answer real questions about what the numbers mean.
Students use equations to find the line or curve that best fits a set of data points. This shows the pattern in the data and lets students make reasonable predictions from it.
Students plot two related measurements on a graph, look for a pattern in the shape of the data, and use that pattern to predict what might happen next in a real situation.
Students find the equation of a line or curve that best fits a set of paired data points, like height and shoe size. Then they explain why that equation fits better than other options.
Students use a line or curve that fits two-variable data to predict values they haven't measured yet. They also learn why predictions get less reliable the further they reach beyond the data they actually have.
| Standard | Definition | Code |
|---|---|---|
| Summarize, represent High School | Students organize and display data collected on one thing, like test scores or heights, then draw conclusions about what the data shows. | A1.S.ID.A |
| Use measures of center to solve real world and mathematical problems High School | Students find the mean, median, or mode of a data set to answer a real question, like figuring out a typical score or a fair price. The goal is picking the right measure for the situation, not just calculating it. | A1.S.ID.A.1 |
| Use statistics appropriate to the shape of the data distribution to compare… High School | Students look at two sets of data, compare their centers (like the average or middle value), and compare how spread out the numbers are. The goal is to choose the right statistic based on whether the data is skewed or symmetric. | A1.S.ID.A.2 |
| Interpret differences in shape, center High School | Reading a data set means noticing more than the average. Students explain what the overall shape and spread of the data reveal, and they consider how one unusually high or low value can shift the picture. | A1.S.ID.A.3 |
| Summarize, represent High School | Students read graphs and tables that track two variables at once, like test scores alongside hours of study, and draw conclusions about what the relationship between them shows. | A1.S.ID.B |
| Represent data from two quantitative variables on a scatter plot High School | Students plot two sets of numbers on a graph to see how they relate, then draw a curve or line that fits the pattern. They use that line or curve to make predictions based on real data. | A1.S.ID.B.4 |
| Interpret linear models High School | Students read a line fitted to data and explain what the slope and starting point mean in plain terms, then judge how well the line actually fits the numbers. | A1.S.ID.C |
| Interpret the rate of change and the constant term of a linear model in the… High School | Students read a line fitted to real data and explain what the slope and starting value actually mean in that situation. For example, if the line models monthly sales, they say how much sales rise per month and what the model predicts at the start. | A1.S.ID.C.5 |
| Use technology to compute the correlation coefficient of a linear model High School | Students use a calculator or software to find the correlation coefficient, a number between -1 and 1 that shows how closely two variables follow a straight-line pattern. A number near 1 or -1 means a strong relationship; a number near 0 means a weak one. | A1.S.ID.C.6 |
| Explain the differences between correlation and causation High School | Two variables can move together without one causing the other. Students learn to spot that connection, question what else might explain it, and avoid drawing conclusions the data don't actually support. | A1.S.ID.C.7 |
| Understand independence and conditional probability and use them to create… High School | Students learn when two events truly affect each other's odds and when they don't. They use that thinking to organize data in charts, tables, and diagrams that make the relationships visible. | G.S.CP.A |
| Use set notation to represent contextual situations High School | Students learn to describe real-world situations using sets and symbols. For example, they might write out which outcomes belong in a group or which two groups overlap, like students who play sports and students who play an instrument. | G.S.CP.A.1 |
| Describe events as subsets of a sample space High School | A sample space lists every possible outcome of an event, like all results of rolling a die. Students sort those outcomes into groups using "or," "and," and "not" to describe which results they care about. | G.S.CP.A.1.a |
| Flexibly move between visual models High School | Students read a Venn diagram or a frequency table and write the same information using set notation, then work the other direction, turning symbols back into a visual. | G.S.CP.A.1.b |
| Use the rules of probability to compute probabilities of compound events in a… High School | Students calculate the chances of two events happening together or one after the other, using basic probability rules. They work with situations where every outcome is equally likely, like rolling a die or drawing a card. | G.S.CP.B |
| Find the conditional probability of A given B as the fraction of B's outcomes… High School | Given two events, students calculate how often both happen at the same time, then express that as a fraction of the cases where one event already occurred. They explain what that number means in the real situation. | G.S.CP.B.2 |
| Understand and apply the Addition Rule High School | Students add the chance of one event happening to the chance of another, then subtract any overlap so it isn't counted twice. This gives the probability that at least one of the two events occurs. | G.S.CP.B.3 |
| Explain the Addition Rule, P High School | Students use Venn diagrams and frequency tables to explain why finding the probability of A or B means adding each event's chance, then subtracting the overlap so it isn't counted twice. | G.S.CP.B.3.a |
| Apply the Addition Rule to solve problems and interpret the answer in terms of… High School | The Addition Rule helps calculate the probability that at least one of two events happens. Students apply the formula to a real situation and explain what the resulting probability actually means. | G.S.CP.B.3.b |
| Apply geometric concepts to situations involving probability High School | Students use shapes, areas, and diagrams to figure out how likely something is to happen. For example, finding what fraction of a dartboard a colored region covers tells you the probability of landing on it. | G.S.CP.C |
| Calculate probabilities using geometric figures High School | Students find the probability of an event by comparing areas or lengths in a diagram. For example, they might figure out the chance of landing in a shaded region by dividing that region's area by the total area of the shape. | G.S.CP.C.4 |
| Summarize, represent High School | Students collect and display data from a single measurement, like test scores or heights, then explain what the numbers show: where most values cluster, how spread out they are, and what the shape of the graph reveals. | A2.S.ID.A |
| Use statistics appropriate to the shape of the data distribution to compare… High School | Students look at two data sets side by side and decide whether the mean, median, or mode best describes the typical value, then use range or standard deviation to explain how spread out each set is. | A2.S.ID.A.1 |
| Use the mean and standard deviation of a data set to fit it to a normal… High School | Students use the average and spread of a data set to match it to a bell curve, then apply the 68-95-99.7 rule to estimate what percentage of the population falls within a given range. | A2.S.ID.A.2 |
| Compute, interpret, and compare z-scores for normally distributed data in a… High School | Students calculate how far a data point sits from the average, measured in standard deviations, then use that number to compare results across different groups or scales. Think test scores versus salaries on the same footing. | A2.S.ID.A.3 |
| Summarize, represent High School | Students look at two variables at once, such as hours studied and test scores, to spot patterns. They display the data in a table or graph and explain what the relationship between the two variables shows. | A2.S.ID.B |
| Represent data from two quantitative variables on a scatter plot High School | Students plot two sets of numbers on a graph, look for a pattern between them, and draw a curve or line that fits the data. They use that line or curve to make predictions. | A2.S.ID.B.4 |
| Make inferences and justify conclusions from sample surveys, experiments High School | Students learn to draw conclusions from real data collected through surveys, experiments, and studies, then explain why those conclusions hold up. The focus is on knowing when the data actually supports the claim. | A2.S.IC.A |
| Recognize the purposes of and differences among sample surveys, experiments High School | Sample surveys ask people questions, experiments test what happens when something changes, and observational studies watch without interfering. Students learn which method fits which question and why the choice matters for drawing reliable conclusions. | A2.S.IC.A.1 |
| Identify potential sources of bias in statistical studies High School | Students learn to spot problems in how a study was designed or who it surveyed that could make the results misleading. A biased sample or a poorly worded question can skew what the data appears to show. | A2.S.IC.A.2 |
| Distinguish between a statistic and a parameter High School | Students learn the difference between a number that describes a sample (a statistic) and one that describes an entire population (a parameter). They also read real data reports and spot cases where the conclusion doesn't actually follow from the numbers. | A2.S.IC.A.3 |
| Understand independence and conditional probability and use them to create… High School | Students learn when two events truly have nothing to do with each other and when the outcome of one changes the odds of another. They use that thinking to build charts and diagrams that make the relationship between events visible. | A2.S.CP.A |
| Recognize and explain the concepts of conditional probability and independence… High School | Two events are independent if knowing one happened tells you nothing about whether the other did. Students identify whether two real-world events affect each other's likelihood and explain why in plain terms. | A2.S.CP.A.1 |
| Understand and apply basic concepts of probability High School | Students learn to find the likelihood that an event will happen, compare outcomes, and use probability rules to make predictions from real data. | A2.S.CP.B |
| Apply statistical counting techniques High School | Students use multiplication, permutations, and combinations to count the number of possible outcomes in a situation, like figuring out how many ways a team can be arranged or how many passwords are possible. | A2.S.CP.B.2 |
| Use the Fundamental Counting Principle to compute probabilities of compound… High School | Students use the counting principle to figure out how many total outcomes are possible, then calculate the probability of a specific combination of events happening. | A2.S.CP.B.2.a |
| Use permutations and combinations to compute probabilities of compound events… High School | Students use counting methods to figure out how likely it is that two or more events happen together. For example, they might calculate the odds of drawing a specific hand of cards or arranging a group of people in a particular order. | A2.S.CP.B.2.b |
| Use the Law of Large Numbers to assess the validity of a statistical claim High School | The more times you repeat an experiment, the closer your results get to the true probability. Students use this idea to judge whether a statistical claim holds up or just got lucky with a small sample. | A2.S.CP.B.3 |
| Use the rules of probability to compute probabilities of compound events in a… High School | Students calculate the odds of two or more events happening together, using probability rules to find exact answers. This applies when every outcome in a situation is equally likely. | A2.S.CP.C |
| Find the conditional probability of A given B as the fraction of B's outcomes… High School | Given two events, students calculate how often one thing happens when they already know the other thing happened. They express that relationship as a fraction and explain what it means in the situation. | A2.S.CP.C.4 |
| Summarize, represent High School | Students organize data that has two variables, like hours studied and test scores, then create graphs or tables to spot patterns between them. | M1.S.ID.A |
| Represent data from two quantitative variables on a scatter plot High School | Students plot two sets of numbers on a graph to see whether they rise and fall together, then draw a curve or line that fits the pattern and use it to make predictions. | M1.S.ID.A.1 |
| Interpret linear models High School | Students read a trend line on a scatter plot and explain what the slope and starting point mean in real terms, like how much a price rises per year or what value a model predicts at zero. | M1.S.ID.B |
| Interpret the rate of change and the constant term of a linear model in the… High School | Students explain what the slope and starting value of a trend line actually mean using the real-world data behind the graph. For example, a slope of 3 might mean sales grow by 3 units each week. | M1.S.ID.B.2 |
| Use technology to compute the correlation coefficient of a linear model High School | Students use a calculator or software to find the correlation coefficient, a number between -1 and 1 that says how closely two real-world variables follow a straight-line pattern and whether they rise or fall together. | M1.S.ID.B.3 |
| Explain the differences between correlation and causation High School | Two things can move together without one causing the other. Students learn to spot the difference between correlation and causation, and to ask whether a hidden third factor might explain what the data shows. | M1.S.ID.B.4 |
| Summarize, represent High School | Students look at real data sets with two variables, like age and income or study time and test scores, and decide what the relationship between them actually means. | M2.S.ID.A |
| Represent data from two quantitative variables on a scatter plot High School | Students plot two sets of numbers on a graph, look for a pattern in the dots, and draw a curve or line that fits the data. They use that line or curve to answer real questions about what the numbers mean. | M2.S.ID.A.1 |
| Model data using regressions equations High School | Students use equations to find the line or curve that best fits a set of data points. This shows the pattern in the data and lets students make reasonable predictions from it. | P.S.MD.A |
| Create scatter plots, analyze patterns High School | Students plot two related measurements on a graph, look for a pattern in the shape of the data, and use that pattern to predict what might happen next in a real situation. | P.S.MD.A.1 |
| Determine a regression equation to model a set of bivariate data High School | Students find the equation of a line or curve that best fits a set of paired data points, like height and shoe size. Then they explain why that equation fits better than other options. | P.S.MD.A.2 |
| Use a regression equation, modeling bivariate data, to make predictions High School | Students use a line or curve that fits two-variable data to predict values they haven't measured yet. They also learn why predictions get less reliable the further they reach beyond the data they actually have. | P.S.MD.A.3 |
Students practice moving, flipping, and rotating shapes on a flat surface to see how their size and position change. This builds the foundation for understanding when two shapes are identical.
Transformations move or reshape figures on a grid. Students learn which moves, like slides and rotations, keep shapes the same size and angle, and which ones, like stretches, change them.
Students look at shapes like rectangles and hexagons and figure out which flips, turns, or slides map the shape perfectly onto itself. Those moves reveal the shape's symmetry.
Students learn what rotations, reflections, and translations actually are by describing each one precisely using angles, circles, and lines. It builds the vocabulary needed to explain why two shapes are congruent.
Students draw what a shape looks like after sliding, flipping, or rotating it, then figure out which of those moves would line one shape up exactly on top of another.
Rigid motions are slides, flips, and turns that move a shape without stretching or shrinking it. Students use these moves to show when two shapes are exactly the same size and position.
Two shapes are congruent if you can slide, flip, or rotate one to land exactly on the other. Students look at two figures and decide whether a combination of those moves could make them match perfectly.
Two shapes are congruent when one can be flipped, slid, or rotated to land exactly on the other. Students use that idea to show why matching sides and angles are the real test for whether two triangles are identical.
Two triangles are congruent when one can be flipped, slid, or rotated to land exactly on the other. The shortcut rules like SSS and SAS are just efficient ways to confirm that match without checking every angle and side.
Geometric theorems are rules mathematicians have proven to be always true. Students use those rules to explain why angles are equal, sides match up, or shapes line up the way they do.
Students use rules about parallel lines, angles, and triangles to solve geometry problems and explain why two figures must be equal in size and shape.
Students use rules about triangles, such as angle sums and side relationships, to solve geometry problems and explain why a solution works.
Students use the rules of parallelograms (opposite sides are equal, opposite angles match, diagonals bisect each other) to solve geometry problems and explain why a figure must have a certain property.
Students use a compass and straightedge to draw precise geometric figures, like bisecting an angle or copying a line segment, without relying on measurement.
Students use a compass, straightedge, or folded paper to build precise geometric figures, such as a bisected angle or a perpendicular line, by following construction steps exactly rather than just measuring and drawing freehand.
Students use a compass and straightedge (or geometry software) to construct shapes, angles, and lines precisely. The focus is on solving real problems with those tools, not just following steps.
Scaling, rotating, or flipping a shape produces a similar shape. Students learn to identify which transformations preserve angles and proportions, and why two figures that look alike but differ in size count as similar.
Dilations stretch or shrink a shape from a fixed point by a set factor. Students use that relationship to solve problems and explain why figures stay the same shape even when their size changes.
Two shapes are similar if you can resize, flip, or rotate one to match the other exactly. Students use those moves to decide whether two figures have the same shape, even if they're different sizes.
Students use the idea that shapes can be scaled up or down without changing their angles to solve problems, such as finding an unknown height or distance. Proportional reasoning ties the relationships together.
Students use rules about matching or scaled triangles to solve geometry problems and explain why two shapes relate to each other the way they do.
Trigonometry connects the angles of a right triangle to the ratios of its sides. Students use those ratios (sine, cosine, and tangent) to find missing side lengths or angles in real problems.
Students learn that in a right triangle, dividing one side by another always gives the same number for a given angle. Those fixed ratios are what sine, cosine, and tangent measure.
Similar right triangles with the same angles always have the same side ratios, no matter how big or small the triangle is. That consistent ratio is what sine, cosine, and tangent measure.
Sine and cosine are linked: the sine of any acute angle equals the cosine of its complement, and vice versa. Students use this shortcut to find missing trig values without calculating from scratch.
Students use what they know about similar triangles and the Pythagorean theorem to find missing side lengths and angles. Given enough measurements, they work out the rest.
Students use the Pythagorean Theorem and sine, cosine, and tangent to find missing side lengths and angles in right triangles. The problems come from real situations, like finding the height of a building or the distance across a field.
Special right triangles (30-60-90 and 45-45-90) have side lengths that always follow the same ratio. Students use those ratios to find missing lengths in real problems without measuring.
Students use two formulas, the Law of Sines and the Law of Cosines, to find missing side lengths and angles in triangles that have no right angle. The problems come from real situations like surveying land or finding distances.
Students find the area of a "slice" of a circle, like a pizza slice, using the circle's radius and the size of its central angle.
A sector is the "pizza slice" portion of a circle. Students use the fraction of the circle that slice covers to find its area, then apply that math to real problems like calculating the area of a curved piece of land or a pie chart segment.
Students use x-y coordinates to prove geometric facts, like whether a shape is a rectangle or whether two lines are parallel, by running calculations instead of just eyeballing a figure.
Students use x- and y-coordinates to prove geometric facts, like whether two lines are parallel or whether a point lies on a circle, using algebra instead of a ruler.
Students use the rule that parallel lines share the same slope and perpendicular lines have slopes that flip and change sign. They apply that to prove or solve problems about shapes on a coordinate grid.
Students use the distance formula to find the length between two points on a graph. The formula is just the Pythagorean theorem in disguise, and students learn to choose the quickest method to solve each problem.
Students learn where volume and surface area formulas come from, then use them to calculate how much space a solid holds or how much material covers its outside.
Students learn where volume and surface area formulas come from, not just how to use them. They explain why the formula for a cone or pyramid works, connecting the shape's dimensions to the numbers in the equation.
Students use formulas to find the volume or surface area of 3D shapes like cans, cones, and boxes to solve real problems, such as figuring out how much a container holds or how much material covers its outside.
Students use shapes, measurements, and spatial reasoning to model real-world situations, like estimating the volume of a building or figuring out how much fencing a yard needs.
Students use shapes like circles, rectangles, and triangles to represent real objects, then use measurements from those shapes to estimate answers to everyday problems.
Students explore how shapes move, flip, and rotate on a flat surface. This builds the foundation for proving two shapes are exactly the same size and position.
A transformation is a rule that moves or reshapes a figure by shifting each point to a new location. Students compare moves that keep distances and angles exact, like sliding or rotating a shape, to moves that stretch or distort it.
Students look at shapes like rectangles and regular polygons and figure out which flips or turns would land the shape exactly back on itself. That work reveals the shape's symmetry.
Geometry theorems are rules about shapes that build on each other. Students use those rules to explain why angles, sides, or lines relate the way they do, backing each claim with a logical reason rather than just a measurement.
Students use rules about parallel lines, perpendicular lines, and angles to solve geometry problems and explain why their answers are correct.
Triangles follow rules about their sides and angles that always hold true. Students use those rules to solve geometry problems and explain why two shapes must be equal, parallel, or perpendicular.
Students use a compass and straightedge to draw precise geometric shapes, like copying an angle or bisecting a line segment. The focus is on following exact steps, not estimating by eye.
Students use tools like a compass, straightedge, or folded paper to draw precise geometric figures. The focus is on following exact steps to construct shapes, angles, and lines rather than just sketching them freehand.
Students use a compass and straightedge (or geometry software) to solve real shape problems, such as bisecting an angle or copying a triangle precisely.
Students use x and y coordinates on a graph to prove geometric facts, like whether two lines are parallel or whether a triangle has a right angle.
Students use x-y coordinates to prove geometric relationships, like whether two lines are parallel or whether a point lies on a circle, using algebra instead of a ruler.
Students use the rule that parallel lines have equal slopes and perpendicular lines have slopes that are negative reciprocals of each other. They apply those facts to prove lines in a shape are parallel or perpendicular, or to find a missing equation.
Students use the Pythagorean Theorem to find the straight-line distance between two points on a graph. Both tools do the same job; students pick the faster approach for the problem in front of them.
Students rotate, reflect, and slide shapes on a flat surface to see how they move without changing size or form. This is the foundation for proving that two shapes are identical.
Transformations are rules that move or resize shapes by shifting every point to a new location. Students compare transformations that keep distances and angles intact, like slides and flips, with ones that don't, like stretches.
Students figure out which flips and turns land a rectangle, parallelogram, trapezoid, or regular polygon exactly back on itself, then explain what that says about the shape's symmetry.
Students build precise definitions for rotations, reflections, and translations by connecting each move to the geometric pieces behind it: angles, circles, parallel lines, and perpendicular lines.
Students draw what a shape looks like after it has been slid, flipped, or rotated, then figure out which of those moves in what order would land one shape exactly on top of another.
Rigid motions are moves that slide, flip, or rotate a shape without changing its size. Students use these moves to show that two shapes are congruent, meaning one can be repositioned exactly onto the other.
Students look at shapes like rectangles, squares, and trapezoids and figure out which flips or turns would land the shape in exactly the same position. That's what symmetry means in practice.
Rotations, reflections, and translations each have precise geometric definitions built from angles, parallel lines, and circles. Students learn to describe exactly what happens to a figure during each move, using those building blocks instead of informal language.
Students draw a shape after sliding, flipping, or rotating it, then figure out which of those moves maps one shape exactly onto another.
Two shapes are congruent if one can be flipped, slid, or rotated to land exactly on the other. Students look at a pair of figures and decide whether any combination of those moves would make them match perfectly.
Two triangles are congruent when you can flip, slide, or rotate one to land exactly on the other. Students show this works only when every matching side and every matching angle are equal in measure.
Students explain why the classic triangle-matching rules work by connecting each rule back to flips, slides, and turns. If two triangles can be lined up exactly using those movements, they are congruent.
Students apply geometry rules to explain why two shapes, angles, or lines must be true to each other, showing their reasoning step by step.
Students use what they know about triangle rules and properties to solve geometry problems and explain why shapes relate to each other the way they do.
Students use rules about parallelograms, like opposite sides being equal or angles adding to 180 degrees, to solve geometry problems and explain why a shape has the properties it does.
Similarity transformations include moves like resizing, rotating, or reflecting a shape while keeping its angles and proportions intact. Students learn to recognize when two figures are similar and explain why using those transformations.
Dilations shrink or stretch a shape by a set factor from a fixed center point. Students use that relationship to solve problems and explain why two figures look the same but are different sizes.
Two shapes are similar if one can be resized, flipped, or rotated to match the other exactly. Students use those moves to decide whether two figures are truly similar or just look alike.
Students use the fact that similar shapes have matching angles and proportional sides to set up equations and solve real problems, like finding an unknown height or distance.
Students use rules about matching or proportional triangles to solve geometry problems and explain why certain shapes or angles must be equal.
Students apply sine, cosine, and tangent to find missing side lengths and angles in real situations, like figuring out the height of a building or the distance across a lake.
Students use the six trig ratios (sine, cosine, tangent, and their reciprocals) to find missing side lengths or angles in a right triangle. Given two pieces of information, they calculate the third.
Students learn to find the area of any triangle using two side lengths and the angle between them. This works even when the triangle has no right angle and a standard base-times-height calculation is not straightforward.
Students find the area of a pie-slice portion of a circle using a formula that connects the slice's angle to the full circle's area.
Students find the length of a curved section of a circle using the angle at the center and the circle's radius. This connects the geometry of a circle to real measurements along its edge.
Students prove why the Law of Sines and Law of Cosines work, then use those formulas to find missing side lengths and angles in triangles that don't have a right angle.
Students use two formulas to find missing side lengths and angles in any triangle, not just right triangles. This applies to real problems like calculating distances across land or adding forces in different directions.
Students use trig identities (rules like sin²x + cos²x = 1) to simplify expressions and find unknown angles in equations. The goal is to swap one form of an expression for an equivalent one that's easier to work with.
Students use known trig relationships, like how sine and cosine connect through the Pythagorean theorem, to prove that two expressions are equal or to solve an equation. The work builds fluency with a core set of formulas covering angles, their doubles, and their halves.
Students prove why sin(A+B), cos(A-B), and similar angle formulas work, then use those formulas to find exact values and solve geometry problems that simpler methods can't handle.
Students plot and read points on a circular grid using an angle and a distance from the center, instead of the standard left-right, up-down grid used in earlier math classes.
Students plot equations using distance and angle instead of x and y grids. A point is found by measuring how far out from the center it sits, then rotating to a specific angle.
Students switch a point's location between two different coordinate systems: one that uses x-y grid distances and one that uses a distance from the origin plus an angle.
Students convert between polar and rectangular coordinates to plot points on a grid and solve real problems. They work with angles and distances from a center point instead of the familiar x-y grid.
| Standard | Definition | Code |
|---|---|---|
| Experiment with transformations in the plane High School | Students practice moving, flipping, and rotating shapes on a flat surface to see how their size and position change. This builds the foundation for understanding when two shapes are identical. | G.CO.A |
| Describe transformations as functions that take points in the plane High School | Transformations move or reshape figures on a grid. Students learn which moves, like slides and rotations, keep shapes the same size and angle, and which ones, like stretches, change them. | G.CO.A.1 |
| Given a rectangle, parallelogram, trapezoid High School | Students look at shapes like rectangles and hexagons and figure out which flips, turns, or slides map the shape perfectly onto itself. Those moves reveal the shape's symmetry. | G.CO.A.2 |
| Develop definitions of rotations, reflections High School | Students learn what rotations, reflections, and translations actually are by describing each one precisely using angles, circles, and lines. It builds the vocabulary needed to explain why two shapes are congruent. | G.CO.A.3 |
| Given a geometric figure, draw the image of the figure after a sequence of one… High School | Students draw what a shape looks like after sliding, flipping, or rotating it, then figure out which of those moves would line one shape up exactly on top of another. | G.CO.A.4 |
| Understand congruence in terms of rigid motions High School | Rigid motions are slides, flips, and turns that move a shape without stretching or shrinking it. Students use these moves to show when two shapes are exactly the same size and position. | G.CO.B |
| Given two figures, use the definition of congruence in terms of rigid motions… High School | Two shapes are congruent if you can slide, flip, or rotate one to land exactly on the other. Students look at two figures and decide whether a combination of those moves could make them match perfectly. | G.CO.B.5 |
| Use the definition of congruence in terms of rigid motions to show that two… High School | Two shapes are congruent when one can be flipped, slid, or rotated to land exactly on the other. Students use that idea to show why matching sides and angles are the real test for whether two triangles are identical. | G.CO.B.6 |
| Explain how the criteria for triangle congruence High School | Two triangles are congruent when one can be flipped, slid, or rotated to land exactly on the other. The shortcut rules like SSS and SAS are just efficient ways to confirm that match without checking every angle and side. | G.CO.B.7 |
| Use geometric theorems to justify relationships High School | Geometric theorems are rules mathematicians have proven to be always true. Students use those rules to explain why angles are equal, sides match up, or shapes line up the way they do. | G.CO.C |
| Use definitions and theorems about lines and angles to solve problems and to… High School | Students use rules about parallel lines, angles, and triangles to solve geometry problems and explain why two figures must be equal in size and shape. | G.CO.C.8 |
| Use definitions and theorems about triangles to solve problems and to justify… High School | Students use rules about triangles, such as angle sums and side relationships, to solve geometry problems and explain why a solution works. | G.CO.C.9 |
| Use definitions and theorems about parallelograms to solve problems and to… High School | Students use the rules of parallelograms (opposite sides are equal, opposite angles match, diagonals bisect each other) to solve geometry problems and explain why a figure must have a certain property. | G.CO.C.10 |
| Perform geometric constructions High School | Students use a compass and straightedge to draw precise geometric figures, like bisecting an angle or copying a line segment, without relying on measurement. | G.CO.D |
| Perform formal geometric constructions with a variety of tools and methods High School | Students use a compass, straightedge, or folded paper to build precise geometric figures, such as a bisected angle or a perpendicular line, by following construction steps exactly rather than just measuring and drawing freehand. | G.CO.D.11 |
| Use geometric constructions to solve geometric problems in context, by hand and… High School | Students use a compass and straightedge (or geometry software) to construct shapes, angles, and lines precisely. The focus is on solving real problems with those tools, not just following steps. | G.CO.D.12 |
| Understand similarity in terms of similarity transformations High School | Scaling, rotating, or flipping a shape produces a similar shape. Students learn to identify which transformations preserve angles and proportions, and why two figures that look alike but differ in size count as similar. | G.SRT.A |
| Use properties of dilations given by a center and a scale factor to solve… High School | Dilations stretch or shrink a shape from a fixed point by a set factor. Students use that relationship to solve problems and explain why figures stay the same shape even when their size changes. | G.SRT.A.1 |
| Define similarity in terms of transformations High School | Two shapes are similar if you can resize, flip, or rotate one to match the other exactly. Students use those moves to decide whether two figures have the same shape, even if they're different sizes. | G.SRT.A.2 |
| Use similarity to solve problems and justify relationships High School | Students use the idea that shapes can be scaled up or down without changing their angles to solve problems, such as finding an unknown height or distance. Proportional reasoning ties the relationships together. | G.SRT.B |
| Use congruence and similarity criteria for triangles to solve problems and to… High School | Students use rules about matching or scaled triangles to solve geometry problems and explain why two shapes relate to each other the way they do. | G.SRT.B.3 |
| Define trigonometric ratios and solve problems involving triangles High School | Trigonometry connects the angles of a right triangle to the ratios of its sides. Students use those ratios (sine, cosine, and tangent) to find missing side lengths or angles in real problems. | G.SRT.C |
| Use side ratios in right triangles to define trigonometric ratios High School | Students learn that in a right triangle, dividing one side by another always gives the same number for a given angle. Those fixed ratios are what sine, cosine, and tangent measure. | G.SRT.C.4 |
| Understand that by similarity, side ratios in right triangles are properties of… High School | Similar right triangles with the same angles always have the same side ratios, no matter how big or small the triangle is. That consistent ratio is what sine, cosine, and tangent measure. | G.SRT.C.4.a |
| Explain and use the relationship between the sine and cosine of complementary… High School | Sine and cosine are linked: the sine of any acute angle equals the cosine of its complement, and vice versa. Students use this shortcut to find missing trig values without calculating from scratch. | G.SRT.C.4.b |
| Solve triangles High School | Students use what they know about similar triangles and the Pythagorean theorem to find missing side lengths and angles. Given enough measurements, they work out the rest. | G.SRT.C.5 |
| Know and use the Pythagorean Theorem and trigonometric ratios High School | Students use the Pythagorean Theorem and sine, cosine, and tangent to find missing side lengths and angles in right triangles. The problems come from real situations, like finding the height of a building or the distance across a field. | G.SRT.C.5.a |
| Know and use relationships within special right triangles to solve problems in… High School | Special right triangles (30-60-90 and 45-45-90) have side lengths that always follow the same ratio. Students use those ratios to find missing lengths in real problems without measuring. | G.SRT.C.5.b |
| Use the Law of Sines and Law of Cosines to solve non-right triangles in a… High School | Students use two formulas, the Law of Sines and the Law of Cosines, to find missing side lengths and angles in triangles that have no right angle. The problems come from real situations like surveying land or finding distances. | G.SRT.C.5.c |
| Find areas of sectors of circles High School | Students find the area of a "slice" of a circle, like a pizza slice, using the circle's radius and the size of its central angle. | G.C.A |
| Use proportional relationships between the area of a circle and the area of a… High School | A sector is the "pizza slice" portion of a circle. Students use the fraction of the circle that slice covers to find its area, then apply that math to real problems like calculating the area of a curved piece of land or a pie chart segment. | G.C.A.1 |
| Use coordinates to solve problems and justify simple geometric theorems… High School | Students use x-y coordinates to prove geometric facts, like whether a shape is a rectangle or whether two lines are parallel, by running calculations instead of just eyeballing a figure. | G.GPE.A |
| Use coordinates to justify geometric relationships algebraically and to solve… High School | Students use x- and y-coordinates to prove geometric facts, like whether two lines are parallel or whether a point lies on a circle, using algebra instead of a ruler. | G.GPE.A.1 |
| Use the slope criteria for parallel and perpendicular lines to solve problems… High School | Students use the rule that parallel lines share the same slope and perpendicular lines have slopes that flip and change sign. They apply that to prove or solve problems about shapes on a coordinate grid. | G.GPE.A.2 |
| Understand the relationship between the Pythagorean Theorem and the distance… High School | Students use the distance formula to find the length between two points on a graph. The formula is just the Pythagorean theorem in disguise, and students learn to choose the quickest method to solve each problem. | G.GPE.A.3 |
| Explain volume and surface area formulas and use them to solve problems High School | Students learn where volume and surface area formulas come from, then use them to calculate how much space a solid holds or how much material covers its outside. | G.GMD.A |
| Understand and explain the formulas for the volume and surface area of a… High School | Students learn where volume and surface area formulas come from, not just how to use them. They explain why the formula for a cone or pyramid works, connecting the shape's dimensions to the numbers in the equation. | G.GMD.A.1 |
| Use volume and surface area formulas for cylinders, cones, prisms, pyramids High School | Students use formulas to find the volume or surface area of 3D shapes like cans, cones, and boxes to solve real problems, such as figuring out how much a container holds or how much material covers its outside. | G.GMD.A.2 |
| Apply geometric concepts in modeling situations High School | Students use shapes, measurements, and spatial reasoning to model real-world situations, like estimating the volume of a building or figuring out how much fencing a yard needs. | G.MG.A |
| Use geometric shapes, their measures High School | Students use shapes like circles, rectangles, and triangles to represent real objects, then use measurements from those shapes to estimate answers to everyday problems. | G.MG.A.1 |
| Experiment with transformations in the plane High School | Students explore how shapes move, flip, and rotate on a flat surface. This builds the foundation for proving two shapes are exactly the same size and position. | M1.G.CO.A |
| Describe transformations as functions that take points in the plane High School | A transformation is a rule that moves or reshapes a figure by shifting each point to a new location. Students compare moves that keep distances and angles exact, like sliding or rotating a shape, to moves that stretch or distort it. | M1.G.CO.A.1 |
| Given a rectangle, parallelogram, trapezoid High School | Students look at shapes like rectangles and regular polygons and figure out which flips or turns would land the shape exactly back on itself. That work reveals the shape's symmetry. | M1.G.CO.A.2 |
| Use geometric theorems to justify relationships High School | Geometry theorems are rules about shapes that build on each other. Students use those rules to explain why angles, sides, or lines relate the way they do, backing each claim with a logical reason rather than just a measurement. | M1.G.CO.B |
| Use definitions and theorems about lines and angles to solve problems and to… High School | Students use rules about parallel lines, perpendicular lines, and angles to solve geometry problems and explain why their answers are correct. | M1.G.CO.B.3 |
| Use definitions and theorems about triangles to solve problems and to justify… High School | Triangles follow rules about their sides and angles that always hold true. Students use those rules to solve geometry problems and explain why two shapes must be equal, parallel, or perpendicular. | M1.G.CO.B.4 |
| Perform geometric constructions High School | Students use a compass and straightedge to draw precise geometric shapes, like copying an angle or bisecting a line segment. The focus is on following exact steps, not estimating by eye. | M1.G.CO.C |
| Perform formal geometric constructions with a variety of tools and methods High School | Students use tools like a compass, straightedge, or folded paper to draw precise geometric figures. The focus is on following exact steps to construct shapes, angles, and lines rather than just sketching them freehand. | M1.G.CO.C.5 |
| Use geometric constructions to solve geometric problems in context, by hand and… High School | Students use a compass and straightedge (or geometry software) to solve real shape problems, such as bisecting an angle or copying a triangle precisely. | M1.G.CO.C.6 |
| Use coordinates to solve problems and justify simple geometric theorems… High School | Students use x and y coordinates on a graph to prove geometric facts, like whether two lines are parallel or whether a triangle has a right angle. | M1.G.GPE.A |
| Use coordinates to solve problems and justify geometric relationships… High School | Students use x-y coordinates to prove geometric relationships, like whether two lines are parallel or whether a point lies on a circle, using algebra instead of a ruler. | M1.G.GPE.A.1 |
| Use the slope criteria for parallel and perpendicular lines to solve problems… High School | Students use the rule that parallel lines have equal slopes and perpendicular lines have slopes that are negative reciprocals of each other. They apply those facts to prove lines in a shape are parallel or perpendicular, or to find a missing equation. | M1.G.GPE.A.2 |
| Understand the relationship between the Pythagorean Theorem and the distance… High School | Students use the Pythagorean Theorem to find the straight-line distance between two points on a graph. Both tools do the same job; students pick the faster approach for the problem in front of them. | M1.G.GPE.A.3 |
| Experiment with transformations in the plane High School | Students rotate, reflect, and slide shapes on a flat surface to see how they move without changing size or form. This is the foundation for proving that two shapes are identical. | M2.G.CO.A |
| Describe transformations as functions that take points in the plane High School | Transformations are rules that move or resize shapes by shifting every point to a new location. Students compare transformations that keep distances and angles intact, like slides and flips, with ones that don't, like stretches. | M2.G.CO.A.1 |
| Given a rectangle, parallelogram, trapezoid High School | Students figure out which flips and turns land a rectangle, parallelogram, trapezoid, or regular polygon exactly back on itself, then explain what that says about the shape's symmetry. | M2.G.CO.A.2 |
| Develop definitions of rotations, reflections High School | Students build precise definitions for rotations, reflections, and translations by connecting each move to the geometric pieces behind it: angles, circles, parallel lines, and perpendicular lines. | M2.G.CO.A.3 |
| Given a geometric figure, draw the image of the figure after a sequence of one… High School | Students draw what a shape looks like after it has been slid, flipped, or rotated, then figure out which of those moves in what order would land one shape exactly on top of another. | M2.G.CO.A.4 |
| Understand congruence in terms of rigid motions High School | Rigid motions are moves that slide, flip, or rotate a shape without changing its size. Students use these moves to show that two shapes are congruent, meaning one can be repositioned exactly onto the other. | M2.G.CO.B |
| Given a rectangle, parallelogram, trapezoid High School | Students look at shapes like rectangles, squares, and trapezoids and figure out which flips or turns would land the shape in exactly the same position. That's what symmetry means in practice. | M2.G.CO.B.2 |
| Develop definitions of rotations, reflections High School | Rotations, reflections, and translations each have precise geometric definitions built from angles, parallel lines, and circles. Students learn to describe exactly what happens to a figure during each move, using those building blocks instead of informal language. | M2.G.CO.B.3 |
| Given a geometric figure, draw the image of the figure after a sequence of one… High School | Students draw a shape after sliding, flipping, or rotating it, then figure out which of those moves maps one shape exactly onto another. | M2.G.CO.B.4 |
| Given two figures, use the definition of congruence in terms of rigid motions… High School | Two shapes are congruent if one can be flipped, slid, or rotated to land exactly on the other. Students look at a pair of figures and decide whether any combination of those moves would make them match perfectly. | M2.G.CO.B.5 |
| Use the definition of congruence in terms of rigid motions to show that two… High School | Two triangles are congruent when you can flip, slide, or rotate one to land exactly on the other. Students show this works only when every matching side and every matching angle are equal in measure. | M2.G.CO.B.6 |
| Explain how the criteria for triangle congruence High School | Students explain why the classic triangle-matching rules work by connecting each rule back to flips, slides, and turns. If two triangles can be lined up exactly using those movements, they are congruent. | M2.G.CO.B.7 |
| Use geometric theorems to justify relationships High School | Students apply geometry rules to explain why two shapes, angles, or lines must be true to each other, showing their reasoning step by step. | M2.G.CO.C |
| Use definitions and theorems about triangles to solve problems and to justify… High School | Students use what they know about triangle rules and properties to solve geometry problems and explain why shapes relate to each other the way they do. | M2.G.CO.C.8 |
| Use definitions and theorems about parallelograms to solve problems and to… High School | Students use rules about parallelograms, like opposite sides being equal or angles adding to 180 degrees, to solve geometry problems and explain why a shape has the properties it does. | M2.G.CO.C.9 |
| Understand similarity in terms of similarity transformations High School | Similarity transformations include moves like resizing, rotating, or reflecting a shape while keeping its angles and proportions intact. Students learn to recognize when two figures are similar and explain why using those transformations. | M2.G.SRT.A |
| Use properties of dilations given by a center and a scale factor to solve… High School | Dilations shrink or stretch a shape by a set factor from a fixed center point. Students use that relationship to solve problems and explain why two figures look the same but are different sizes. | M2.G.SRT.A.1 |
| Define similarity in terms of transformations High School | Two shapes are similar if one can be resized, flipped, or rotated to match the other exactly. Students use those moves to decide whether two figures are truly similar or just look alike. | M2.G.SRT.A.2 |
| Use similarity to solve problems and justify relationships High School | Students use the fact that similar shapes have matching angles and proportional sides to set up equations and solve real problems, like finding an unknown height or distance. | M2.G.SRT.B |
| Use congruence and similarity criteria for triangles to solve problems and to… High School | Students use rules about matching or proportional triangles to solve geometry problems and explain why certain shapes or angles must be equal. | M2.G.SRT.B.3 |
| Use trigonometry to solve problems High School | Students apply sine, cosine, and tangent to find missing side lengths and angles in real situations, like figuring out the height of a building or the distance across a lake. | P.G.AT.A |
| Use the definitions of the six trigonometric ratios as ratios of sides in a… High School | Students use the six trig ratios (sine, cosine, tangent, and their reciprocals) to find missing side lengths or angles in a right triangle. Given two pieces of information, they calculate the third. | P.G.AT.A.1 |
| Derive the formula A = ½ ab sin High School | Students learn to find the area of any triangle using two side lengths and the angle between them. This works even when the triangle has no right angle and a standard base-times-height calculation is not straightforward. | P.G.AT.A.2 |
| Derive and apply the formulas for the area of sector of a circle High School | Students find the area of a pie-slice portion of a circle using a formula that connects the slice's angle to the full circle's area. | P.G.AT.A.3 |
| Calculate the arc length of a circle subtended by a central angle High School | Students find the length of a curved section of a circle using the angle at the center and the circle's radius. This connects the geometry of a circle to real measurements along its edge. | P.G.AT.A.4 |
| Prove the Laws of Sines and Cosines and use them to solve problems High School | Students prove why the Law of Sines and Law of Cosines work, then use those formulas to find missing side lengths and angles in triangles that don't have a right angle. | P.G.AT.A.5 |
| Understand and apply the Law of Sines High School | Students use two formulas to find missing side lengths and angles in any triangle, not just right triangles. This applies to real problems like calculating distances across land or adding forces in different directions. | P.G.AT.A.6 |
| Apply trigonometric identities to rewrite expressions and solve equations High School | Students use trig identities (rules like sin²x + cos²x = 1) to simplify expressions and find unknown angles in equations. The goal is to swap one form of an expression for an equivalent one that's easier to work with. | P.G.TI.A |
| Apply trigonometric identities to verify identities and solve equations High School | Students use known trig relationships, like how sine and cosine connect through the Pythagorean theorem, to prove that two expressions are equal or to solve an equation. The work builds fluency with a core set of formulas covering angles, their doubles, and their halves. | P.G.TI.A.1 |
| Prove the addition and subtraction formulas for sine, cosine High School | Students prove why sin(A+B), cos(A-B), and similar angle formulas work, then use those formulas to find exact values and solve geometry problems that simpler methods can't handle. | P.G.TI.A.2 |
| Use polar coordinates High School | Students plot and read points on a circular grid using an angle and a distance from the center, instead of the standard left-right, up-down grid used in earlier math classes. | P.G.PC.A |
| Graph functions in polar coordinates High School | Students plot equations using distance and angle instead of x and y grids. A point is found by measuring how far out from the center it sits, then rotating to a specific angle. | P.G.PC.A.1 |
| Convert between rectangular and polar coordinates High School | Students switch a point's location between two different coordinate systems: one that uses x-y grid distances and one that uses a distance from the origin plus an angle. | P.G.PC.A.2 |
| Represent situations and solve problems involving polar coordinates High School | Students convert between polar and rectangular coordinates to plot points on a grid and solve real problems. They work with angles and distances from a center point instead of the familiar x-y grid. | P.G.PC.A.3 |
Students use units like miles, dollars, or seconds to make sense of a problem before solving it. Choosing the right unit and keeping track of it helps students check whether an answer is reasonable.
Students use units like miles, hours, or dollars to make sense of real-world problems. Choosing the right unit helps check whether an answer is reasonable.
Students decide what numbers to put on the axes of a graph and where to start counting, then explain why those choices make the data easier to read.
Students plug numbers with the right units into formulas and convert between units when needed, like changing minutes to hours or inches to feet before solving.
Students pick which numbers and measurements actually matter for a problem, then explain why those choices make the model work. It's the step between understanding a situation and building math around it.
Students decide how precise an answer needs to be given the situation, rounding to a sensible place rather than copying every decimal a calculator shows.
Reading an expression like 2(x + 5) squared, students identify what each part means and explain how the structure of the expression reflects the situation it models.
Reading an expression like 3t + 50 and explaining what each number and variable actually means in the situation, such as a starting balance or a rate of change.
Students look at a math expression and explain what each piece means in context. A coefficient might represent a rate, a term might represent a total cost, and reading the parts together tells the story the equation is trying to show.
A complex math expression can be broken into meaningful chunks. Students learn to spot a piece of an expression, treat it as one unit, and use that to make sense of what the whole expression means.
Students learn why a polynomial hits zero at certain points on a graph and how those points connect to the polynomial's factors. This is the algebra behind why a curve crosses the x-axis where it does.
Students check whether a value makes a polynomial equal zero, then use that result to break the polynomial into simpler factors. If plugging in a number gives zero, that number reveals a factor they can divide out.
Students factor a polynomial to find where its graph crosses the x-axis, then use those crossing points to sketch the rough shape of the curve.
Students write equations and inequalities that model a real situation, like a cost, a distance, or a constraint, then use those equations to solve problems or show relationships on a graph.
Students write an equation or inequality with one unknown to model a real situation, like figuring out how many hours of work it takes to afford a purchase, then solve it.
Students write an equation or inequality that connects two real-world quantities, then plot it on a labeled graph and use that graph to answer questions or predict what happens next.
Students rewrite a formula to solve for one specific variable. For example, they might start with a formula for the area of a circle and rearrange it to find the radius instead.
Solving an equation isn't just finding the answer. Students explain each step they take and show why it keeps both sides of the equation balanced.
Solving an equation is more than finding the answer. Students explain each step they take and why it works, showing the logic behind their moves rather than just the final result.
Students solve equations that contain square roots or cube roots, then check whether each answer actually works when plugged back in. Some solutions look valid but break the original equation.
Reading a function means understanding that each input has exactly one output. Students use f(x) notation to write and evaluate functions, plugging in values to see what comes out.
Students read and write expressions like f(x) to describe how one value depends on another, the way a formula ties an input to a result.
Students read and use function notation like f(x) or g(a, b) to find an output when given one or two inputs. They plug numbers into a function and calculate the result.
Reading function notation like f(3) = 12 and explaining what it means in context. Students translate the math shorthand into a plain sentence tied to the real situation the function describes.
Geometric formulas like area or volume are functions: plug in a measurement and get a predictable result out. Students learn to read and use these formulas the same way they work with any other function.
Students read a graph, table, or equation tied to a real situation and explain what the numbers actually mean. A peak on a graph might mean maximum profit; a zero might mean the moment something stops.
A graph tells a story about two quantities changing together. Students read that story by identifying peaks, valleys, and patterns in a graph or table, then sketch a graph from scratch when given a written description of how two things relate.
Students find how fast a quantity rises or falls over a chosen interval, whether the function is given as an equation, a table, or a graph. It's the math version of calculating average speed between two points.
Students read graphs, tables, equations, and written descriptions of the same function to compare how each one reveals something the others don't.
Students graph functions from equations and mark key features: where the graph peaks, where it crosses the axes, and whether it levels off. Work is done by hand and with graphing tools.
Students look at two or more functions shown as equations, graphs, tables, or written descriptions and compare how they behave, such as which grows faster or where each reaches its peak.
Students compare two functions that may look nothing alike, one shown as a graph, the other as an equation or table, and identify how their slopes, outputs, or key features differ.
Students look at the same function twice, in two different sections or forms, and explain how its behavior differs between them. For example, they might compare how steeply a graph rises in one interval versus another.
Students take a function they already know and modify it by shifting, flipping, or stretching its graph to create a new one. They learn how changes to the equation change the shape and position of the curve.
Students write a function, or rule, that connects two quantities, like the number of hours worked and total pay. The rule can be a formula, a table, or an equation that shows exactly how one value changes as the other does.
Students learn to plug one function into another, using the output of the first as the input of the second. It's the math version of a two-step machine: what comes out of step one goes straight into step two.
Shifting or stretching a graph changes its position or shape without changing what kind of function it is. Students learn to spot what happens when a number is added to or multiplied into a function, and work backwards from two graphs to find that number.
Students find the reverse of a function: given an output, they work backward to find the input that produced it. This shows up when converting between units, decoding a formula, or "undoing" a calculation.
A one-to-one function never gives the same output for two different inputs. Students check whether a graph passes the horizontal line test or whether the function's rule can repeat a value.
Students find the reverse of a function by figuring out which input produces a given output, then write that rule as a new function. This often means swapping x and y and solving for the new y.
Students find the range of an original function and use it as the domain of its inverse. In practice, that means checking the output values of the original to know what inputs the inverse will accept.
Students build equations for situations that grow at a steady rate, speed up like a thrown ball, or multiply like compound interest. Then they compare those models to decide which one fits the data and use it to answer real questions.
Exponential growth outruns linear and polynomial growth every time, no matter how big a head start the slower pattern gets. Students learn to recognize when a quantity is doubling repeatedly and why that eventually overtakes anything growing at a steady or squared rate.
Students learn that exponential and logarithmic functions are two sides of the same idea. If an exponential function asks "what do I get when I raise this base to a power," the logarithm answers "what power was used."
Students solve equations where a variable sits in an exponent, such as figuring out how long money takes to double at a given interest rate. They use logarithms and other strategies to find the answer.
A logarithm answers the question: what exponent do you need to hit a specific target number? Students learn to read and solve equations where the unknown is sitting up in the exponent.
Students use a calculator to find the exact value of a logarithm, such as log(500) or ln(20). This skill connects to any problem where the exponent isn't obvious from mental math.
Students calculate the area of a pie-slice piece of a circle, using the circle's radius and the angle of the slice.
Students use the fraction of a circle that a sector (a pie-slice shape) cuts out to find its area. If a slice covers a quarter of the circle, its area is a quarter of the whole circle's area.
Students use sine, cosine, and tangent to find missing side lengths and angles in triangles. This is the foundation for solving real problems in construction, navigation, and design.
In a right triangle, the ratio of two sides always stays the same for a given angle, no matter how big the triangle is. Students use those ratios to define sine, cosine, and tangent.
When two right triangles share the same angles, their sides stay in the same proportions no matter how big or small the triangles are. That consistent ratio is what sine, cosine, and tangent measure.
Sine and cosine are connected: the sine of any angle equals the cosine of its complement, and vice versa. Students use this relationship to find missing values in right triangles without recalculating from scratch.
Students use angle measures and side lengths to find the missing pieces of any triangle, applying the Law of Sines or Law of Cosines depending on what information they have.
Students use the Pythagorean Theorem and basic trig ratios to find missing side lengths and angles in right triangles. The problems come from real situations, like finding the height of a building or the distance across a river.
Special right triangles (30-60-90 and 45-45-90) have predictable side ratios. Students use those ratios to find missing lengths in real-world situations without measuring directly.
Students use two formulas to find missing side lengths and angles in triangles that have no right angle. Problems come from real situations like surveying land or measuring distances between landmarks.
Students use shapes, measurements, and basic geometry to model real-world situations, like estimating the volume of a building or the area of a plot of land.
Students use familiar shapes like circles, rectangles, and cylinders to estimate real-world measurements. For example, they might model a water tank as a cylinder to figure out how much paint it needs or how much it holds.
Students work out why volume and surface area formulas are true, not just how to use them. Then they apply those formulas to find the size of real three-dimensional shapes like cylinders, cones, and spheres.
Students learn where volume and surface area formulas for cylinders, cones, prisms, and pyramids actually come from, not just how to use them. They can explain the reasoning behind each formula, not just plug in numbers.
Students apply volume and surface area formulas for shapes like cylinders, cones, and pyramids to solve real problems, such as figuring out how much a container holds or how much material it takes to build one.
Students read graphs and charts that show one type of data, such as test scores or heights, then describe what the numbers mean: where most values fall, how spread out they are, and what stands out.
Students pick the right average (mean, median, or mode) for a real situation and use it to answer a question or solve a problem.
Students look at two sets of real-world data, compare their centers (like the average or middle value), and compare how spread out the numbers are. The goal is picking the right measure for the shape of the data, not just defaulting to the mean every time.
Students look at two or more data sets and explain what the differences in shape, center, and spread actually mean. They also consider whether a single extreme value is skewing the picture.
Students use the average and spread of a data set to match it to a bell curve, then use that curve to estimate what percentage of the population falls within a given range.
Students calculate how far a data point sits from the average, measured in standard deviations, then use that number to compare results across different scales. This shows up in real contexts like test scores or heights.
Students read graphs and tables that cross two types of data, like age and test score, to spot patterns and draw conclusions.
Students plot two sets of numbers on a graph, look for a pattern, and draw a curve or line that fits the data. Then they use that line or curve to answer real questions about what the numbers mean.
Students look at data from surveys, experiments, and observational studies, then draw conclusions and explain why those conclusions hold up.
Students learn when to use a survey, an experiment, or an observational study to answer a question, and why each method produces a different kind of answer.
Students look at a survey, experiment, or data set and spot flaws that could skew the results, such as a question that leads people toward a certain answer or a sample that leaves out part of the population.
Students learn the difference between a number that describes a sample (a statistic) and one that describes an entire population (a parameter). They also look at real data reports and spot cases where the conclusion doesn't actually follow from the data.
Students learn when two events are truly unrelated and when knowing one outcome changes the odds of another. They use that thinking to build charts or diagrams that show how the probabilities connect.
Students read a real-world situation and write it using set notation, the curly-bracket shorthand mathematicians use to list or describe a group of outcomes.
Students sort possible outcomes into groups, then combine or compare those groups using everyday logic: this outcome or that one, both at once, or everything except a given result.
Students read a Venn diagram or frequency table and translate what it shows into set notation, then work the other direction too, moving from notation back to a visual model.
Students learn to spot when one event changes the odds of another (dependent) and when it doesn't (independent). They practice labeling real situations, like drawing cards or picking names from a hat, using plain reasoning instead of formulas.
Students find the likelihood that an event happens, from impossible to certain, and use those numbers to predict outcomes in real situations like games, surveys, or medical tests.
Students use permutations and combinations to count outcomes in probability problems, like figuring out how many ways a group can be arranged or selected.
Students use the "if there are 3 shirt choices and 4 pants choices, there are 12 possible outfits" rule to figure out how likely a combination of events is. This applies to real problems like lottery odds or seating arrangements.
Students use counting methods to find the probability that two or more events happen together. They calculate how many ways outcomes can occur, then use that count to figure out how likely a result is.
Students check whether a statistical claim holds up by asking: was it based on enough data? The Law of Large Numbers says that as a study collects more results, its averages get closer to the true value, so small samples can mislead.
Students use probability rules to find the chance that two or more events happen together or in sequence. For example, they calculate the odds of drawing a red card and then a face card from the same deck.
Students find the probability that a second event will happen given that a first event already occurred. They calculate it as a fraction and explain what that number means in the context of the problem.
Students use the Addition Rule to find the probability that at least one of two events will happen. They learn to adjust for cases where both events can occur at the same time so they don't count that overlap twice.
Students use a Venn diagram or frequency table to show why finding the chance of one event or another happening requires subtracting the overlap so it isn't counted twice.
Students use the Addition Rule to find the probability that at least one of two events happens, then explain what that number means in the situation given.
Students use shapes and spatial reasoning to calculate the likelihood of a random outcome. For example, they might find the probability of landing on a colored region of a spinner by comparing its area to the whole.
Students find the probability of an event by comparing areas or lengths in a diagram, such as figuring out how likely a dart is to land in a specific region of a target.
| Standard | Definition | Code |
|---|---|---|
| Reason quantitatively and use units to understand problems High School | Students use units like miles, dollars, or seconds to make sense of a problem before solving it. Choosing the right unit and keeping track of it helps students check whether an answer is reasonable. | M3.N.Q.A |
| Use units as a way to understand real-world problems High School | Students use units like miles, hours, or dollars to make sense of real-world problems. Choosing the right unit helps check whether an answer is reasonable. | M3.N.Q.A.1 |
| Choose and interpret the scale and the origin in graphs and data displays High School | Students decide what numbers to put on the axes of a graph and where to start counting, then explain why those choices make the data easier to read. | M3.N.Q.A.1.a |
| Use appropriate quantities in formulas, converting units as necessary High School | Students plug numbers with the right units into formulas and convert between units when needed, like changing minutes to hours or inches to feet before solving. | M3.N.Q.A.1.b |
| Define and justify appropriate quantities within a context for the purpose of… High School | Students pick which numbers and measurements actually matter for a problem, then explain why those choices make the model work. It's the step between understanding a situation and building math around it. | M3.N.Q.A.1.c |
| Choose an appropriate level of accuracy when reporting quantities High School | Students decide how precise an answer needs to be given the situation, rounding to a sensible place rather than copying every decimal a calculator shows. | M3.N.Q.A.1.d |
| Interpret the structure of expressions High School | Reading an expression like 2(x + 5) squared, students identify what each part means and explain how the structure of the expression reflects the situation it models. | M3.A.SSE.A |
| Interpret expressions that represent a quantity in terms of its context High School | Reading an expression like 3t + 50 and explaining what each number and variable actually means in the situation, such as a starting balance or a rate of change. | M3.A.SSE.A.1 |
| Interpret parts of an expression, such as terms, factors High School | Students look at a math expression and explain what each piece means in context. A coefficient might represent a rate, a term might represent a total cost, and reading the parts together tells the story the equation is trying to show. | M3.A.SSE.A.1.a |
| Interpret complicated expressions by viewing one or more of their parts as a… High School | A complex math expression can be broken into meaningful chunks. Students learn to spot a piece of an expression, treat it as one unit, and use that to make sense of what the whole expression means. | M3.A.SSE.A.1.b |
| Understand the relationship between zeros and factors of polynomials High School | Students learn why a polynomial hits zero at certain points on a graph and how those points connect to the polynomial's factors. This is the algebra behind why a curve crosses the x-axis where it does. | M3.A.APR.A |
| Know and apply the Factor Theorem High School | Students check whether a value makes a polynomial equal zero, then use that result to break the polynomial into simpler factors. If plugging in a number gives zero, that number reveals a factor they can divide out. | M3.A.APR.A.1 |
| Identify zeros of polynomials when suitable factorizations are available and… High School | Students factor a polynomial to find where its graph crosses the x-axis, then use those crossing points to sketch the rough shape of the curve. | M3.A.APR.A.2 |
| Create equations that describe numbers or relationships High School | Students write equations and inequalities that model a real situation, like a cost, a distance, or a constraint, then use those equations to solve problems or show relationships on a graph. | M3.A.CED.A |
| Create equations and inequalities in one variable and use them to solve… High School | Students write an equation or inequality with one unknown to model a real situation, like figuring out how many hours of work it takes to afford a purchase, then solve it. | M3.A.CED.A.1 |
| Create equations and inequalities in two variables to represent relationships… High School | Students write an equation or inequality that connects two real-world quantities, then plot it on a labeled graph and use that graph to answer questions or predict what happens next. | M3.A.CED.A.2 |
| Rearrange formulas to isolate a quantity of interest using algebraic reasoning High School | Students rewrite a formula to solve for one specific variable. For example, they might start with a formula for the area of a circle and rearrange it to find the radius instead. | M3.A.CED.A.3 |
| Understand solving equations as a process of reasoning and explain the… High School | Solving an equation isn't just finding the answer. Students explain each step they take and show why it keeps both sides of the equation balanced. | M3.A.REI.A |
| Understand solving equations as a process of reasoning and explain the reasoning High School | Solving an equation is more than finding the answer. Students explain each step they take and why it works, showing the logic behind their moves rather than just the final result. | M3.A.REI.A.1 |
| Solve radical equations in one variable and identify extraneous solutions when… High School | Students solve equations that contain square roots or cube roots, then check whether each answer actually works when plugged back in. Some solutions look valid but break the original equation. | M3.A.REI.A.2 |
| Understand the concept of a function and use function notation High School | Reading a function means understanding that each input has exactly one output. Students use f(x) notation to write and evaluate functions, plugging in values to see what comes out. | M3.F.IF.A |
| Use function notation High School | Students read and write expressions like f(x) to describe how one value depends on another, the way a formula ties an input to a result. | M3.F.IF.A.1 |
| Use function notation to evaluate functions for inputs in their domains… High School | Students read and use function notation like f(x) or g(a, b) to find an output when given one or two inputs. They plug numbers into a function and calculate the result. | M3.F.IF.A.1.a |
| Interpret statements that use function notation in terms of a context High School | Reading function notation like f(3) = 12 and explaining what it means in context. Students translate the math shorthand into a plain sentence tied to the real situation the function describes. | M3.F.IF.A.1.b |
| Understand geometric formulas as functions High School | Geometric formulas like area or volume are functions: plug in a measurement and get a predictable result out. Students learn to read and use these formulas the same way they work with any other function. | M3.F.IF.A.2 |
| Interpret functions that arise in applications in terms of the context High School | Students read a graph, table, or equation tied to a real situation and explain what the numbers actually mean. A peak on a graph might mean maximum profit; a zero might mean the moment something stops. | M3.F.IF.B |
| For a function that models a relationship between two quantities, interpret key… High School | A graph tells a story about two quantities changing together. Students read that story by identifying peaks, valleys, and patterns in a graph or table, then sketch a graph from scratch when given a written description of how two things relate. | M3.F.IF.B.3 |
| Calculate and interpret the average rate of change of a function High School | Students find how fast a quantity rises or falls over a chosen interval, whether the function is given as an equation, a table, or a graph. It's the math version of calculating average speed between two points. | M3.F.IF.B.4 |
| Analyze functions using different representations High School | Students read graphs, tables, equations, and written descriptions of the same function to compare how each one reveals something the others don't. | M3.F.IF.C |
| Graph functions expressed algebraically and show key features of the graph by… High School | Students graph functions from equations and mark key features: where the graph peaks, where it crosses the axes, and whether it levels off. Work is done by hand and with graphing tools. | M3.F.IF.C.5 |
| Compare properties of functions represented algebraically, graphically… High School | Students look at two or more functions shown as equations, graphs, tables, or written descriptions and compare how they behave, such as which grows faster or where each reaches its peak. | M3.F.IF.C.6 |
| Compare properties of two different functions High School | Students compare two functions that may look nothing alike, one shown as a graph, the other as an equation or table, and identify how their slopes, outputs, or key features differ. | M3.F.IF.C.6.a |
| Compare properties of the same function on two different intervals or… High School | Students look at the same function twice, in two different sections or forms, and explain how its behavior differs between them. For example, they might compare how steeply a graph rises in one interval versus another. | M3.F.IF.C.6.b |
| Build new functions from existing functions High School | Students take a function they already know and modify it by shifting, flipping, or stretching its graph to create a new one. They learn how changes to the equation change the shape and position of the curve. | M3.F.BF.A |
| Build a function that describes a relationship between two quantities High School | Students write a function, or rule, that connects two quantities, like the number of hours worked and total pay. The rule can be a formula, a table, or an equation that shows exactly how one value changes as the other does. | M3.F.BF.A.1 |
| Combine standard function types using composition High School | Students learn to plug one function into another, using the output of the first as the input of the second. It's the math version of a two-step machine: what comes out of step one goes straight into step two. | M3.F.BF.A.1.a |
| Identify the effect on the graph of replacing f High School | Shifting or stretching a graph changes its position or shape without changing what kind of function it is. Students learn to spot what happens when a number is added to or multiplied into a function, and work backwards from two graphs to find that number. | M3.F.BF.A.2 |
| Find the inverse of a function High School | Students find the reverse of a function: given an output, they work backward to find the input that produced it. This shows up when converting between units, decoding a formula, or "undoing" a calculation. | M3.F.BF.A.3 |
| Determine whether a function is one-to-one High School | A one-to-one function never gives the same output for two different inputs. Students check whether a graph passes the horizontal line test or whether the function's rule can repeat a value. | M3.F.BF.A.3.a |
| Find the inverse of a function on an appropriate domain High School | Students find the reverse of a function by figuring out which input produces a given output, then write that rule as a new function. This often means swapping x and y and solving for the new y. | M3.F.BF.A.3.b |
| Given an invertible function on an appropriate domain, identify the domain of… High School | Students find the range of an original function and use it as the domain of its inverse. In practice, that means checking the output values of the original to know what inputs the inverse will accept. | M3.F.BF.A.3.c |
| Construct and compare linear, quadratic High School | Students build equations for situations that grow at a steady rate, speed up like a thrown ball, or multiply like compound interest. Then they compare those models to decide which one fits the data and use it to answer real questions. | M3.F.LE.A |
| Know that a quantity increasing exponentially eventually exceeds a quantity… High School | Exponential growth outruns linear and polynomial growth every time, no matter how big a head start the slower pattern gets. Students learn to recognize when a quantity is doubling repeatedly and why that eventually overtakes anything growing at a steady or squared rate. | M3.F.LE.A.1 |
| Know the relationship between exponential functions and logarithmic functions High School | Students learn that exponential and logarithmic functions are two sides of the same idea. If an exponential function asks "what do I get when I raise this base to a power," the logarithm answers "what power was used." | M3.F.LE.A.2 |
| Solve exponential equations using a variety of strategies, including logarithms High School | Students solve equations where a variable sits in an exponent, such as figuring out how long money takes to double at a given interest rate. They use logarithms and other strategies to find the answer. | M3.F.LE.A.2.a |
| Understand that a logarithm is the solution to ab<sup>ct</sup> = d, where a, b… High School | A logarithm answers the question: what exponent do you need to hit a specific target number? Students learn to read and solve equations where the unknown is sitting up in the exponent. | M3.F.LE.A.2.b |
| Evaluate logarithms using technology High School | Students use a calculator to find the exact value of a logarithm, such as log(500) or ln(20). This skill connects to any problem where the exponent isn't obvious from mental math. | M3.F.LE.A.2.c |
| Find areas of sectors of circles High School | Students calculate the area of a pie-slice piece of a circle, using the circle's radius and the angle of the slice. | M3.G.C.A |
| Use proportional relationships between the area of a circle and the area of a… High School | Students use the fraction of a circle that a sector (a pie-slice shape) cuts out to find its area. If a slice covers a quarter of the circle, its area is a quarter of the whole circle's area. | M3.G.C.A.1 |
| Define trigonometric ratios and solve problems involving triangles High School | Students use sine, cosine, and tangent to find missing side lengths and angles in triangles. This is the foundation for solving real problems in construction, navigation, and design. | M3.G.SRT.A |
| Use side ratios in right triangles to define trigonometric ratios High School | In a right triangle, the ratio of two sides always stays the same for a given angle, no matter how big the triangle is. Students use those ratios to define sine, cosine, and tangent. | M3.G.SRT.A.1 |
| Understand that by similarity, side ratios in right triangles are properties of… High School | When two right triangles share the same angles, their sides stay in the same proportions no matter how big or small the triangles are. That consistent ratio is what sine, cosine, and tangent measure. | M3.G.SRT.A.1.a |
| Explain and use the relationship between the sine and cosine of complementary… High School | Sine and cosine are connected: the sine of any angle equals the cosine of its complement, and vice versa. Students use this relationship to find missing values in right triangles without recalculating from scratch. | M3.G.SRT.A.1.b |
| Solve triangles High School | Students use angle measures and side lengths to find the missing pieces of any triangle, applying the Law of Sines or Law of Cosines depending on what information they have. | M3.G.SRT.A.2 |
| Know and use the Pythagorean Theorem and trigonometric ratios High School | Students use the Pythagorean Theorem and basic trig ratios to find missing side lengths and angles in right triangles. The problems come from real situations, like finding the height of a building or the distance across a river. | M3.G.SRT.A.2.a |
| Know and use relationships within special right triangles to solve problems in… High School | Special right triangles (30-60-90 and 45-45-90) have predictable side ratios. Students use those ratios to find missing lengths in real-world situations without measuring directly. | M3.G.SRT.A.2.b |
| Use the Law of Sines and Law of Cosines to solve non-right triangles in a… High School | Students use two formulas to find missing side lengths and angles in triangles that have no right angle. Problems come from real situations like surveying land or measuring distances between landmarks. | M3.G.SRT.A.2.c |
| Apply geometric concepts in modeling situations High School | Students use shapes, measurements, and basic geometry to model real-world situations, like estimating the volume of a building or the area of a plot of land. | M3.G.MG.A |
| Use geometric shapes, their measures High School | Students use familiar shapes like circles, rectangles, and cylinders to estimate real-world measurements. For example, they might model a water tank as a cylinder to figure out how much paint it needs or how much it holds. | M3.G.MG.A.1 |
| Explain volume and surface area formulas and use them to solve problems High School | Students work out why volume and surface area formulas are true, not just how to use them. Then they apply those formulas to find the size of real three-dimensional shapes like cylinders, cones, and spheres. | M3.G.GMD.A |
| Understand and explain the formulas for the volume and surface area of a… High School | Students learn where volume and surface area formulas for cylinders, cones, prisms, and pyramids actually come from, not just how to use them. They can explain the reasoning behind each formula, not just plug in numbers. | M3.G.GMD.A.1 |
| Use volume and surface area formulas for cylinders, cones, prisms, pyramids High School | Students apply volume and surface area formulas for shapes like cylinders, cones, and pyramids to solve real problems, such as figuring out how much a container holds or how much material it takes to build one. | M3.G.GMD.A.2 |
| Summarize, represent High School | Students read graphs and charts that show one type of data, such as test scores or heights, then describe what the numbers mean: where most values fall, how spread out they are, and what stands out. | M3.S.ID.A |
| Use measures of center to solve real-world and mathematical problems High School | Students pick the right average (mean, median, or mode) for a real situation and use it to answer a question or solve a problem. | M3.S.ID.A.1 |
| Use statistics appropriate to the shape of the data distribution to compare… High School | Students look at two sets of real-world data, compare their centers (like the average or middle value), and compare how spread out the numbers are. The goal is picking the right measure for the shape of the data, not just defaulting to the mean every time. | M3.S.ID.A.2 |
| Interpret differences in shape, center High School | Students look at two or more data sets and explain what the differences in shape, center, and spread actually mean. They also consider whether a single extreme value is skewing the picture. | M3.S.ID.A.3 |
| Use the mean and standard deviation of a data set to fit it to a normal… High School | Students use the average and spread of a data set to match it to a bell curve, then use that curve to estimate what percentage of the population falls within a given range. | M3.S.ID.A.4 |
| Compute, interpret, and compare z-scores for normally distributed data in a… High School | Students calculate how far a data point sits from the average, measured in standard deviations, then use that number to compare results across different scales. This shows up in real contexts like test scores or heights. | M3.S.ID.A.5 |
| Summarize, represent High School | Students read graphs and tables that cross two types of data, like age and test score, to spot patterns and draw conclusions. | M3.S.ID.B |
| Represent data from two quantitative variables on a scatter plot High School | Students plot two sets of numbers on a graph, look for a pattern, and draw a curve or line that fits the data. Then they use that line or curve to answer real questions about what the numbers mean. | M3.S.ID.B.6 |
| Make inferences and justify conclusions from sample surveys, experiments High School | Students look at data from surveys, experiments, and observational studies, then draw conclusions and explain why those conclusions hold up. | M3.S.IC.A |
| Recognize the purposes of and differences among sample surveys, experiments High School | Students learn when to use a survey, an experiment, or an observational study to answer a question, and why each method produces a different kind of answer. | M3.S.IC.A.1 |
| Identify potential sources of bias in statistical studies High School | Students look at a survey, experiment, or data set and spot flaws that could skew the results, such as a question that leads people toward a certain answer or a sample that leaves out part of the population. | M3.S.IC.A.2 |
| Distinguish between a statistic and a parameter High School | Students learn the difference between a number that describes a sample (a statistic) and one that describes an entire population (a parameter). They also look at real data reports and spot cases where the conclusion doesn't actually follow from the data. | M3.S.IC.A.3 |
| Understand independence and conditional probability and use them to create… High School | Students learn when two events are truly unrelated and when knowing one outcome changes the odds of another. They use that thinking to build charts or diagrams that show how the probabilities connect. | M3.S.CP.A |
| Use set notation to represent contextual situations High School | Students read a real-world situation and write it using set notation, the curly-bracket shorthand mathematicians use to list or describe a group of outcomes. | M3.S.CP.A.1 |
| Describe events as subsets of a sample space High School | Students sort possible outcomes into groups, then combine or compare those groups using everyday logic: this outcome or that one, both at once, or everything except a given result. | M3.S.CP.A.1.a |
| Flexibly move between visual models High School | Students read a Venn diagram or frequency table and translate what it shows into set notation, then work the other direction too, moving from notation back to a visual model. | M3.S.CP.A.1.b |
| Recognize and explain the concepts of conditional probability and independence… High School | Students learn to spot when one event changes the odds of another (dependent) and when it doesn't (independent). They practice labeling real situations, like drawing cards or picking names from a hat, using plain reasoning instead of formulas. | M3.S.CP.A.2 |
| Understand and apply basic concepts of probability High School | Students find the likelihood that an event happens, from impossible to certain, and use those numbers to predict outcomes in real situations like games, surveys, or medical tests. | M3.S.CP.B |
| Apply statistical counting techniques High School | Students use permutations and combinations to count outcomes in probability problems, like figuring out how many ways a group can be arranged or selected. | M3.S.CP.B.3 |
| Use the Fundamental Counting Principle to compute probabilities of compound… High School | Students use the "if there are 3 shirt choices and 4 pants choices, there are 12 possible outfits" rule to figure out how likely a combination of events is. This applies to real problems like lottery odds or seating arrangements. | M3.S.CP.B.3.a |
| Use permutations and combinations to compute probabilities of compound events… High School | Students use counting methods to find the probability that two or more events happen together. They calculate how many ways outcomes can occur, then use that count to figure out how likely a result is. | M3.S.CP.B.3.b |
| Use the Law of Large Numbers to assess the validity of a statistical claim High School | Students check whether a statistical claim holds up by asking: was it based on enough data? The Law of Large Numbers says that as a study collects more results, its averages get closer to the true value, so small samples can mislead. | M3.S.CP.B.4 |
| Use the rules of probability to compute probabilities of compound events in a… High School | Students use probability rules to find the chance that two or more events happen together or in sequence. For example, they calculate the odds of drawing a red card and then a face card from the same deck. | M3.S.CP.C |
| Find the conditional probability of A given B as the fraction of B's outcomes… High School | Students find the probability that a second event will happen given that a first event already occurred. They calculate it as a fraction and explain what that number means in the context of the problem. | M3.S.CP.C.5 |
| Understand and apply the Addition Rule High School | Students use the Addition Rule to find the probability that at least one of two events will happen. They learn to adjust for cases where both events can occur at the same time so they don't count that overlap twice. | M3.S.CP.C.6 |
| Explain the Addition Rule, P High School | Students use a Venn diagram or frequency table to show why finding the chance of one event or another happening requires subtracting the overlap so it isn't counted twice. | M3.S.CP.C.6.a |
| Apply the Addition Rule to solve problems and interpret the answer in terms of… High School | Students use the Addition Rule to find the probability that at least one of two events happens, then explain what that number means in the situation given. | M3.S.CP.C.6.b |
| Apply geometric concepts to situations involving probability High School | Students use shapes and spatial reasoning to calculate the likelihood of a random outcome. For example, they might find the probability of landing on a colored region of a spinner by comparing its area to the whole. | M3.S.CP.D |
| Calculate probabilities using geometric figures High School | Students find the probability of an event by comparing areas or lengths in a diagram, such as figuring out how likely a dart is to land in a specific region of a target. | M3.S.CP.D.7 |
Students look at the same data set in more than one way, such as comparing a graph to a table or asking what a number hides as well as what it shows.
Students sort real-world numbers, like survey results or monthly expenses, into charts or graphs and use what they see to draw conclusions and make decisions.
Students decide whether a set of data is trustworthy enough to back up a claim. That means checking whether the data came from the right group of people and whether enough data was collected to make the conclusion hold up.
Students practice turning a data set into charts, tables, or graphs, then explain why one display shows the information more clearly than another for a specific situation.
Students read averages, medians, and ranges from a data set and use those numbers to answer real questions, like whether one class scored higher than another or which option is the safer bet.
Students learn to calculate what they'd likely win or lose over many rounds of a game, bet, or sports play. It turns a question like "is this lottery ticket worth buying?" into a math problem with a real answer.
Students compare two financial options where the safer choice pays off less over time. They weigh the tradeoff between risk and reward across different stakes, from small everyday decisions to high-consequence situations.
Students calculate the average outcome they can expect from a decision by multiplying each possible result by its likelihood. They use that number to decide which option is actually the better bet.
Students use the bell-shaped normal distribution to answer real questions, like figuring out how likely a test score or height is to fall within a certain range.
Students learn to use a data set's average and spread to sketch a bell curve, then estimate what percentage of a population falls in a given range. They also learn to spot when the data isn't shaped like a bell and when the method doesn't apply.
Students calculate a range of values around a survey or experiment result to show how confident they can be that the true answer falls inside that range. This is the math behind polls that report "plus or minus 3 percent."
A confidence interval gives a range of values that likely contains the true answer for a population, based on a sample. Students learn how sure researchers can be about that range, and use it to judge whether something like a machine or process is working as expected.
| Standard | Definition | Code |
|---|---|---|
| Analyze data from multiple viewpoints and perspectives High School | Students look at the same data set in more than one way, such as comparing a graph to a table or asking what a number hides as well as what it shows. | MR.D.ID.A |
| Organize, analyze, and interpret data for problem solving High School | Students sort real-world numbers, like survey results or monthly expenses, into charts or graphs and use what they see to draw conclusions and make decisions. | MR.D.ID.A.1 |
| Determine whether a set of data supports a given assertion High School | Students decide whether a set of data is trustworthy enough to back up a claim. That means checking whether the data came from the right group of people and whether enough data was collected to make the conclusion hold up. | MR.D.ID.A.2 |
| Develop facility with representations of a data set and explain why some… High School | Students practice turning a data set into charts, tables, or graphs, then explain why one display shows the information more clearly than another for a specific situation. | MR.D.ID.A.3 |
| Interpret and use measures of central tendency and spread to solve problems and… High School | Students read averages, medians, and ranges from a data set and use those numbers to answer real questions, like whether one class scored higher than another or which option is the safer bet. | MR.D.ID.A.4 |
| Calculate expected value in real-world situations High School | Students learn to calculate what they'd likely win or lose over many rounds of a game, bet, or sports play. It turns a question like "is this lottery ticket worth buying?" into a math problem with a real answer. | MR.D.ID.A.5 |
| Evaluate and compare two investments or strategies where one investment or… High School | Students compare two financial options where the safer choice pays off less over time. They weigh the tradeoff between risk and reward across different stakes, from small everyday decisions to high-consequence situations. | MR.D.ID.A.6 |
| Weigh the possible outcomes of a decision by assigning probabilities to payoff… High School | Students calculate the average outcome they can expect from a decision by multiplying each possible result by its likelihood. They use that number to decide which option is actually the better bet. | MR.D.ID.A.7 |
| Work with the normal distribution in real-world situations High School | Students use the bell-shaped normal distribution to answer real questions, like figuring out how likely a test score or height is to fall within a certain range. | MR.D.ND.A |
| Use the mean and standard deviation of a data set to fit it to a normal… High School | Students learn to use a data set's average and spread to sketch a bell curve, then estimate what percentage of a population falls in a given range. They also learn to spot when the data isn't shaped like a bell and when the method doesn't apply. | MR.D.ND.A.1 |
| Work with the confidence intervals in real-world situations High School | Students calculate a range of values around a survey or experiment result to show how confident they can be that the true answer falls inside that range. This is the math behind polls that report "plus or minus 3 percent." | MR.D.ND.B |
| Understand and interpret confidence levels and confidence intervals High School | A confidence interval gives a range of values that likely contains the true answer for a population, based on a sample. Students learn how sure researchers can be about that range, and use it to judge whether something like a machine or process is working as expected. | MR.D.ND.B.2 |
Precise measurement means choosing the right tool and reading it carefully enough that small errors don't add up. Students learn why sloppy measuring in one step can throw off an entire calculation.
Students measure real objects using rulers, scales, or other tools and record the result to the nearest tenth of a unit. The standard covers both metric units (centimeters, grams) and non-metric units (inches, pounds).
Students measure common shapes to the nearest tenth, then use those measurements to calculate area, surface area, and volume. This applies to everyday shapes like rectangles, triangles, cylinders, and boxes.
A small measuring mistake can throw off a final calculation by more than expected. Students learn how an error in one measurement, like a length or width, ripples through a formula and can grow even larger when other measurements in the same calculation also have errors.
Students measure real objects using standard units like inches or centimeters, and also explore informal units like paper clips or tiles. The focus is on choosing the right tool and reading it correctly.
Students practice turning everyday objects into measuring tools by figuring out, for example, how many inches across a hand spans or how many cubic inches fit inside a milk jug. The goal is building a reliable personal reference for real measurements.
When everyone uses a different object to measure the same thing, the numbers can't be compared or trusted. Students learn why shared units like inches or centimeters exist and what goes wrong when people skip them.
Students use something familiar, like their own stride or the width of a finger, to make a close estimate of a real measurement in standard units. The goal is getting within a reasonable range, not an exact answer.
Students measure lengths, areas, and volumes using rulers, grids, and other tools, then choose units that make sense for the job. They also explore how informal units (like hand spans) compare to inches or centimeters.
Students use everyday objects as rough measuring tools, such as counting floor tiles to estimate a room's area or using a milk jug to guess how many gallons fill a tank, then calculate the actual measurement from those estimates.
When a measurement tool is imprecise, like a stride that varies by a couple of inches, students figure out how much that small error grows when used to calculate something larger, like the area of a piece of land.
Students figure out how many boxes, bags, or gallons they need for a real job, like tiling a floor or painting a room, by converting units and building in extra for waste.
Students examine how weak number sense leads to real mistakes, such as misreading a graph, botching an estimate, or comparing numbers written in scientific notation without understanding what they mean.
| Standard | Definition | Code |
|---|---|---|
| Understand the role of precision in measurement High School | Precise measurement means choosing the right tool and reading it carefully enough that small errors don't add up. Students learn why sloppy measuring in one step can throw off an entire calculation. | MR.G.GMD.A |
| Use standard units (metric and non-metric) to accurately measure objects to… High School | Students measure real objects using rulers, scales, or other tools and record the result to the nearest tenth of a unit. The standard covers both metric units (centimeters, grams) and non-metric units (inches, pounds). | MR.G.GMD.A.1 |
| Use precise measurements High School | Students measure common shapes to the nearest tenth, then use those measurements to calculate area, surface area, and volume. This applies to everyday shapes like rectangles, triangles, cylinders, and boxes. | MR.G.GMD.A.2 |
| Understand and explain the effects that an error in measurement will have on a… High School | A small measuring mistake can throw off a final calculation by more than expected. Students learn how an error in one measurement, like a length or width, ripples through a formula and can grow even larger when other measurements in the same calculation also have errors. | MR.G.GMD.A.3 |
| Accurately use standard and nonstandard units in measurement High School | Students measure real objects using standard units like inches or centimeters, and also explore informal units like paper clips or tiles. The focus is on choosing the right tool and reading it correctly. | MR.G.GMD.B |
| Use standard units of measure to develop accurately estimated measurements of… High School | Students practice turning everyday objects into measuring tools by figuring out, for example, how many inches across a hand spans or how many cubic inches fit inside a milk jug. The goal is building a reliable personal reference for real measurements. | MR.G.GMD.B.4 |
| Understand and explain the consequences of relying on nonstandard units of… High School | When everyone uses a different object to measure the same thing, the numbers can't be compared or trusted. Students learn why shared units like inches or centimeters exist and what goes wrong when people skip them. | MR.G.GMD.B.5 |
| Use the established dimensions of common non-standard measuring instruments to… High School | Students use something familiar, like their own stride or the width of a finger, to make a close estimate of a real measurement in standard units. The goal is getting within a reasonable range, not an exact answer. | MR.G.GMD.B.6 |
| Accurately use standard and nonstandard units in measurement High School | Students measure lengths, areas, and volumes using rulers, grids, and other tools, then choose units that make sense for the job. They also explore how informal units (like hand spans) compare to inches or centimeters. | MR.G.GMD.C |
| Estimate the area, surface area, volume High School | Students use everyday objects as rough measuring tools, such as counting floor tiles to estimate a room's area or using a milk jug to guess how many gallons fill a tank, then calculate the actual measurement from those estimates. | MR.G.GMD.C.7 |
| Estimate the amount of error in a calculation that is based on using… High School | When a measurement tool is imprecise, like a stride that varies by a couple of inches, students figure out how much that small error grows when used to calculate something larger, like the area of a piece of land. | MR.G.GMD.C.8 |
| Understand and use unit conversions in estimations involving both standard and… High School | Students figure out how many boxes, bags, or gallons they need for a real job, like tiling a floor or painting a room, by converting units and building in extra for waste. | MR.G.GMD.C.9 |
| Discuss the various examples and consequences of innumeracy High School | Students examine how weak number sense leads to real mistakes, such as misreading a graph, botching an estimate, or comparing numbers written in scientific notation without understanding what they mean. | MR.G.GMD.C.10 |
Students learn how to collect data from a sample group and use what they find to draw conclusions about a larger population. The focus is on choosing samples fairly so the conclusions hold up.
Descriptive statistics is the math of summarizing data. Students calculate measures like mean, median, and range, then use graphs and tables to show what a set of numbers actually says.
Students calculate the likelihood that an event will happen, using fractions, decimals, or percentages to express how probable an outcome is.
Students learn to work with random variables that have a countable number of outcomes, like the number of heads in ten coin flips. They find probabilities, calculate expected values, and describe how those outcomes are spread out.
Students learn to work with data that can take any value in a range, like height or time, and use the bell curve to find the probability that a measurement falls between two points.
When you collect repeated random samples from any population, the averages of those samples follow a roughly bell-shaped pattern, no matter the shape of the original data. Students use this idea to make reliable predictions about large groups from small samples.
Students calculate a range of values around a sample result that likely contains the true population number. It's the margin of error behind poll headlines like "52%, plus or minus 3 points."
Students learn to test a claim about a population by collecting data, then decide whether the results are strong enough to support or reject that claim.
Students learn to draw a line (or curve) through scattered data points and measure how closely the data follows that line. A strong correlation means the pattern is tight; a weak one means the data is spread out.
| Standard | Definition | Code |
|---|---|---|
| Sampling and Data High School | Students learn how to collect data from a sample group and use what they find to draw conclusions about a larger population. The focus is on choosing samples fairly so the conclusions hold up. | S.1 |
| Descriptive Statistics High School | Descriptive statistics is the math of summarizing data. Students calculate measures like mean, median, and range, then use graphs and tables to show what a set of numbers actually says. | S.2 |
| Probability High School | Students calculate the likelihood that an event will happen, using fractions, decimals, or percentages to express how probable an outcome is. | S.3 |
| Discrete Random Variables High School | Students learn to work with random variables that have a countable number of outcomes, like the number of heads in ten coin flips. They find probabilities, calculate expected values, and describe how those outcomes are spread out. | S.4 |
| Continuous Random Variables and the Normal Distribution High School | Students learn to work with data that can take any value in a range, like height or time, and use the bell curve to find the probability that a measurement falls between two points. | S.5 |
| Central Limit Theorem High School | When you collect repeated random samples from any population, the averages of those samples follow a roughly bell-shaped pattern, no matter the shape of the original data. Students use this idea to make reliable predictions about large groups from small samples. | S.6 |
| Confidence Intervals High School | Students calculate a range of values around a sample result that likely contains the true population number. It's the margin of error behind poll headlines like "52%, plus or minus 3 points." | S.7 |
| Hypothesis Testing High School | Students learn to test a claim about a population by collecting data, then decide whether the results are strong enough to support or reject that claim. | S.8 |
| Regression Correlation High School | Students learn to draw a line (or curve) through scattered data points and measure how closely the data follows that line. A strong correlation means the pattern is tight; a weak one means the data is spread out. | S.9 |
Statistics starts with a question, then uses data to answer it. Descriptive statistics summarize what the data show. Inferential statistics use a sample to draw conclusions about a larger group.
Students learn the difference between a whole group (the population) and a smaller piece of it chosen for study (the sample). Surveying every student in a school is a population; surveying one class is a sample.
Students learn to pick a sample where every person or item in a group has an equal chance of being chosen, using tools like a random number generator or drawing names from a hat.
Stratified, cluster, systematic, and convenience sampling are four ways researchers choose who to include in a study. Students learn how each method works and why the choice affects whether results can be trusted.
Students learn when a quick, informal sample is good enough and when it will skew the results. They practice spotting the ways a flawed sample can mislead a study before any data is collected.
Students sort data into two buckets: things described in words (like favorite color) and things measured in numbers (like height or test scores). For number data, they also decide whether it counts distinct values, like siblings, or measures a range, like weight.
Students read and build graphs that show categories of data, like a pie chart breaking down survey results or a bar graph comparing groups. They explain what the graph reveals about the data.
Students learn to sort data by how it was measured. A name like a team mascot, a rank like first place, a temperature, and a weight each follow different rules about what math you can do with them.
Students organize raw data into a frequency table that shows how often each value or category appears. This is the first step in spotting patterns in a data set.
Students build a frequency table from a data set, then calculate what share of the total each group represents and what the running total looks like as groups add up.
Students learn why running a controlled experiment gives stronger proof of cause and effect than simply watching and recording what happens naturally.
Students learn to tell apart the variables in an experiment: which ones are being changed on purpose, which ones are being measured, and which ones are held steady so the results stay reliable.
Experiments are designed so that only one thing changes at a time. Students learn how researchers control outside factors so they can trust that the results came from the variable they were actually testing.
| Standard | Definition | Code |
|---|---|---|
| Understand the investigative process of statistics and differentiate between… High School | Statistics starts with a question, then uses data to answer it. Descriptive statistics summarize what the data show. Inferential statistics use a sample to draw conclusions about a larger group. | S.1.a |
| Differentiate between a population and a sample High School | Students learn the difference between a whole group (the population) and a smaller piece of it chosen for study (the sample). Surveying every student in a school is a population; surveying one class is a sample. | S.1.b |
| Construct a simple random sample High School | Students learn to pick a sample where every person or item in a group has an equal chance of being chosen, using tools like a random number generator or drawing names from a hat. | S.1.c |
| Understand the differences between stratified sampling, cluster sampling… High School | Stratified, cluster, systematic, and convenience sampling are four ways researchers choose who to include in a study. Students learn how each method works and why the choice affects whether results can be trusted. | S.1.d |
| Determine when samples of convenience are acceptable and how sampling bias and… High School | Students learn when a quick, informal sample is good enough and when it will skew the results. They practice spotting the ways a flawed sample can mislead a study before any data is collected. | S.1.e |
| Identify and classify data as either qualitative or quantitative and classify… High School | Students sort data into two buckets: things described in words (like favorite color) and things measured in numbers (like height or test scores). For number data, they also decide whether it counts distinct values, like siblings, or measures a range, like weight. | S.1.f |
| Display and interpret qualitative data with graphs High School | Students read and build graphs that show categories of data, like a pie chart breaking down survey results or a bar graph comparing groups. They explain what the graph reveals about the data. | S.1.g |
| Differentiate between levels of measurement High School | Students learn to sort data by how it was measured. A name like a team mascot, a rank like first place, a temperature, and a weight each follow different rules about what math you can do with them. | S.1.h |
| Create a frequency distribution from a list of quantitative and/or qualitative… High School | Students organize raw data into a frequency table that shows how often each value or category appears. This is the first step in spotting patterns in a data set. | S.1.i |
| Calculate relative frequencies and cumulative frequencies using a frequency… High School | Students build a frequency table from a data set, then calculate what share of the total each group represents and what the running total looks like as groups add up. | S.1.j |
| Understand differences between a designed experiment and an observational study High School | Students learn why running a controlled experiment gives stronger proof of cause and effect than simply watching and recording what happens naturally. | S.1.k |
| Differentiate between the types of variables used in a designed experiment High School | Students learn to tell apart the variables in an experiment: which ones are being changed on purpose, which ones are being measured, and which ones are held steady so the results stay reliable. | S.1.l |
| Understand different methods used in an experiment to isolate effects of the… High School | Experiments are designed so that only one thing changes at a time. Students learn how researchers control outside factors so they can trust that the results came from the variable they were actually testing. | S.1.m |
Students read and build graphs that show numerical data, such as stem-and-leaf plots, line graphs, and box plots. They explain what the graph reveals about the data set.
Students build a histogram by turning a frequency table into a bar graph, where each bar shows how often values fall in a given range. The bars sit side by side with no gaps between them.
Students read histograms and time series graphs to draw conclusions from data. They explain what patterns, gaps, or trends in the graph reveal about the real situation it describes.
Students read a frequency distribution table to find how many data points were collected, how wide each group of values is, and what the middle value of each group is.
Students find the middle value, the spread, and the unusual points in a data set. That means calculating the median, quartiles, and interquartile range, then spotting outliers using upper and lower fences.
A parameter describes an entire population (every student in a school, every voter in a state). A statistic describes a sample, a smaller group used to estimate that larger number.
Students find the average, middle value, and most common value in a data set, then explain what each one reveals about the data and when each measure gives a clearer picture than the others.
Students find the average of grouped data, like a GPA, by multiplying each value by how often it appears, adding those results, and dividing by the total count.
Students look at a graph of data and describe its shape: whether the values pile up in the middle, trail off to one side, or spread out evenly across the range.
Students calculate how spread out a set of numbers is. Range shows the gap between the highest and lowest values; variance and standard deviation measure how far each number strays from the average.
Students check whether a data point is unusually high or low by seeing if it falls more than two standard deviations away from the mean. If it does, it stands out as statistically unusual.
| Standard | Definition | Code |
|---|---|---|
| Display and interpret graphs using quantitative data including stem-and-leaf… High School | Students read and build graphs that show numerical data, such as stem-and-leaf plots, line graphs, and box plots. They explain what the graph reveals about the data set. | S.2.a |
| Construct a histogram from a frequency distribution table High School | Students build a histogram by turning a frequency table into a bar graph, where each bar shows how often values fall in a given range. The bars sit side by side with no gaps between them. | S.2.b |
| Interpret data using histograms and time series graphs High School | Students read histograms and time series graphs to draw conclusions from data. They explain what patterns, gaps, or trends in the graph reveal about the real situation it describes. | S.2.c |
| Analyze a frequency distribution table and determine the sample size, class… High School | Students read a frequency distribution table to find how many data points were collected, how wide each group of values is, and what the middle value of each group is. | S.2.d |
| Recognize, describe, and calculate the measures of locations of data High School | Students find the middle value, the spread, and the unusual points in a data set. That means calculating the median, quartiles, and interquartile range, then spotting outliers using upper and lower fences. | S.2.e |
| Distinguish between a parameter and a statistic High School | A parameter describes an entire population (every student in a school, every voter in a state). A statistic describes a sample, a smaller group used to estimate that larger number. | S.2.f |
| Calculate and differentiate between different measures of center High School | Students find the average, middle value, and most common value in a data set, then explain what each one reveals about the data and when each measure gives a clearer picture than the others. | S.2.g |
| Calculate the mean of a frequency distribution High School | Students find the average of grouped data, like a GPA, by multiplying each value by how often it appears, adding those results, and dividing by the total count. | S.2.h |
| Interpret the shape of the distribution from a graph High School | Students look at a graph of data and describe its shape: whether the values pile up in the middle, trail off to one side, or spread out evenly across the range. | S.2.i |
| Calculate and differentiate between different measures of spread High School | Students calculate how spread out a set of numbers is. Range shows the gap between the highest and lowest values; variance and standard deviation measure how far each number strays from the average. | S.2.j |
| Determine if a data value is unusual based on standard deviations, μ ± 2σ High School | Students check whether a data point is unusually high or low by seeing if it falls more than two standard deviations away from the mean. If it does, it stands out as statistically unusual. | S.2.k |
Students learn the vocabulary and notation used in probability, such as P(A) for "the chance of event A happening." This gives them a shared language for talking about chance, likelihood, and uncertainty.
Students list every possible outcome of an experiment and sort those outcomes into specific groups. Think of flipping a coin or rolling a die: every result that could happen is the sample space, and an event is any smaller set of those results.
Students explore what it means for an outcome to be random by working with coins, dice, and playing cards. The results of these activities can't be predicted in advance, even when the rules are perfectly clear.
Empirical probability comes from actual results (like flipping a coin 100 times). Theoretical probability comes from what should happen in theory. Students calculate both and compare how closely real outcomes match the math.
The more times you repeat an experiment, the closer your results get to the true probability. Flip a coin 10 times and you might get 8 heads. Flip it 10,000 times and the results will land much closer to 50-50.
Students use three rules to find the chance something happens: flipping a probability around (complement), combining two events (addition), or chaining two events together (multiplication). Each answer gets interpreted in plain terms.
Students learn when the outcome of one event changes the odds of another and when it doesn't. They calculate probabilities for situations like drawing cards without putting them back, or finding the chance of something given that something else already happened.
Students use overlapping circles and organized lists to figure out the likelihood of events, especially when two or more things are happening at once.
| Standard | Definition | Code |
|---|---|---|
| Understand and use terminology and symbols of probability High School | Students learn the vocabulary and notation used in probability, such as P(A) for "the chance of event A happening." This gives them a shared language for talking about chance, likelihood, and uncertainty. | S.3.a |
| List the elements of events and the sample space from an experiment High School | Students list every possible outcome of an experiment and sort those outcomes into specific groups. Think of flipping a coin or rolling a die: every result that could happen is the sample space, and an event is any smaller set of those results. | S.3.b |
| Understand the concept of randomness High School | Students explore what it means for an outcome to be random by working with coins, dice, and playing cards. The results of these activities can't be predicted in advance, even when the rules are perfectly clear. | S.3.c |
| Differentiate between and calculate different types of probabilities High School | Empirical probability comes from actual results (like flipping a coin 100 times). Theoretical probability comes from what should happen in theory. Students calculate both and compare how closely real outcomes match the math. | S.3.d |
| Explain the Law of Large Numbers High School | The more times you repeat an experiment, the closer your results get to the true probability. Flip a coin 10 times and you might get 8 heads. Flip it 10,000 times and the results will land much closer to 50-50. | S.3.e |
| Calculate and interpret probabilities using the complement rule, addition rule High School | Students use three rules to find the chance something happens: flipping a probability around (complement), combining two events (addition), or chaining two events together (multiplication). Each answer gets interpreted in plain terms. | S.3.f |
| Differentiate between and calculate probabilities for different types of events High School | Students learn when the outcome of one event changes the odds of another and when it doesn't. They calculate probabilities for situations like drawing cards without putting them back, or finding the chance of something given that something else already happened. | S.3.g |
| Use Venn diagrams and lists to solve probability problems when appropriate High School | Students use overlapping circles and organized lists to figure out the likelihood of events, especially when two or more things are happening at once. | S.3.h |
A random variable is the number a probability experiment produces, like how many heads appear in ten coin flips. Students learn to spot which changing quantity in a setup is worth tracking.
Students learn to read a probability distribution: a table or graph that lists every possible outcome of a random event and shows how likely each one is.
Students list every possible outcome of a random event and assign a probability to each one, then organize the results into a table or chart that shows how likely each value is to occur.
Students use a formula or table to find the probability of each possible outcome for a situation that can only take certain values, like the number of heads in five coin flips.
Students find the average outcome, spread, and typical deviation for situations where results are counted, like the number of heads in a series of coin flips, then explain what those numbers mean in context.
Students learn to spot when a situation fits the binomial model (fixed number of tries, two possible outcomes, same odds each time) and calculate the probability of getting a specific number of successes.
| Standard | Definition | Code |
|---|---|---|
| Identify the random variable in a probability experiment High School | A random variable is the number a probability experiment produces, like how many heads appear in ten coin flips. Students learn to spot which changing quantity in a setup is worth tracking. | S.4.a |
| Recognize and understand discrete probability distribution functions High School | Students learn to read a probability distribution: a table or graph that lists every possible outcome of a random event and shows how likely each one is. | S.4.b |
| Create a probability distribution for the values of a discrete random variable High School | Students list every possible outcome of a random event and assign a probability to each one, then organize the results into a table or chart that shows how likely each value is to occur. | S.4.c |
| Use a probability function to determine probabilities associated with a… High School | Students use a formula or table to find the probability of each possible outcome for a situation that can only take certain values, like the number of heads in five coin flips. | S.4.d |
| Calculate and interpret the mean High School | Students find the average outcome, spread, and typical deviation for situations where results are counted, like the number of heads in a series of coin flips, then explain what those numbers mean in context. | S.4.e |
| Determine when a probability distribution should be classified as a discrete… High School | Students learn to spot when a situation fits the binomial model (fixed number of tries, two possible outcomes, same odds each time) and calculate the probability of getting a specific number of successes. | S.4.f |
Students learn that some probabilities are described by smooth curves rather than lists of outcomes. They read a graph to find the likelihood that a measurement like height or wait time falls within a given range.
Students learn to read a bell curve (or other smooth graph) as a picture of how a whole population is spread out, and use that shape to figure out how likely different outcomes are.
Students find the area under a bell curve (or similar graph) to figure out the probability that a random outcome lands in a specific range, then explain what that number means in plain terms.
A z-score tells you how far a data point sits from the average, measured in standard deviations. Students calculate z-scores to compare values across different data sets on a common scale.
Students figure out how far a value sits from the average of a bell-shaped data set, then use the 68-95-99.7 rule to say what percentage of the data falls within that range.
Students use a calculator or computer to find the percentage of data that falls below, above, or between two values on a bell curve. This shows how likely a given outcome is for any normally distributed situation.
Students use a calculator or software to find the cutoff score that matches a given percentage under a normal curve, including scores that fall unusually high or low.
| Standard | Definition | Code |
|---|---|---|
| Recognize and understand continuous probability density functions High School | Students learn that some probabilities are described by smooth curves rather than lists of outcomes. They read a graph to find the likelihood that a measurement like height or wait time falls within a given range. | S.5.a |
| Use a probability density curve to describe a population, including a normal… High School | Students learn to read a bell curve (or other smooth graph) as a picture of how a whole population is spread out, and use that shape to figure out how likely different outcomes are. | S.5.b |
| Calculate and interpret the area under a probability density curve High School | Students find the area under a bell curve (or similar graph) to figure out the probability that a random outcome lands in a specific range, then explain what that number means in plain terms. | S.5.c |
| Calculate and interpret a z-score, understanding the concept of "standardizing"… High School | A z-score tells you how far a data point sits from the average, measured in standard deviations. Students calculate z-scores to compare values across different data sets on a common scale. | S.5.d |
| Calculate and interpret z-scores using the Empirical Rule, understanding the… High School | Students figure out how far a value sits from the average of a bell-shaped data set, then use the 68-95-99.7 rule to say what percentage of the data falls within that range. | S.5.e |
| Use technology to calculate the area under the curve for any normal… High School | Students use a calculator or computer to find the percentage of data that falls below, above, or between two values on a bell curve. This shows how likely a given outcome is for any normally distributed situation. | S.5.f |
| Use technology to calculate percentiles, quartiles High School | Students use a calculator or software to find the cutoff score that matches a given percentage under a normal curve, including scores that fall unusually high or low. | S.5.g |
Students compare the averages of many random samples and notice that those averages cluster into a bell-shaped pattern, even when the original population is skewed or uneven. This holds whether the starting data looks normal or not.
Students draw repeated random samples from a population, find the mean of each sample, then calculate the overall mean of those sample means. This shows how sample averages cluster around the true population mean, even when the original data is skewed or unevenly spread.
When you take many random samples from a group and calculate each sample's average, those averages cluster into a bell-shaped pattern, even if the original group was not evenly distributed. Larger samples cluster more tightly around the true average.
Given a large enough sample, the average of that sample tends to follow a normal distribution, even if the original data does not. Students use this idea to calculate the probability that a sample average falls within a certain range.
Students decide whether a sample is large enough and random enough to use the Central Limit Theorem, which lets them treat the sample's average as roughly normal even when the original data isn't.
Larger samples produce results that cluster closer to the true population value. Students explore how increasing sample size shrinks the spread of sample means and makes estimates more reliable.
| Standard | Definition | Code |
|---|---|---|
| Recognize the characteristics of the mean of sample means taken from different… High School | Students compare the averages of many random samples and notice that those averages cluster into a bell-shaped pattern, even when the original population is skewed or uneven. This holds whether the starting data looks normal or not. | S.6.a |
| Calculate the mean of sample means taken from different types of populations High School | Students draw repeated random samples from a population, find the mean of each sample, then calculate the overall mean of those sample means. This shows how sample averages cluster around the true population mean, even when the original data is skewed or unevenly spread. | S.6.b |
| Describe how the means of samples calculated from a non-normal population might… High School | When you take many random samples from a group and calculate each sample's average, those averages cluster into a bell-shaped pattern, even if the original group was not evenly distributed. Larger samples cluster more tightly around the true average. | S.6.c |
| Apply the Central Limit Theorem to normal and non-normal populations and… High School | Given a large enough sample, the average of that sample tends to follow a normal distribution, even if the original data does not. Students use this idea to calculate the probability that a sample average falls within a certain range. | S.6.d |
| Determine whether the Central Limit Theorem can be used for a given situation High School | Students decide whether a sample is large enough and random enough to use the Central Limit Theorem, which lets them treat the sample's average as roughly normal even when the original data isn't. | S.6.e |
| Assess the impact of sample size on sampling variability High School | Larger samples produce results that cluster closer to the true population value. Students explore how increasing sample size shrinks the spread of sample means and makes estimates more reliable. | S.6.f |
Students learn two ways to write the same confidence interval: as a center value plus or minus a margin of error (like 45% plus or minus 3%), and as a range written in bracket notation. Both forms describe the same window of likely values.
Students calculate a range of values that likely contains the true average or percentage for a whole population, then explain in plain terms what that range means.
Students calculate how far off a survey result might be from the real answer. That range of uncertainty, built from sample data, is the margin of error.
Students predict whether a confidence interval will shrink or grow when the sample size or confidence level changes. Bigger samples produce narrower intervals; higher confidence levels produce wider ones.
Given a finished confidence interval, students work backward to find the center value (point estimate) and the distance from that center to each end (margin of error).
Students figure out how many people to survey before collecting data so their estimate of the average is reliable enough to be useful.
The sample mean and population mean measure the same thing at different scales: one describes a group you surveyed, the other describes everyone. Students learn why those two numbers differ, and why dividing the standard deviation by the square root of the sample size gives a more honest picture of that gap.
Students find the cutoff numbers that mark the boundaries of a confidence interval. They use a Z-table or t-table based on how certain they want to be and how many data points they collected.
Students figure out how many people to survey before collecting data so their results will be close enough to trust.
| Standard | Definition | Code |
|---|---|---|
| Read and write confidence intervals using two different forms High School | Students learn two ways to write the same confidence interval: as a center value plus or minus a margin of error (like 45% plus or minus 3%), and as a range written in bracket notation. Both forms describe the same window of likely values. | S.7.a |
| Calculate and interpret confidence intervals for estimating a population mean… High School | Students calculate a range of values that likely contains the true average or percentage for a whole population, then explain in plain terms what that range means. | S.7.b |
| Calculate the margin of error High School | Students calculate how far off a survey result might be from the real answer. That range of uncertainty, built from sample data, is the margin of error. | S.7.c |
| Predict if a confidence interval will become wider or narrower given larger or… High School | Students predict whether a confidence interval will shrink or grow when the sample size or confidence level changes. Bigger samples produce narrower intervals; higher confidence levels produce wider ones. | S.7.d |
| Find the point estimate and margin of error High School | Given a finished confidence interval, students work backward to find the center value (point estimate) and the distance from that center to each end (margin of error). | S.7.e |
| Estimate the sample size necessary to estimate a population mean High School | Students figure out how many people to survey before collecting data so their estimate of the average is reliable enough to be useful. | S.7.f |
| Recognize the difference between the sample mean, <img… High School | The sample mean and population mean measure the same thing at different scales: one describes a group you surveyed, the other describes everyone. Students learn why those two numbers differ, and why dividing the standard deviation by the square root of the sample size gives a more honest picture of that gap. | S.7.g |
| Find critical values for Z<sub>α/2</sub> and t<sub>α/2</sub> given a value of α… High School | Students find the cutoff numbers that mark the boundaries of a confidence interval. They use a Z-table or t-table based on how certain they want to be and how many data points they collected. | S.7.h |
| Estimate the sample size necessary to estimate a population proportion High School | Students figure out how many people to survey before collecting data so their results will be close enough to trust. | S.7.i |
Students read a research question and decide what "no effect" or "no difference" looks like, then state what they're actually trying to find evidence for.
Students learn the two ways a statistical test can be wrong: rejecting a true result or accepting a false one. Knowing the difference helps them weigh the real cost of each mistake before drawing a conclusion.
Students learn when to use a z-test versus a t-test and what conditions the data need to meet before either test gives reliable results, such as having a large enough sample or data that follows a roughly normal pattern.
Students decide whether test results are strong enough to rule out chance. They compare a p-value to a cutoff (usually 0.05) and use that comparison to accept or reject their original assumption.
Students look at a research question and decide which direction a statistical test should check: one side of the data or both. The direction depends on what the question is actually asking.
Students learn when to compare two separate groups (like boys vs. girls) against when to compare the same people twice (like before and after a treatment). Choosing the right setup changes how the data is analyzed.
Students calculate a number that measures how surprising their sample data is, then find the p-value that tells them whether that result is likely just chance. This applies to one proportion, one mean, or a comparison of two group means.
Students run a statistical test to decide whether a survey result or average is strong enough to count as real evidence, or likely just chance. This applies to one proportion (like a percentage) and one mean (like an average score).
Students compare average results from two separate groups to decide whether the difference between them is real or just chance. This test keeps each group's variability separate rather than combining them.
Students run a statistical test on real data, then decide whether the results are strong enough to support or reject the original claim.
| Standard | Definition | Code |
|---|---|---|
| Determine the appropriate null and alternative hypotheses when presented with a… High School | Students read a research question and decide what "no effect" or "no difference" looks like, then state what they're actually trying to find evidence for. | S.8.a |
| Differentiate between Type I and Type II errors High School | Students learn the two ways a statistical test can be wrong: rejecting a true result or accepting a false one. Knowing the difference helps them weigh the real cost of each mistake before drawing a conclusion. | S.8.b |
| Understand and list the assumptions needed to conduct z-tests and t-tests High School | Students learn when to use a z-test versus a t-test and what conditions the data need to meet before either test gives reliable results, such as having a large enough sample or data that follows a roughly normal pattern. | S.8.c |
| Determine whether to reject or fail to reject the null hypothesis using the… High School | Students decide whether test results are strong enough to rule out chance. They compare a p-value to a cutoff (usually 0.05) and use that comparison to accept or reject their original assumption. | S.8.d |
| Determine if a test is left-tailed, right-tailed High School | Students look at a research question and decide which direction a statistical test should check: one side of the data or both. The direction depends on what the question is actually asking. | S.8.e |
| Differentiate between independent group and matched pair sampling High School | Students learn when to compare two separate groups (like boys vs. girls) against when to compare the same people twice (like before and after a treatment). Choosing the right setup changes how the data is analyzed. | S.8.f |
| Calculate test statistics and p-values for hypotheses tests High School | Students calculate a number that measures how surprising their sample data is, then find the p-value that tells them whether that result is likely just chance. This applies to one proportion, one mean, or a comparison of two group means. | S.8.g |
| Conduct hypotheses tests for a single proportion and a single mean High School | Students run a statistical test to decide whether a survey result or average is strong enough to count as real evidence, or likely just chance. This applies to one proportion (like a percentage) and one mean (like an average score). | S.8.h |
| Test hypotheses regarding the difference of two independent means High School | Students compare average results from two separate groups to decide whether the difference between them is real or just chance. This test keeps each group's variability separate rather than combining them. | S.8.i |
| Draw conclusions and make inferences about claims based on hypotheses tests High School | Students run a statistical test on real data, then decide whether the results are strong enough to support or reject the original claim. | S.8.j |
Students identify which variable is doing the explaining and which one is responding to it. In a graph, the explanatory variable runs along the bottom axis and the response variable runs up the side.
Students plot two sets of data on a graph and describe how the two variables relate. They identify whether the pattern slopes up or down and whether the points cluster tightly or spread out loosely.
Students use a calculator or software to find the correlation coefficient, a number between -1 and 1 that shows how closely two variables move together. A value near 1 or -1 means a strong relationship; a value near 0 means little connection.
Students draw a straight line through a scatter plot that best fits the data, then calculate a number (called r-squared) that shows how well that line actually predicts the pattern.
Students use a trend line on a scatter plot to describe how two things relate, such as hours studied and test scores. They also learn that two things moving together does not mean one causes the other.
Students find the gap between what the line of best fit predicts and what the data actually shows. That difference, called a residual, tells you how close the prediction was.
Students use a number called a p-value to decide whether the trend line on a scatter plot reflects a real pattern in the data or just random chance.
Given an x-value, students use a regression line or equation to predict the corresponding y-value. This is the core move behind making estimates from data.
Students learn the difference between predicting inside the data they collected and predicting beyond it. A guess that falls within the range of known data points is more trustworthy than one that reaches past the edge of what was measured.
Students calculate the difference between each actual data point and the predicted value from a regression line, then check whether those gaps follow a random pattern or reveal a problem with the model.
| Standard | Definition | Code |
|---|---|---|
| Differentiate between the independent High School | Students identify which variable is doing the explaining and which one is responding to it. In a graph, the explanatory variable runs along the bottom axis and the response variable runs up the side. | S.9.a |
| Create a scatter plot and determine the type of relationship that exists… High School | Students plot two sets of data on a graph and describe how the two variables relate. They identify whether the pattern slopes up or down and whether the points cluster tightly or spread out loosely. | S.9.b |
| Calculate and interpret the correlation coefficient using technology High School | Students use a calculator or software to find the correlation coefficient, a number between -1 and 1 that shows how closely two variables move together. A value near 1 or -1 means a strong relationship; a value near 0 means little connection. | S.9.c |
| Calculate the line of best fit and interpret the coefficient of determination High School | Students draw a straight line through a scatter plot that best fits the data, then calculate a number (called r-squared) that shows how well that line actually predicts the pattern. | S.9.d |
| Use the line of best fit to make conclusions about the relationship between two… High School | Students use a trend line on a scatter plot to describe how two things relate, such as hours studied and test scores. They also learn that two things moving together does not mean one causes the other. | S.9.e |
| Calculate a residual using the line of best fit High School | Students find the gap between what the line of best fit predicts and what the data actually shows. That difference, called a residual, tells you how close the prediction was. | S.9.f |
| Use the p-value to determine if a line of best fit is statistically significant High School | Students use a number called a p-value to decide whether the trend line on a scatter plot reflects a real pattern in the data or just random chance. | S.9.g |
| For a given value of x, find the appropriate estimated value of y High School | Given an x-value, students use a regression line or equation to predict the corresponding y-value. This is the core move behind making estimates from data. | S.9.h |
| Distinguish between interpolated and extrapolated values and explain why… High School | Students learn the difference between predicting inside the data they collected and predicting beyond it. A guess that falls within the range of known data points is more trustworthy than one that reaches past the edge of what was measured. | S.9.i |
| Perform a residual analysis to check assumptions of regression High School | Students calculate the difference between each actual data point and the predicted value from a regression line, then check whether those gaps follow a random pattern or reveal a problem with the model. | S.9.j |
Students learn what happens to a function's output as the input gets closer and closer to a specific value. This is the foundation for calculus, covering how functions behave at the edge of what they can reach.
Students use algebra to find the value a function is heading toward as the input gets close to a specific number, or keeps growing without bound. This is the foundation of calculus.
Reading a graph or table, students figure out what value a function is heading toward as the input gets close to a specific number. This includes approaching from the left side only, the right side only, or both, and works even for functions defined by different rules on different intervals.
Students sketch what it means for a function to approach a value and describe real situations where that kind of steady approach shows up, like water filling a tank or a car slowing toward a stop sign.
Students learn to describe what happens to a function's output as it approaches a boundary it can never quite reach, or as its values grow without limit. This shows up in graphs as lines the curve gets close to but never crosses.
Students explain what happens to a graph as it approaches a line it never quite touches, or as the x-values stretch toward positive or negative infinity. They use both equations and graphs to describe that behavior.
Students describe what happens to a function's output as the input grows very large or very small, then match that pattern to a familiar function like a line, a parabola, or an exponential curve.
A function is continuous when its graph has no breaks, jumps, or holes. Students learn to spot where a function stays smooth and connected and where it falls apart.
A function is continuous at a point if the graph has no breaks, holes, or jumps there. Students learn to express that idea formally using limits, then apply it to describe whether a function is continuous across its entire domain.
Students check whether a function has a gap, jump, or break at a specific point on its graph. If the function has a value there and the graph connects smoothly through it, the function is continuous at that point.
Students learn to spot three ways a graph can break: a single missing point, a sudden jump in value, or a curve that shoots off toward infinity. For each, they explain what the limit is doing at that moment.
Students use two key rules about smooth, unbroken curves: one guarantees a function hits every value between two points, and the other guarantees it reaches a highest and lowest value on a closed interval.
| Standard | Definition | Code |
|---|---|---|
| Understand the concept of the limit of a function High School | Students learn what happens to a function's output as the input gets closer and closer to a specific value. This is the foundation for calculus, covering how functions behave at the edge of what they can reach. | C.F.LF.A |
| Calculate limits (including limits at infinity) using algebra High School | Students use algebra to find the value a function is heading toward as the input gets close to a specific number, or keeps growing without bound. This is the foundation of calculus. | C.F.LF.A.1 |
| Estimate limits of functions High School | Reading a graph or table, students figure out what value a function is heading toward as the input gets close to a specific number. This includes approaching from the left side only, the right side only, or both, and works even for functions defined by different rules on different intervals. | C.F.LF.A.2 |
| Draw a sketch that illustrates the definition of the limit High School | Students sketch what it means for a function to approach a value and describe real situations where that kind of steady approach shows up, like water filling a tank or a car slowing toward a stop sign. | C.F.LF.A.3 |
| Describe the asymptotic and unbounded behavior of functions High School | Students learn to describe what happens to a function's output as it approaches a boundary it can never quite reach, or as its values grow without limit. This shows up in graphs as lines the curve gets close to but never crosses. | C.F.BF.A |
| Describe asymptotic behavior High School | Students explain what happens to a graph as it approaches a line it never quite touches, or as the x-values stretch toward positive or negative infinity. They use both equations and graphs to describe that behavior. | C.F.BF.A.1 |
| Discuss the various types of end behavior of functions High School | Students describe what happens to a function's output as the input grows very large or very small, then match that pattern to a familiar function like a line, a parabola, or an exponential curve. | C.F.BF.A.2 |
| Develop an understanding of understanding of continuity as a property of… High School | A function is continuous when its graph has no breaks, jumps, or holes. Students learn to spot where a function stays smooth and connected and where it falls apart. | C.F.C.A |
| Define continuity at a point using limits High School | A function is continuous at a point if the graph has no breaks, holes, or jumps there. Students learn to express that idea formally using limits, then apply it to describe whether a function is continuous across its entire domain. | C.F.C.A.1 |
| Determine whether a given function is continuous at a specific point High School | Students check whether a function has a gap, jump, or break at a specific point on its graph. If the function has a value there and the graph connects smoothly through it, the function is continuous at that point. | C.F.C.A.2 |
| Determine and define different types of discontinuity High School | Students learn to spot three ways a graph can break: a single missing point, a sudden jump in value, or a curve that shoots off toward infinity. For each, they explain what the limit is doing at that moment. | C.F.C.A.3 |
| Apply the Intermediate Value Theorem and Extreme Value Theorem to continuous… High School | Students use two key rules about smooth, unbroken curves: one guarantees a function hits every value between two points, and the other guarantees it reaches a highest and lowest value on a closed interval. | C.F.C.A.4 |
Students learn what a derivative actually measures: how fast something is changing at any given moment. They connect that idea to the slope of a curve and use it to describe real situations like speed or growth.
Students learn what a derivative tells you: how fast a function is changing at any given point. They read that rate of change from a graph, calculate it from numbers, and express it as a formula.
The derivative measures how fast something is changing at one exact moment, like how fast a car is speeding up right now, not on average over a trip. Students learn to read and explain what that rate means in context.
The derivative is the exact rate of change at a single point on a curve, found by shrinking an interval down to nothing. Students learn this idea through the difference quotient formula and by reading it off a graph.
A function that has a derivative at a point must also be continuous there, but the reverse isn't always true. Students learn to tell the difference and identify where a graph's smoothness breaks down.
Students learn what it means to find the exact rate of change of a curve at a single point, like reading the precise slope of a hill at the spot where you're standing rather than averaging the slope over a long stretch.
The derivative tells students the steepness of a curve at one specific point. At some points a curve has no clear slope at all, and students learn to recognize those too.
Given a graph or table, students estimate how fast something is changing at a single moment and how fast it changed over an interval, like reading the steepness of a curve or comparing two points on a table.
Students find the equation of the line that just touches a curve at one specific point, matching the curve's exact direction and steepness at that spot.
Students use the Mean Value Theorem to prove that a smooth curve must have at least one point where the slope matches the average slope across an interval. It connects the overall rise of a graph to what happens at specific points along it.
Rolle's Theorem says that if a curve starts and ends at the same height, there must be a flat spot somewhere in between. Students learn this as a simplified version of the broader Mean Value Theorem.
Students use rules like the power rule, product rule, and chain rule to find the derivative of a function. This is how they measure the rate at which something changes, like speed from a position equation.
Students practice the shortcut rules for finding derivatives instead of working through the full limit process each time. They also explain what those shortcuts save and where the original limit definition still matters.
Students learn the rules for finding the rate of change of common math functions, like x², eˣ, log(x), and sin(x), without going back to the limit definition every time.
Students learn the rules for finding the derivative of two functions added, multiplied, or divided together, so they can break a complicated expression into parts they already know how to handle.
Students learn to differentiate functions nested inside other functions, like the sine of a squared term. The chain rule gives them a step-by-step method to work from the outside function inward.
Students differentiate equations where y can't be isolated, like a circle or ellipse, by treating y as a hidden function of x and applying the chain rule to both sides.
Students use implicit differentiation to find the derivative of an inverse function, working with equations where x and y are mixed together rather than one side solved neatly for y.
Students use the first derivative to find where a function rises or falls and the second derivative to find where it curves up or curves down. Together, those two tools reveal the shape of almost any graph.
When a function's derivative is positive, the graph of the function climbs; when the derivative is negative, it falls. Students use that relationship to figure out where a function rises or drops just by looking at the sign of its slope formula.
Students use the derivative to find where a function reaches its highest or lowest point, either within a specific interval or across its entire graph. This is the core technique for solving optimization problems in calculus.
Students use the derivative to find where a function rises, falls, or levels off, then write those intervals using the x-values where the sign of the derivative changes.
Students learn to connect a curve's bowl shape (opening up or down) to the sign of the second derivative. A positive second derivative means the curve bends upward; a negative one means it bends downward.
Students find where a curve switches from bending upward to bending downward (or back again) by checking where the second derivative changes sign. Those switching points are called inflection points.
Students use a function's second derivative to find where its graph curves upward like a bowl, curves downward like a hill, or runs straight between the two.
Reading a function's graph alongside its first and second derivative graphs, students connect what each one reveals: where the original rises or falls, where it bends, and where those changes speed up or slow down.
Students read a word problem about a changing quantity, like a rising water level or a cooling oven, and write the matching calculus equation. They also reverse it: given an equation with a derivative, they explain what it means in plain terms.
Students use derivatives to solve real problems: finding how fast something is changing, locating the highest or lowest point on a curve, or figuring out rates of motion and growth.
Students solve problems where two changing quantities are linked, like how fast water rises as a tank fills. They track the rate of each quantity and always label their answers with the right units.
Students use derivatives to find the highest or lowest possible value in a real situation, like the dimensions that maximize a box's volume or the price that minimizes a company's cost.
Students use derivatives to find how fast something is moving and whether it's speeding up or slowing down. This connects position equations to real velocity and acceleration values.
Students use the line that just touches a curve at one point to estimate nearby values on that curve. It's a practical shortcut when the exact calculation is too complex.
| Standard | Definition | Code |
|---|---|---|
| Demonstrate an understanding of the derivative High School | Students learn what a derivative actually measures: how fast something is changing at any given moment. They connect that idea to the slope of a curve and use it to describe real situations like speed or growth. | C.D.CD.A |
| Represent and interpret the derivative of a function graphically, numerically High School | Students learn what a derivative tells you: how fast a function is changing at any given point. They read that rate of change from a graph, calculate it from numbers, and express it as a formula. | C.D.CD.A.1 |
| Interpret the derivative as an instantaneous rate of change High School | The derivative measures how fast something is changing at one exact moment, like how fast a car is speeding up right now, not on average over a trip. Students learn to read and explain what that rate means in context. | C.D.CD.A.2 |
| Define the derivative as the limit of the difference quotient High School | The derivative is the exact rate of change at a single point on a curve, found by shrinking an interval down to nothing. Students learn this idea through the difference quotient formula and by reading it off a graph. | C.D.CD.A.3 |
| Demonstrate the relationship between differentiability and continuity High School | A function that has a derivative at a point must also be continuous there, but the reverse isn't always true. Students learn to tell the difference and identify where a graph's smoothness breaks down. | C.D.CD.A.4 |
| Understand the derivative at a point High School | Students learn what it means to find the exact rate of change of a curve at a single point, like reading the precise slope of a hill at the spot where you're standing rather than averaging the slope over a long stretch. | C.D.CD.B |
| Interpret the derivative as the slope of a curve High School | The derivative tells students the steepness of a curve at one specific point. At some points a curve has no clear slope at all, and students learn to recognize those too. | C.D.CD.B.5 |
| Approximate both the instantaneous rate of change and the average rate of… High School | Given a graph or table, students estimate how fast something is changing at a single moment and how fast it changed over an interval, like reading the steepness of a curve or comparing two points on a table. | C.D.CD.B.6 |
| Write the equation of the line tangent to a curve at a given point High School | Students find the equation of the line that just touches a curve at one specific point, matching the curve's exact direction and steepness at that spot. | C.D.CD.B.7 |
| Apply the Mean Value Theorem High School | Students use the Mean Value Theorem to prove that a smooth curve must have at least one point where the slope matches the average slope across an interval. It connects the overall rise of a graph to what happens at specific points along it. | C.D.CD.B.8 |
| Understand Rolle's Theorem as a special case of the Mean Value Theorem High School | Rolle's Theorem says that if a curve starts and ends at the same height, there must be a flat spot somewhere in between. Students learn this as a simplified version of the broader Mean Value Theorem. | C.D.CD.B.9 |
| Apply differentiation techniques High School | Students use rules like the power rule, product rule, and chain rule to find the derivative of a function. This is how they measure the rate at which something changes, like speed from a position equation. | C.D.AD.A |
| Describe in detail how the basic derivative rules are used to differentiate a… High School | Students practice the shortcut rules for finding derivatives instead of working through the full limit process each time. They also explain what those shortcuts save and where the original limit definition still matters. | C.D.AD.A.1 |
| Calculate the derivative of basic functions High School | Students learn the rules for finding the rate of change of common math functions, like x², eˣ, log(x), and sin(x), without going back to the limit definition every time. | C.D.AD.A.2 |
| Calculate the derivatives of sums, products High School | Students learn the rules for finding the derivative of two functions added, multiplied, or divided together, so they can break a complicated expression into parts they already know how to handle. | C.D.AD.A.3 |
| Apply the chain rule to find the derivative of a composite function High School | Students learn to differentiate functions nested inside other functions, like the sine of a squared term. The chain rule gives them a step-by-step method to work from the outside function inward. | C.D.AD.A.4 |
| Implicitly differentiate an equation in two or more variables High School | Students differentiate equations where y can't be isolated, like a circle or ellipse, by treating y as a hidden function of x and applying the chain rule to both sides. | C.D.AD.A.5 |
| Use implicit differentiation to find the derivative of the inverse of a… High School | Students use implicit differentiation to find the derivative of an inverse function, working with equations where x and y are mixed together rather than one side solved neatly for y. | C.D.AD.A.6 |
| Use first and second derivatives to analyze a function High School | Students use the first derivative to find where a function rises or falls and the second derivative to find where it curves up or curves down. Together, those two tools reveal the shape of almost any graph. | C.D.AD.B |
| Relate the increasing and decreasing behavior of f to the sign of f' both… High School | When a function's derivative is positive, the graph of the function climbs; when the derivative is negative, it falls. Students use that relationship to figure out where a function rises or drops just by looking at the sign of its slope formula. | C.D.AD.B.7 |
| Use the first derivative to find extrema High School | Students use the derivative to find where a function reaches its highest or lowest point, either within a specific interval or across its entire graph. This is the core technique for solving optimization problems in calculus. | C.D.AD.B.8 |
| Analytically locate the intervals on which a function is increasing, decreasing High School | Students use the derivative to find where a function rises, falls, or levels off, then write those intervals using the x-values where the sign of the derivative changes. | C.D.AD.B.9 |
| Relate the concavity of f to the sign of ff" both analytically and graphically High School | Students learn to connect a curve's bowl shape (opening up or down) to the sign of the second derivative. A positive second derivative means the curve bends upward; a negative one means it bends downward. | C.D.AD.B.10 |
| Use the second derivative to find points of inflection as points where… High School | Students find where a curve switches from bending upward to bending downward (or back again) by checking where the second derivative changes sign. Those switching points are called inflection points. | C.D.AD.B.11 |
| Analytically locate intervals on which a function is concave up, concave down High School | Students use a function's second derivative to find where its graph curves upward like a bowl, curves downward like a hill, or runs straight between the two. | C.D.AD.B.12 |
| Relate corresponding characteristics of the graphs of f , f' High School | Reading a function's graph alongside its first and second derivative graphs, students connect what each one reveals: where the original rises or falls, where it bends, and where those changes speed up or slow down. | C.D.AD.B.13 |
| Translate verbal descriptions into equations involving derivatives and vice… High School | Students read a word problem about a changing quantity, like a rising water level or a cooling oven, and write the matching calculus equation. They also reverse it: given an equation with a derivative, they explain what it means in plain terms. | C.D.AD.B.14 |
| Apply derivatives to solve problems High School | Students use derivatives to solve real problems: finding how fast something is changing, locating the highest or lowest point on a curve, or figuring out rates of motion and growth. | C.D.AD.C |
| Model rates of change, including related rates problems High School | Students solve problems where two changing quantities are linked, like how fast water rises as a tank fills. They track the rate of each quantity and always label their answers with the right units. | C.D.AD.C.15 |
| Solve optimization problems to find a desired maximum or minimum value High School | Students use derivatives to find the highest or lowest possible value in a real situation, like the dimensions that maximize a box's volume or the price that minimizes a company's cost. | C.D.AD.C.16 |
| Use differentiation to solve problems involving velocity, speed High School | Students use derivatives to find how fast something is moving and whether it's speeding up or slowing down. This connects position equations to real velocity and acceleration values. | C.D.AD.C.17 |
| Use tangent lines to approximate function values and changes in function values… High School | Students use the line that just touches a curve at one point to estimate nearby values on that curve. It's a practical shortcut when the exact calculation is too complex. | C.D.AD.C.18 |
A definite integral measures the total area between a curve and the x-axis over a specific interval. Students learn to calculate that accumulated area using limits and connect it to real problems like distance, volume, or growth.
Students learn that adding up thousands of tiny rectangles under a curve gives the total change in a quantity over an interval. It's the math behind calculating distance from speed, or volume from a changing rate.
Students write the sum that estimates the area under a curve by slicing it into narrow rectangles, then show how that sum becomes exact as the rectangles get thinner. This is how a definite integral is defined.
Students estimate the area under a curve by slicing it into rectangles or trapezoids and adding up the pieces. They practice this using graphs, data tables, and sets of numbers.
The Fundamental Theorem of Calculus connects two big ideas: finding the area under a curve and finding a rate of change. Students use this connection to solve problems that would otherwise take hundreds of calculations.
Differentiation and antidifferentiation undo each other, the way multiplication and division do. Students learn to move in both directions between a function and its derivative.
Students use the connection between derivatives and area under a curve to calculate exact totals, like the total distance a car traveled or the exact area under a graph, over a specific interval.
The Fundamental Theorem of Calculus links two big ideas: finding the area under a curve and reversing a derivative. Students use it to build a specific reverse-derivative formula and figure out where that formula stays smooth and connected.
Students use a handful of rules to break apart or simplify area calculations under a curve. Instead of solving one hard integral, they split it into smaller pieces, pull out constants, or shift the region to make the math workable.
Students find the original function that could have produced a given derivative. This is the reverse of taking a derivative, and it's a core tool for solving problems in physics, engineering, and anything that tracks change over time.
Students work backward from familiar derivative rules to find antiderivatives of basic functions like polynomials, exponentials, and sine or cosine. It is the first step toward calculating areas and accumulated change.
Students learn to simplify a tricky integral by swapping in a new variable, solving it, then converting back to the original. When the integral has set limits, the limits get converted too.
Students use a known starting value to pin down the exact version of an antiderivative. Instead of leaving a mystery constant, they solve for it so the answer fits the given situation.
Integrals let students calculate things that change continuously, like the area under a curve or the total distance traveled over time. Students apply these calculations to real problems in physics, engineering, and other fields.
Students use calculus to find the exact area of a region bounded by curves or lines, going beyond what simple shapes like rectangles or triangles can measure.
Students find the volume of a 3-D shape by spinning a flat region around a line and using calculus to calculate the result. This connects integration to real geometry rather than just area under a curve.
Students use integrals to answer real-world questions: how far an object travels over time, how fast a population grows, or how quickly a substance breaks down. It's the math that turns a changing rate into a total.
| Standard | Definition | Code |
|---|---|---|
| Demonstrate understanding of a definite integral High School | A definite integral measures the total area between a curve and the x-axis over a specific interval. Students learn to calculate that accumulated area using limits and connect it to real problems like distance, volume, or growth. | C.I.UI.A |
| Define the definite integral as the limit of Riemann sums and as the net… High School | Students learn that adding up thousands of tiny rectangles under a curve gives the total change in a quantity over an interval. It's the math behind calculating distance from speed, or volume from a changing rate. | C.I.UI.A.1 |
| Write a Riemann sum that represents the definition of a definite integral High School | Students write the sum that estimates the area under a curve by slicing it into narrow rectangles, then show how that sum becomes exact as the rectangles get thinner. This is how a definite integral is defined. | C.I.UI.A.2 |
| Use Riemann sums (left, right High School | Students estimate the area under a curve by slicing it into rectangles or trapezoids and adding up the pieces. They practice this using graphs, data tables, and sets of numbers. | C.I.UI.A.3 |
| Understand and apply the Fundamental Theorem of Calculus High School | The Fundamental Theorem of Calculus connects two big ideas: finding the area under a curve and finding a rate of change. Students use this connection to solve problems that would otherwise take hundreds of calculations. | C.I.UI.B |
| Recognize differentiation and antidifferentiation as inverse operations High School | Differentiation and antidifferentiation undo each other, the way multiplication and division do. Students learn to move in both directions between a function and its derivative. | C.I.UI.B.4 |
| Evaluate definite integrals using the Fundamental Theorem of Calculus High School | Students use the connection between derivatives and area under a curve to calculate exact totals, like the total distance a car traveled or the exact area under a graph, over a specific interval. | C.I.UI.B.5 |
| Use the Fundamental Theorem of Calculus to represent a particular… High School | The Fundamental Theorem of Calculus links two big ideas: finding the area under a curve and reversing a derivative. Students use it to build a specific reverse-derivative formula and figure out where that formula stays smooth and connected. | C.I.UI.B.6 |
| Apply basic properties of definite integrals High School | Students use a handful of rules to break apart or simplify area calculations under a curve. Instead of solving one hard integral, they split it into smaller pieces, pull out constants, or shift the region to make the math workable. | C.I.UI.B.7 |
| Apply techniques of antidifferentiation High School | Students find the original function that could have produced a given derivative. This is the reverse of taking a derivative, and it's a core tool for solving problems in physics, engineering, and anything that tracks change over time. | C.I.AI.A |
| Find antiderivatives that follow directly from derivatives of basic functions High School | Students work backward from familiar derivative rules to find antiderivatives of basic functions like polynomials, exponentials, and sine or cosine. It is the first step toward calculating areas and accumulated change. | C.I.AI.A.1 |
| Use substitution of variables to calculate antiderivatives High School | Students learn to simplify a tricky integral by swapping in a new variable, solving it, then converting back to the original. When the integral has set limits, the limits get converted too. | C.I.AI.A.2 |
| Find specific antiderivatives using initial conditions High School | Students use a known starting value to pin down the exact version of an antiderivative. Instead of leaving a mystery constant, they solve for it so the answer fits the given situation. | C.I.AI.A.3 |
| Apply integrals to solve problems High School | Integrals let students calculate things that change continuously, like the area under a curve or the total distance traveled over time. Students apply these calculations to real problems in physics, engineering, and other fields. | C.I.AI.B |
| Use a definite integral to find the area of a region High School | Students use calculus to find the exact area of a region bounded by curves or lines, going beyond what simple shapes like rectangles or triangles can measure. | C.I.AI.B.4 |
| Use a definite integral to find the volume of a solid formed by rotating a… High School | Students find the volume of a 3-D shape by spinning a flat region around a line and using calculus to calculate the result. This connects integration to real geometry rather than just area under a curve. | C.I.AI.B.5 |
| Use integrals to solve a variety of problems High School | Students use integrals to answer real-world questions: how far an object travels over time, how fast a population grows, or how quickly a substance breaks down. It's the math that turns a changing rate into a total. | C.I.AI.B.6 |
Most students move through a sequence that covers algebra, geometry, more algebra with functions, and then options like statistics, precalculus, or calculus. The core work is solving equations, graphing functions, reasoning about shapes, and using data to answer real questions.
Ask the student to read the problem aloud and explain what the question is asking. Then ask what they already tried. Most stuck moments come from skipping a step or misreading the problem, not from missing knowledge.
Treat math like a skill, not a talent. Praise specific effort, such as redoing a problem or checking work, instead of saying someone is or is not a math person. Steady practice in short sessions beats long cram nights.
Yes. Quick recall of basic facts frees up brain space for the harder steps in algebra and geometry. If facts feel slow, five minutes a day of flashcards or a fact app makes a real difference within a few weeks.
A common arc is units and quantities, then linear equations and functions, then systems, then exponential functions, then quadratics, and statistics woven through. Save quadratics for the second semester so students have time to build fluency with factoring and graphing.
Fraction operations, signed numbers, and solving multi-step equations show up as the biggest gaps. Build short warm-ups that revisit these all year instead of waiting for a unit test to expose the problem.
Start with diagrams students mark up by hand and informal arguments before introducing two-column format. Tie each theorem to a construction or a measurement task so students see why the statement has to be true, not just that it is.
Students should solve problems they have not seen before, choose a reasonable method, and explain their thinking. Memorized procedures alone are not enough. Look for students who can move between graphs, tables, equations, and words.
Look at recent quizzes and tests, not just the report card. A student ready to move on can redo a missed problem after a short hint and explain what changed. If most problems still need a full reteach, talk with the teacher about summer review.