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What does a student learn in ?

These are the years math stops being about getting one right answer and starts being about modeling real situations with equations and graphs. Students work with functions, solve quadratic and exponential equations, prove things in geometry, and read data from scatter plots and probability tables. They also learn to ask whether a result makes sense in context. By the end, students can build an equation for a real-world situation, graph it, and explain what the numbers mean.

  • Functions and graphs
  • Quadratic equations
  • Geometry proofs
  • Trigonometry
  • Statistics and data
  • Probability
  • Exponential growth
Source: Nevada Nevada Academic Content Standards
Year at a glance
How the year usually goes. Every school and district set their own curriculum, so treat this as a guide, not official pacing.
  1. 1

    Algebra and expressions

    Students stretch algebra past the basics. They factor and rewrite expressions, solve quadratic equations, and work with exponents and radicals. Expect homework with formulas that students rearrange to answer real questions.

  2. 2

    Functions and modeling

    Students study how one quantity depends on another. They graph and compare linear, quadratic, exponential, and logarithmic functions, and use them to model situations like savings growth or a ball's flight path.

  3. 3

    Geometry and trigonometry

    Students prove why shapes behave the way they do and use right-triangle trigonometry to find unknown lengths and angles. They also work with circles, volume, and coordinate geometry.

  4. 4

    Statistics and probability

    Students summarize data with graphs and numbers, fit lines to scatter plots, and judge whether a claim from a study holds up. They also calculate probabilities, including conditional ones from two-way tables.

  5. 5

    Advanced topics and review

    Students who continue into precalculus-level work meet complex numbers, vectors, matrices, and the unit circle. Others spend this stretch consolidating skills and preparing for college placement or graduation exams.

Mastery Learning Standards
The required skills a student should display by the end of Grade 12.
High School — Number and Quantity
  • Extend the properties of exponents to rational exponents

    CCSS.Math.Content.HSN-RN.A
    High School

    Students learn to work with exponents that are fractions, like 2 to the power of 1/2, and connect them to square roots and cube roots. This builds on the whole-number exponent rules students already know.

  • Explain how the definition of the meaning of rational exponents follows from…

    CCSS.Math.Content.HSN-RN.A.1
    High School

    Students learn why writing a square root or cube root as a fractional exponent (like 9 to the power of 1/2) actually makes sense, by showing that the same multiplication rules for whole-number exponents still work when the exponent is a fraction.

  • Rewrite expressions involving radicals and rational exponents using the…

    CCSS.Math.Content.HSN-RN.A.2
    High School

    Switching between radical signs and fractional exponents is the same operation, just written differently. Students practice rewriting expressions both ways using the rules of exponents.

  • Use properties of rational and irrational numbers

    CCSS.Math.Content.HSN-RN.B
    High School

    Students practice the rules that govern how rational and irrational numbers behave when added or multiplied together, including why some combinations always produce a predictable type of number.

  • Explain why the sum or product of two rational numbers is rational

    CCSS.Math.Content.HSN-RN.B.3
    High School

    Students explain why adding or multiplying two fractions (or whole numbers) always gives another fraction, and why mixing a fraction with a number like pi always produces something that can't be written as a fraction.

  • Reason quantitatively and use units to solve problems

    CCSS.Math.Content.HSN-Q.A
    High School

    Students use units like miles, dollars, or seconds as tools for solving real-world problems, not just labels to tack on at the end. Choosing the right unit, converting between units, and checking that answers make sense are all part of the work.

  • Use units as a way to understand problems and to guide the solution of…

    CCSS.Math.Content.HSN-Q.A.1
    High School

    Students pick the right units for a problem (miles, seconds, dollars) and stick with them through every step. They also read graphs carefully, knowing what the scale and starting point mean for the data shown.

  • Define appropriate quantities for the purpose of descriptive modeling

    CCSS.Math.Content.HSN-Q.A.2
    High School

    Students choose which numbers and units actually matter for a real-world problem. A model tracking gas mileage needs miles and gallons, not the color of the car.

  • Choose a level of accuracy appropriate to limitations on measurement when…

    CCSS.Math.Content.HSN-Q.A.3
    High School

    When reporting a measurement, students pick a level of precision that makes sense given the tool or data used. A ruler that reads to the nearest millimeter should not produce an answer claimed to the nearest micrometer.

  • Perform arithmetic operations with complex numbers

    CCSS.Math.Content.HSN-CN.A
    High School

    Students add, subtract, multiply, and divide numbers that include imaginary parts, like the square root of a negative number. This extends the number system beyond what appears on a standard number line.

  • Know there is a complex number i such that i² = -1

    CCSS.Math.Content.HSN-CN.A.1
    High School

    Imaginary numbers extend the number line into new territory. Students learn that the letter i stands for the square root of -1, and that every complex number pairs a regular number with a multiple of i, written as a + bi.

  • Use the relation i² = -1 and the commutative, associative

    CCSS.Math.Content.HSN-CN.A.2
    High School

    Students add, subtract, and multiply complex numbers (numbers that include an imaginary part) by applying the same arithmetic rules they already know, plus one new fact: i squared equals negative one.

  • (+) Find the conjugate of a complex number

    CCSS.Math.Content.HSN-CN.A.3
    High School

    Students find the "mirror" version of a complex number, then use that pair to calculate the number's distance from zero and to divide one complex number by another.

  • Represent complex numbers and their operations on the complex plane

    CCSS.Math.Content.HSN-CN.B
    High School

    Students plot complex numbers on a grid and show what happens when those numbers are added, subtracted, or multiplied. The position and distance from the origin tell the full story of each operation.

  • (+) Represent complex numbers on the complex plane in rectangular and polar form

    CCSS.Math.Content.HSN-CN.B.4
    High School

    Students plot complex numbers on a coordinate grid using both rectangular form (a horizontal and vertical distance) and polar form (an angle and a distance from the origin), then explain why both descriptions point to the same number.

  • (+) Represent addition, subtraction, multiplication

    CCSS.Math.Content.HSN-CN.B.5
    High School

    Students plot complex numbers on a coordinate plane and use those positions to add, subtract, multiply, or find conjugates visually. The geometry makes the arithmetic easier to follow and check.

  • (+) Calculate the distance between numbers in the complex plane as the modulus…

    CCSS.Math.Content.HSN-CN.B.6
    High School

    Finding the distance between two complex numbers works like finding the length of a line segment on a graph. Students calculate that distance using the modulus of the difference, and find the midpoint by averaging the two numbers.

  • Use complex numbers in polynomial identities and equations

    CCSS.Math.Content.HSN-CN.C
    High School

    Students apply imaginary and complex numbers to solve polynomial equations that have no real-number solutions. This connects algebra to a broader number system where every polynomial equation has an answer.

  • Solve quadratic equations with real coefficients that have complex solutions

    CCSS.Math.Content.HSN-CN.C.7
    High School

    Quadratic equations don't always have whole-number or fraction answers. Students solve equations like x² + 4 = 0 and find solutions that include imaginary numbers, written with the letter i.

  • (+) Extend polynomial identities to the complex numbers

    CCSS.Math.Content.HSN-CN.C.8
    High School

    Polynomial identities like the difference of squares still hold when the numbers include imaginary parts. Students apply familiar algebraic rules to expressions with complex numbers, not just real ones.

  • (+) Know the Fundamental Theorem of Algebra

    CCSS.Math.Content.HSN-CN.C.9
    High School

    The Fundamental Theorem of Algebra says every polynomial equation has at least one solution. Students confirm this holds for quadratic equations by showing that any ax² + bx + c = 0 always has a solution, even when that solution involves imaginary numbers.

  • Represent and model with vector quantities

    CCSS.Math.Content.HSN-VM.A
    High School

    Students learn to use vectors, arrows that show both direction and distance, to represent real-world motion and force. They set up and solve problems where direction matters, not just size.

  • (+) Recognize vector quantities as having both magnitude and direction

    CCSS.Math.Content.HSN-VM.A.1
    High School

    A vector is an arrow that carries two pieces of information: how far and which way. Students learn to draw vectors as arrows on a diagram and read notation that separates the arrow itself from its length.

  • (+) Find the components of a vector by subtracting the coordinates of an…

    CCSS.Math.Content.HSN-VM.A.2
    High School

    A vector has a starting point and an ending point. Students find how far and in what direction the vector travels by subtracting the starting coordinates from the ending coordinates.

  • (+) Solve problems involving velocity and other quantities that can be…

    CCSS.Math.Content.HSN-VM.A.3
    High School

    Students use vectors to work through real problems involving speed and direction, like figuring out how fast a boat actually moves when current pushes against it. The math connects a drawn arrow to a number that has both size and direction.

  • Perform operations on vectors

    CCSS.Math.Content.HSN-VM.B
    High School

    Students add, subtract, and scale vectors, combining direction and distance the way you'd calculate a path walked in two different directions back to a starting point.

  • (+) Add and subtract vectors

    CCSS.Math.Content.HSN-VM.B.4
    High School

    Students add and subtract vectors by combining their lengths and directions, like tracking two legs of a trip to find where you end up overall.

  • Add vectors end-to-end, component-wise

    CCSS.Math.Content.HSN-VM.B.4a
    High School

    Students add two vectors by lining them up tip-to-tail, by adding their parts separately, or by completing a parallelogram. They also learn that the combined length of two vectors is usually shorter than simply adding their individual lengths.

  • Given two vectors in magnitude and direction form, determine the magnitude and…

    CCSS.Math.Content.HSN-VM.B.4b
    High School

    Two vectors point in different directions with different strengths. Students find the single combined direction and overall strength when those two vectors are added together.

  • Understand vector subtraction v - w as v +

    CCSS.Math.Content.HSN-VM.B.4c
    High School

    Subtracting one vector from another is the same as adding it in reverse. Students calculate this by flipping the direction of the second vector and adding, then check their work by drawing both arrows tip to tail on a graph.

  • (+) Multiply a vector by a scalar

    CCSS.Math.Content.HSN-VM.B.5
    High School

    Students scale a vector up or down by multiplying it by a single number, changing the vector's length without changing its direction (unless the number is negative, which flips it).

  • Represent scalar multiplication graphically by scaling vectors and possibly…

    CCSS.Math.Content.HSN-VM.B.5a
    High School

    Students multiply a vector by a single number to stretch or shrink its length, and sometimes flip its direction. They also apply that multiplication to each component separately, so doubling a vector like (3, 4) gives (6, 8).

  • Compute the magnitude of a scalar multiple cv using ||cv|| = |c|v

    CCSS.Math.Content.HSN-VM.B.5b
    High School

    Scaling a vector by a number changes its length by that factor. If the number is positive, the vector still points the same direction; if negative, it flips the other way.

  • Perform operations on matrices and use matrices in applications

    CCSS.Math.Content.HSN-VM.C
    High School

    Students add, subtract, and multiply matrices, then use those calculations to solve real problems like tracking inventory, encoding data, or modeling a network of roads or prices.

  • (+) Use matrices to represent and manipulate data, e.g., to represent payoffs…

    CCSS.Math.Content.HSN-VM.C.6
    High School

    A matrix is a grid of numbers that stores and organizes real data. Students use these grids to track things like game scores, travel routes between cities, or costs in a network, then do math on the whole grid at once.

  • (+) Multiply matrices by scalars to produce new matrices, e.g., as when all of…

    CCSS.Math.Content.HSN-VM.C.7
    High School

    Multiplying a matrix by a single number scales every value inside it by that amount. If every prize in a game doubles, the whole payout table doubles with it.

  • (+) Add, subtract, and multiply matrices of appropriate dimensions

    CCSS.Math.Content.HSN-VM.C.8
    High School

    Students add, subtract, and multiply grids of numbers called matrices, as long as the grids are the right sizes to work together. This is the arithmetic of matrices, used later in computer graphics, data analysis, and physics.

  • (+) Understand that, unlike multiplication of numbers, matrix multiplication…

    CCSS.Math.Content.HSN-VM.C.9
    High School

    Multiplying matrices in a different order usually gives a different answer, unlike multiplying regular numbers. But matrices still follow the same grouping and distribution rules students learned with numbers.

  • (+) Understand that the zero and identity matrices play a role in matrix…

    CCSS.Math.Content.HSN-VM.C.10
    High School

    In matrix math, a zero matrix acts like adding 0 and an identity matrix acts like multiplying by 1. Students also learn that a square matrix can be "inverted" only when its determinant is not zero.

  • (+) Multiply a vector

    CCSS.Math.Content.HSN-VM.C.11
    High School

    Students multiply a vector by a matrix to shift, rotate, or stretch it into a new vector. This is how matrices act as instructions that move or reshape objects in space.

  • (+) Work with 2 × 2 matrices as transformations of the plane

    CCSS.Math.Content.HSN-VM.C.12
    High School

    A 2x2 matrix can shift, stretch, or rotate shapes on a coordinate plane. Students use the determinant of the matrix to measure how much that transformation scales up or shrinks the area of a figure.

High School — Algebra
  • Interpret the structure of expressions

    CCSS.Math.Content.HSA-SSE.A
    High School

    Students read an algebraic expression the way they'd read a sentence, spotting what each part means before solving anything. Recognizing that structure helps them choose a smarter path forward.

  • Interpret expressions that represent a quantity in terms of its context

    CCSS.Math.Content.HSA-SSE.A.1
    High School

    An expression like 3x + 50 isn't just symbols. Students read each part and explain what it represents in a real situation, such as a starting fee plus a cost per item.

  • Interpret parts of an expression, such as terms, factors

    CCSS.Math.Content.HSA-SSE.A.1a
    High School

    An expression like 3x + 7 is made of parts that each mean something. Students learn to read those parts, knowing that the number in front of a variable scales it and that separate terms add or combine to form the whole.

  • Interpret complicated expressions by viewing one or more of their parts as a…

    CCSS.Math.Content.HSA-SSE.A.1b
    High School

    A complex formula often has pieces that work as one unit. Students learn to spot those chunks, like seeing "monthly rate times time" as a single idea, so the whole expression becomes easier to read and use.

  • Use the structure of an expression to identify ways to rewrite it

    CCSS.Math.Content.HSA-SSE.A.2
    High School

    Students look at an algebra expression and spot patterns that make it easier to factor or simplify. For example, they recognize that x⁴ minus 1 works the same way as a difference of squares, then rewrite it accordingly.

  • Write expressions in equivalent forms to solve problems

    CCSS.Math.Content.HSA-SSE.B
    High School

    Students rewrite a math expression into a different but equal form to make a problem easier to solve. Factoring, expanding, or rearranging the same expression can reveal a shortcut or answer that wasn't obvious at first glance.

  • Choose and produce an equivalent form of an expression to reveal and explain…

    CCSS.Math.Content.HSA-SSE.B.3
    High School

    Students rewrite a math expression into a different but equal form to make something useful visible, like pulling out a common factor to see where an equation equals zero or completing the square to find the peak of a parabola.

  • Factor a quadratic expression to reveal the zeros of the function it defines

    CCSS.Math.Content.HSA-SSE.B.3a
    High School

    Students factor a quadratic expression (like x² + 5x + 6) to find the values of x that make it equal zero. Those values show where the graph of the function crosses the x-axis.

  • Complete the square in a quadratic expression to reveal the maximum or minimum…

    CCSS.Math.Content.HSA-SSE.B.3b
    High School

    Students rewrite a quadratic expression by completing the square to find the highest or lowest point on a parabola. That peak or valley shows whether the function tops out or bottoms out, and where.

  • Use the properties of exponents to transform expressions for exponential…

    CCSS.Math.Content.HSA-SSE.B.3c
    High School

    Students rewrite exponential expressions using exponent rules, for example turning a monthly growth rate into a yearly one by adjusting the base and exponent. The math stays equivalent; the form changes to make a pattern easier to see or use.

  • Derive the formula for the sum of a finite geometric series

    CCSS.Math.Content.HSA-SSE.B.4
    High School

    Students learn where the geometric series formula comes from, then use it to find the total of a sequence where each term is multiplied by the same number. Think loan payments, bouncing balls, or any pattern that keeps growing or shrinking by a fixed factor.

  • Perform arithmetic operations on polynomials

    CCSS.Math.Content.HSA-APR.A
    High School

    Polynomials are expressions like 3x² + 2x - 5. Students add, subtract, and multiply them the same way they combine numbers, keeping track of like terms as the expressions grow more complex.

  • Understand that polynomials form a system analogous to the integers, namely…

    CCSS.Math.Content.HSA-APR.A.1
    High School

    Adding, subtracting, and multiplying polynomials works the same way it does with whole numbers: the answer is always another polynomial. Students practice combining and multiplying expressions like (x + 3) or (2x squared minus 5).

  • Understand the relationship between zeros and factors of polynomials

    CCSS.Math.Content.HSA-APR.B
    High School

    Zeros are the input values that make a polynomial equal zero, and factors are the expressions that multiply together to build it. Students learn how these two ideas connect, so they can break apart or rebuild a polynomial expression to solve problems.

  • Know and apply the Remainder Theorem

    CCSS.Math.Content.HSA-APR.B.2
    High School

    When dividing a polynomial by a simpler expression like (x - 2), students learn a shortcut: just plug 2 into the polynomial to find the remainder. If the answer is zero, that simpler expression divides in evenly with no remainder.

  • Identify zeros of polynomials when suitable factorizations are available

    CCSS.Math.Content.HSA-APR.B.3
    High School

    Students find where a polynomial equation equals zero by factoring it, then use those points to sketch what the curve looks like on a graph.

  • Use polynomial identities to solve problems

    CCSS.Math.Content.HSA-APR.C
    High School

    Students use algebraic shortcuts, like recognizing that x squared minus 9 equals (x+3)(x-3), to factor and simplify expressions faster than working through every step from scratch.

  • Prove polynomial identities and use them to describe numerical relationships

    CCSS.Math.Content.HSA-APR.C.4
    High School

    Students verify that algebraic rules like (a² - b²) = (a + b)(a - b) always hold, then use those rules to explain patterns in numbers, such as why the difference of two perfect squares always factors the same way.

  • (+) Know and apply the Binomial Theorem for the expansion of

    CCSS.Math.Content.HSA-APR.C.5
    High School

    Students expand expressions like (x + y) raised to a large power by applying a pattern that predicts each term's coefficient without multiplying everything out by hand. Pascal's Triangle is one tool for reading off those coefficients quickly.

  • Rewrite rational expressions

    CCSS.Math.Content.HSA-APR.D
    High School

    Rational expressions are fractions where the numerator or denominator contains a variable. Students rewrite these by simplifying, dividing, or finding equivalent forms, the same way they would simplify a numeric fraction like 6/9 down to 2/3.

  • Rewrite simple rational expressions in different forms

    CCSS.Math.Content.HSA-APR.D.6
    High School

    Students divide one polynomial expression by another, the way long division works with whole numbers, to rewrite a fraction as a simpler expression plus a remainder. This shows up when simplifying rational expressions in algebra.

  • (+) Understand that rational expressions form a system analogous to the…

    CCSS.Math.Content.HSA-APR.D.7
    High School

    Rational expressions are fractions where the numerator and denominator are polynomials. Students add, subtract, multiply, and divide these fractions using the same rules they learned with ordinary numbers.

  • Create equations that describe numbers or relationships

    CCSS.Math.Content.HSA-CED.A
    High School

    Students write equations and inequalities to model real situations, like calculating a loan payment or figuring out how many items fit a budget. The equation is a tool for answering a specific question, not just an abstract exercise.

  • Create equations and inequalities in one variable and use them to solve problems

    CCSS.Math.Content.HSA-CED.A.1
    High School

    Students write an equation or inequality with one unknown, then solve it to answer a real question. The equation might come from a straight-line relationship, a curve, or an exponential pattern like population growth or compound interest.

  • Create equations in two or more variables to represent relationships between…

    CCSS.Math.Content.HSA-CED.A.2
    High School

    Students write an equation that connects two changing quantities, like speed and time or price and number of items, then plot it on a labeled graph to show how one value changes as the other does.

  • Represent constraints by equations or inequalities

    CCSS.Math.Content.HSA-CED.A.3
    High School

    Students write equations or inequalities to describe real-world limits, like a budget or a speed cap, then decide whether the answers they find actually make sense in the situation.

  • Rearrange formulas to highlight a quantity of interest, using the same…

    CCSS.Math.Content.HSA-CED.A.4
    High School

    Students take a familiar formula (like distance = rate x time) and rearrange it to solve for a different variable. The algebra stays the same; only the target changes.

  • Understand solving equations as a process of reasoning and explain the reasoning

    CCSS.Math.Content.HSA-REI.A
    High School

    Solving an equation isn't just getting the right answer. Students explain each step they take and why it's valid, treating algebra as a chain of logical moves rather than a set of memorized procedures.

  • Explain each step in solving a simple equation as following from the equality…

    CCSS.Math.Content.HSA-REI.A.1
    High School

    Students solve a simple equation and explain why each step is valid, showing that every move preserves the balance on both sides. They justify their method, not just their answer.

  • Solve simple rational and radical equations in one variable

    CCSS.Math.Content.HSA-REI.A.2
    High School

    Solving an equation with a fraction or a square root sometimes produces an answer that doesn't actually work when you plug it back in. Students learn to spot those false answers and explain where they came from.

  • Solve equations and inequalities in one variable

    CCSS.Math.Content.HSA-REI.B
    High School

    Students practice solving for a single unknown, finding the value of x in an equation like 3x + 5 = 20, or determining the range of values that make an inequality true.

  • Solve linear equations and inequalities in one variable, including equations…

    CCSS.Math.Content.HSA-REI.B.3
    High School

    Students practice solving equations like 3x + 5 = 20 and inequalities like 2x < 8, finding the value or range of values that make the statement true. This includes equations where some numbers are replaced by letters standing in for unknown constants.

  • Solve quadratic equations in one variable

    CCSS.Math.Content.HSA-REI.B.4
    High School

    Quadratic equations include a squared term, like x², and students learn to solve them by factoring, completing the square, or using the quadratic formula. The answer is usually two possible values of x.

  • Use the method of completing the square to transform any quadratic equation in…

    CCSS.Math.Content.HSA-REI.B.4a
    High School

    Students learn to rewrite a quadratic equation by completing the square, then use that same process to prove where the quadratic formula comes from. It connects the steps to the formula, not just the answer.

  • Solve quadratic equations by inspection

    CCSS.Math.Content.HSA-REI.B.4b
    High School

    Students solve equations where a variable is squared, choosing from several methods: taking a square root, factoring, or using the quadratic formula. When the formula produces no real answer, students write the result using imaginary numbers.

  • Solve systems of equations

    CCSS.Math.Content.HSA-REI.C
    High School

    Students find the value of x and y (or more variables) that make two or more equations true at the same time. This shows up whenever two changing quantities, like cost and quantity, have to balance together.

  • Prove that, given a system of two equations in two variables, replacing one…

    CCSS.Math.Content.HSA-REI.C.5
    High School

    When solving two equations at once, adding a multiple of one equation to the other gives a new pair of equations with the exact same answer. Students learn why this substitution trick works, not just how to use it.

  • Solve systems of linear equations exactly and approximately

    CCSS.Math.Content.HSA-REI.C.6
    High School

    Two straight lines drawn on the same graph share one point where they cross. Students find that exact crossing point by solving both equations together, using algebra or a graph.

  • Solve a simple system consisting of a linear equation and a quadratic equation…

    CCSS.Math.Content.HSA-REI.C.7
    High School

    Students solve problems where one equation makes a straight line and the other makes a curve, finding the points where they cross. They do this by working through the algebra and by reading a graph.

  • (+) Represent a system of linear equations as a single matrix equation in a…

    CCSS.Math.Content.HSA-REI.C.8
    High School

    A system of linear equations can be packed into a single matrix equation, treating the unknowns as a vector. Students learn to set up that matrix form so the equations can be solved using matrix operations.

  • (+) Find the inverse of a matrix if it exists and use it to solve systems of…

    CCSS.Math.Content.HSA-REI.C.9
    High School

    Students learn to find the reverse of a matrix and use it to solve a system of equations with multiple unknowns. For larger matrices, students use a calculator or software to handle the computation.

  • Represent and solve equations and inequalities graphically

    CCSS.Math.Content.HSA-REI.D
    High School

    Students draw equations and inequalities on a coordinate graph to find solutions visually. Where two lines cross, or where a shaded region begins, is the answer.

  • Understand that the graph of an equation in two variables is the set of all its…

    CCSS.Math.Content.HSA-REI.D.10
    High School

    Every point on a line or curve in a graph is an answer to the equation it represents. Students learn to read graphs as a picture of all the pairs of numbers that make an equation true.

  • Explain why the x-coordinates of the points where the graphs of the equations y…

    CCSS.Math.Content.HSA-REI.D.11
    High School

    When two graphs cross, the x-value at that crossing point is the solution to the equation formed by setting them equal. Students find those crossing points by graphing both functions, building a table of values, or zooming in until the answer is close enough.

  • Graph the solutions to a linear inequality in two variables as a half-plane

    CCSS.Math.Content.HSA-REI.D.12
    High School

    Students shade a region of a coordinate graph to show every point that satisfies a linear inequality. When two inequalities appear together, students find where the shaded regions overlap, because that overlapping area contains every point that satisfies both at once.

High School — Functions
  • Understand the concept of a function and use function notation

    CCSS.Math.Content.HSF-IF.A
    High School

    A function is a rule that pairs each input with exactly one output. Students read and write function notation like f(x) and use it to evaluate, interpret, and describe how one quantity depends on another.

  • Understand that a function from one set

    CCSS.Math.Content.HSF-IF.A.1
    High School

    A function is a rule where every input gives exactly one output. Students learn to read f(x) as "the output when x goes in," and to see the graph as a picture of every input-output pair the rule produces.

  • Use function notation, evaluate functions for inputs in their domains

    CCSS.Math.Content.HSF-IF.A.2
    High School

    Students read and use function notation like f(x) to find an output when given an input, and connect what that notation means to a real situation, such as f(3) = 12 meaning three hours of work earns twelve dollars.

  • Recognize that sequences are functions, sometimes defined recursively, whose…

    CCSS.Math.Content.HSF-IF.A.3
    High School

    A sequence like 2, 4, 8, 16 is a function where each position number (1st, 2nd, 3rd) is the input and the term at that position is the output. Students learn to describe these patterns with rules, including rules that use the previous term to find the next one.

  • Interpret functions that arise in applications in terms of the context

    CCSS.Math.Content.HSF-IF.B
    High School

    Reading a function means asking what it actually tells you about the situation. Students look at equations and graphs tied to real problems (population growth, ticket prices, falling objects) and explain what the numbers, slopes, and curves mean in plain terms.

  • For a function that models a relationship between two quantities, interpret key…

    CCSS.Math.Content.HSF-IF.B.4
    High School

    A graph tells a story about two quantities changing together. Students read that story by identifying peaks, valleys, and flat spots on a graph or table, then sketch a rough graph from a written description of how the quantities relate.

  • Relate the domain of a function to its graph and, where applicable, to the…

    CCSS.Math.Content.HSF-IF.B.5
    High School

    The domain is the set of inputs a function will accept. Students read a graph or a real-world situation to figure out which input values actually make sense, like why a function tracking hours worked can't use negative numbers.

  • Calculate and interpret the average rate of change of a function

    CCSS.Math.Content.HSF-IF.B.6
    High School

    Students find how fast something is changing over a given stretch, like miles per hour between two points on a trip. They do this using a formula, a table of values, or by reading the steepness of a graph.

  • Analyze functions using different representations

    CCSS.Math.Content.HSF-IF.C
    High School

    Reading a function from a graph, a table, and an equation are three different windows into the same relationship. Students move between those windows to spot patterns, find key values, and explain what the function is doing.

  • Graph functions expressed symbolically and show key features of the graph, by…

    CCSS.Math.Content.HSF-IF.C.7
    High School

    Students graph equations by hand or with a calculator and identify key features like peaks, valleys, and where the line crosses an axis. The focus is on reading what a graph reveals about how two quantities relate.

  • Graph linear and quadratic functions and show intercepts, maxima

    CCSS.Math.Content.HSF-IF.C.7a
    High School

    Students graph straight lines and U-shaped curves, then label where the line crosses the axes and where the curve hits its highest or lowest point.

  • Graph square root, cube root

    CCSS.Math.Content.HSF-IF.C.7b
    High School

    Students graph functions that behave in unusual ways: square roots, cube roots, and functions that change rules mid-way through, like absolute value or step patterns. The focus is reading and drawing those curves accurately.

  • Graph polynomial functions, identifying zeros when suitable factorizations are…

    CCSS.Math.Content.HSF-IF.C.7c
    High School

    Students graph polynomial functions by plotting where the curve crosses the x-axis and showing what happens to the line at the far left and far right edges of the graph.

  • (+) Graph rational functions, identifying zeros and asymptotes when suitable…

    CCSS.Math.Content.HSF-IF.C.7d
    High School

    Students graph rational functions (fractions with polynomials on top and bottom), marking where the graph crosses zero, where it breaks or shoots toward infinity, and what happens to the curve at the far left and right edges.

  • Graph exponential and logarithmic functions, showing intercepts and end behavior

    CCSS.Math.Content.HSF-IF.C.7e
    High School

    Students graph exponential, logarithmic, and trigonometric curves and label the key features: where the curve crosses an axis, whether it rises or falls without bound, and for wave-shaped graphs, how tall and how often the wave repeats.

  • Write a function defined by an expression in different but equivalent forms to…

    CCSS.Math.Content.HSF-IF.C.8
    High School

    Rewriting an equation in a different form can reveal things the original form hid. Students rewrite functions (such as factoring a quadratic or completing the square) to find a parabola's peak, its zeros, or where it crosses an axis.

  • Use the process of factoring and completing the square in a quadratic function…

    CCSS.Math.Content.HSF-IF.C.8a
    High School

    Factoring or completing the square in a quadratic equation reveals where the graph crosses zero, where it peaks or bottoms out, and where its line of symmetry falls. Students then explain what those points mean in a real situation.

  • Use the properties of exponents to interpret expressions for exponential…

    CCSS.Math.Content.HSF-IF.C.8b
    High School

    Exponential functions written as repeated multiplication or with fractional exponents have a story to tell. Students read those expressions to identify growth rates, decay rates, and the starting value hidden inside the math.

  • Compare properties of two functions each represented in a different way

    CCSS.Math.Content.HSF-IF.C.9
    High School

    Two functions can show up in different forms: one as an equation, another as a graph or table. Students compare them to figure out which has a greater maximum, a steeper slope, or a different starting point.

  • Build a function that models a relationship between two quantities

    CCSS.Math.Content.HSF-BF.A
    High School

    Students write or identify a function that captures how one real-world quantity changes in relation to another, like how distance changes with time or cost changes with number of items purchased.

  • Write a function that describes a relationship between two quantities

    CCSS.Math.Content.HSF-BF.A.1
    High School

    Students write a math rule that connects two quantities, like a formula that takes hours worked and outputs total pay. The focus is on building that rule from scratch, not just reading one someone else wrote.

  • Determine an explicit expression, a recursive process

    CCSS.Math.Content.HSF-BF.A.1a
    High School

    Given a real situation (a savings account, a bouncing ball, a growing population), students write a formula or step-by-step rule that captures what's happening with the numbers.

  • Combine standard function types using arithmetic operations

    CCSS.Math.Content.HSF-BF.A.1b
    High School

    Students take two functions (like a line and a square root) and add, subtract, multiply, or divide them to build a new one. The result is a single equation that captures both behaviors at once.

  • (+) Compose functions

    CCSS.Math.Content.HSF-BF.A.1c
    High School

    Students combine two functions into one by plugging the output of the first function directly into the second. For example, if one rule converts miles to kilometers and another converts kilometers to feet, composing them builds a single rule that goes straight from miles to feet.

  • Write arithmetic and geometric sequences both recursively and with an explicit…

    CCSS.Math.Content.HSF-BF.A.2
    High School

    Students write rules for number patterns, like "each term doubles," two ways: a step-by-step rule and a single formula that jumps straight to any term. Then they switch between the two forms to match what a real problem calls for.

  • Build new functions from existing functions

    CCSS.Math.Content.HSF-BF.B
    High School

    Students learn to shift, flip, stretch, or combine functions they already know to create new ones. It's the math behind adjusting a graph without starting from scratch.

  • Identify the effect on the graph of replacing f

    CCSS.Math.Content.HSF-BF.B.3
    High School

    Students learn how shifting, stretching, or flipping a graph connects to a change in its equation. Given two graphs, they can find the exact value that caused the change.

  • Find inverse functions

    CCSS.Math.Content.HSF-BF.B.4
    High School

    Students learn to reverse a function: if a rule turns 3 into 7, the inverse turns 7 back into 3. They practice writing and verifying these reverse rules using equations and graphs.

  • Solve an equation of the form f

    CCSS.Math.Content.HSF-BF.B.4a
    High School

    Given a simple equation like f(x) = 10, students solve for x and then write a formula that reverses the function, turning outputs back into inputs.

  • (+) Verify by composition that one function is the inverse of another

    CCSS.Math.Content.HSF-BF.B.4b
    High School

    Students check that two functions are inverses by plugging one into the other and confirming the result is just x. If f and g are true inverses, f(g(x)) and g(f(x)) both simplify back to the original input.

  • (+) Read values of an inverse function from a graph or a table, given that the…

    CCSS.Math.Content.HSF-BF.B.4c
    High School

    Students read a graph or table backward to find inverse function values, tracing from output back to input. This applies when the original function qualifies for an inverse.

  • (+) Produce an invertible function from a non-invertible function by…

    CCSS.Math.Content.HSF-BF.B.4d
    High School

    A function that "fails" the horizontal line test can be made invertible by limiting which x-values are allowed. Students learn to choose a restricted domain so the trimmed function has a working inverse.

  • (+) Understand the inverse relationship between exponents and logarithms and…

    CCSS.Math.Content.HSF-BF.B.5
    High School

    Exponents and logarithms are opposites, the way multiplication and division are. Students use that relationship to solve equations where the unknown sits in an exponent or inside a log.

  • Construct and compare linear, quadratic

    CCSS.Math.Content.HSF-LE.A
    High School

    Students learn to tell the difference between steady growth (linear), accelerating growth (quadratic), and growth that multiplies over time (exponential). They build equations from real data and use those equations to solve problems.

  • Distinguish between situations that can be modeled with linear functions and…

    CCSS.Math.Content.HSF-LE.A.1
    High School

    A linear pattern grows by the same amount each step. An exponential pattern grows by the same multiplier each step. Students learn to look at real data and decide which type of growth fits.

  • Prove that linear functions grow by equal differences over equal intervals

    CCSS.Math.Content.HSF-LE.A.1a
    High School

    Linear functions add the same amount over any equal stretch of time or input. Exponential functions multiply by the same factor instead. Students prove why each pattern holds, not just notice it.

  • Recognize situations in which one quantity changes at a constant rate per unit…

    CCSS.Math.Content.HSF-LE.A.1b
    High School

    A constant rate means something grows or shrinks by the same amount every step. Students learn to spot that pattern in tables, graphs, and real situations like a car driving at steady speed or a savings account with fixed monthly deposits.

  • Recognize situations in which a quantity grows or decays by a constant percent…

    CCSS.Math.Content.HSF-LE.A.1c
    High School

    A quantity grows or decays exponentially when it changes by the same percentage each period, like a bank balance earning 5% interest every year or a population shrinking by 10% each month. Students learn to spot that pattern in real situations.

  • Construct linear and exponential functions, including arithmetic and geometric…

    CCSS.Math.Content.HSF-LE.A.2
    High School

    Students build the equation for a straight-line or exponential curve using whatever clues they're given: a graph, a table of values, or a written description of how two quantities relate.

  • Observe using graphs and tables that a quantity increasing exponentially…

    CCSS.Math.Content.HSF-LE.A.3
    High School

    Exponential growth eventually outpaces linear or quadratic growth, no matter how slow the head start. Students use graphs and tables to see the moment an exponentially growing quantity pulls ahead and keeps climbing.

  • For exponential models, express as a logarithm the solution to ab<sup>ct</sup>…

    CCSS.Math.Content.HSF-LE.A.4
    High School

    Students solve equations where a quantity grows or shrinks exponentially by rewriting them using a logarithm. They use a calculator to get the actual number.

  • Interpret expressions for functions in terms of the situation they model

    CCSS.Math.Content.HSF-LE.B
    High School

    Reading a function's equation tells a story about a real situation. Students figure out what the numbers and symbols in an equation actually mean, like what the starting value or growth rate represents in context.

  • Interpret the parameters in a linear or exponential function in terms of a…

    CCSS.Math.Content.HSF-LE.B.5
    High School

    Students explain what the numbers in a linear or exponential equation actually mean in a real situation. If a savings account grows by 5% each year, they can point to exactly where that 5% shows up in the formula.

  • Extend the domain of trigonometric functions using the unit circle

    CCSS.Math.Content.HSF-TF.A
    High School

    The unit circle is a circle with radius 1 used to define sine, cosine, and tangent for any angle, not just the ones found in a triangle. Students use it to work with angles bigger than 90 degrees and even negative angles.

  • Understand radian measure of an angle as the length of the arc on the unit…

    CCSS.Math.Content.HSF-TF.A.1
    High School

    Radians are another way to measure angles. Students learn that one radian equals the length of the arc that angle cuts along a circle with radius 1, connecting angle size directly to distance around that circle.

  • Explain how the unit circle in the coordinate plane enables the extension of…

    CCSS.Math.Content.HSF-TF.A.2
    High School

    The unit circle is a circle with radius 1 centered at the origin. Students use it to find sine and cosine for any angle, not just the acute angles in a triangle, by tracking where a point lands as it moves around the circle.

  • (+) Use special triangles to determine geometrically the values of sine…

    CCSS.Math.Content.HSF-TF.A.3
    High School

    Using 30-60-90 and 45-45-90 triangles, students figure out exact sine, cosine, and tangent values for key angles. Then they use the unit circle to predict those values for related angles across the full circle.

  • (+) Use the unit circle to explain symmetry

    CCSS.Math.Content.HSF-TF.A.4
    High School

    The unit circle is a circle with radius 1 centered at the origin. Students use it to explain why sine and cosine repeat in predictable cycles and why some trig functions mirror each other across an axis.

  • Model periodic phenomena with trigonometric functions

    CCSS.Math.Content.HSF-TF.B
    High School

    Students use sine and cosine to describe patterns that repeat at regular intervals, like the height of a Ferris wheel over time or the sound of a musical note. The math matches the real cycle.

  • Choose trigonometric functions to model periodic phenomena with specified…

    CCSS.Math.Content.HSF-TF.B.5
    High School

    Students pick a sine or cosine equation that fits a real repeating pattern, like ocean waves or a spinning wheel, by setting the height of the peaks, how often the cycle repeats, and where the middle of the wave sits.

  • (+) Understand that restricting a trigonometric function to a domain on which…

    CCSS.Math.Content.HSF-TF.B.6
    High School

    To find the inverse of sine, cosine, or tangent, you first have to limit where the original function is used. Students learn why that restriction matters and how it makes the inverse possible.

  • (+) Use inverse functions to solve trigonometric equations that arise in…

    CCSS.Math.Content.HSF-TF.B.7
    High School

    Students use inverse trig functions to work backward from a known ratio and find a missing angle, then check the answer with a calculator and explain what it means in the real situation being modeled.

  • Prove and apply trigonometric identities

    CCSS.Math.Content.HSF-TF.C
    High School

    Students use algebra to show why sine, cosine, and tangent always relate to each other in predictable ways, then apply those relationships to simplify expressions and solve problems.

  • Prove the Pythagorean identity sin²

    CCSS.Math.Content.HSF-TF.C.8
    High School

    Students learn why sin²(θ) + cos²(θ) always equals 1, then use that relationship to find a missing trig value when they know one trig value and which quadrant the angle sits in.

  • (+) Prove the addition and subtraction formulas for sine, cosine

    CCSS.Math.Content.HSF-TF.C.9
    High School

    Students prove the formulas that break down the sine, cosine, or tangent of combined angles, like sin(A + B), then apply those formulas to solve problems that a simpler approach can't handle.

High School — Geometry
  • Experiment with transformations in the plane

    CCSS.Math.Content.HSG-CO.A
    High School

    Students learn how shapes move, flip, and rotate on a flat surface without changing size or form. This is the foundation for proving two shapes are identical.

  • Know precise definitions of angle, circle, perpendicular line, parallel line

    CCSS.Math.Content.HSG-CO.A.1
    High School

    Students learn the exact definitions of basic geometric shapes and relationships: what makes lines parallel, what a circle actually is, and how angles and segments are precisely described. These definitions are the foundation everything else in geometry builds on.

  • Represent transformations in the plane using, e.g., transparencies and geometry…

    CCSS.Math.Content.HSG-CO.A.2
    High School

    Transformations are rules that move or resize shapes on a flat surface. Students compare moves like slides and rotations, which keep a shape's size and angles intact, with stretches that distort them.

  • Given a rectangle, parallelogram, trapezoid

    CCSS.Math.Content.HSG-CO.A.3
    High School

    Students identify which flips and turns map a shape exactly onto itself. A square, for example, can be rotated a quarter turn or flipped across its center and still look identical.

  • Develop definitions of rotations, reflections

    CCSS.Math.Content.HSG-CO.A.4
    High School

    Rotations, reflections, and translations each have precise definitions built from basic geometry: angles, circles, and lines. Students learn exactly what makes each movement work, not just what it looks like.

  • Given a geometric figure and a rotation, reflection

    CCSS.Math.Content.HSG-CO.A.5
    High School

    Students draw what a shape looks like after it has been flipped, slid, or turned, then describe the exact steps needed to move one shape onto another.

  • Understand congruence in terms of rigid motions

    CCSS.Math.Content.HSG-CO.B
    High School

    Rigid motions are moves that keep a shape the same size and form: sliding, flipping, and rotating. Students use these moves to show that two shapes are congruent, meaning one can be repositioned exactly onto the other.

  • Use geometric descriptions of rigid motions to transform figures and to predict…

    CCSS.Math.Content.HSG-CO.B.6
    High School

    Students slide, flip, or rotate a shape and predict exactly where it lands. Then, given two shapes, they decide if one can be moved onto the other perfectly, with no stretching, to confirm the two are congruent.

  • Use the definition of congruence in terms of rigid motions to show that two…

    CCSS.Math.Content.HSG-CO.B.7
    High School

    Two triangles are congruent when their matching sides and angles are equal. Students prove this by showing the triangles can be flipped, slid, or rotated to line up perfectly, with no stretching allowed.

  • Explain how the criteria for triangle congruence

    CCSS.Math.Content.HSG-CO.B.8
    High School

    Two triangles are congruent when one can be flipped, slid, or rotated onto the other without stretching it. Students explain why the shortcut rules for matching triangles (two angles and a side, two sides and an angle, or three sides) all trace back to that same idea.

  • Prove geometric theorems

    CCSS.Math.Content.HSG-CO.C
    High School

    Students prove that geometric rules always hold, such as why opposite angles in a parallelogram are equal or why a triangle's angles add to 180 degrees. The focus is on building a logical argument, not just stating the answer.

  • Prove theorems about lines and angles

    CCSS.Math.Content.HSG-CO.C.9
    High School

    Students write formal proofs showing why geometric rules about lines and angles are always true. For example, they prove that vertical angles are equal or that parallel lines cut by a transversal create predictable angle pairs.

  • Prove theorems about triangles

    CCSS.Math.Content.HSG-CO.C.10
    High School

    Students prove why triangles behave the way they do, such as why the angles in any triangle always add up to 180 degrees or why the longest side always sits across from the largest angle.

  • Prove theorems about parallelograms

    CCSS.Math.Content.HSG-CO.C.11
    High School

    Students prove why parallelograms work the way they do: opposite sides are equal, opposite angles match, and diagonals cut each other in half. The focus is on building a logical argument, not just stating the rule.

  • Make geometric constructions

    CCSS.Math.Content.HSG-CO.D
    High School

    Students use a compass and straightedge to draw precise geometric shapes, such as copying an angle, bisecting a line, or constructing a triangle. No measuring tools allowed, just the two instruments.

  • Make formal geometric constructions with a variety of tools and methods

    CCSS.Math.Content.HSG-CO.D.12
    High School

    Students use a compass, straightedge, or folded paper to build precise geometric figures from scratch. That means copying angles, splitting segments in half, and drawing perfectly perpendicular or parallel lines.

  • Construct an equilateral triangle, a square

    CCSS.Math.Content.HSG-CO.D.13
    High School

    Using only a compass and straightedge, students draw a perfect triangle, square, or six-sided shape that fits exactly inside a circle, with every corner touching the edge.

  • Understand similarity in terms of similarity transformations

    CCSS.Math.Content.HSG-SRT.A
    High School

    Similarity transformations are moves like scaling, rotating, or flipping a shape so it stays the same form but changes size. Students learn to identify and explain when two shapes are truly similar using these transformations, not just by comparing side lengths.

  • Verify experimentally the properties of dilations given by a center and a scale…

    CCSS.Math.Content.HSG-SRT.A.1
    High School

    Dilations are a way of stretching or shrinking a shape from a fixed point. Students test what happens to lines and distances when they scale a figure up or down from a center point using a scale factor.

  • A dilation takes a line not passing through the center of the dilation to a…

    CCSS.Math.Content.HSG-SRT.A.1a
    High School

    When a figure is scaled up or down from a fixed point, any line that doesn't pass through that point shifts to a new position but stays parallel to where it started. Lines that run through the fixed point don't move at all.

  • The dilation of a line segment is longer or shorter in the ratio given by the…

    CCSS.Math.Content.HSG-SRT.A.1b
    High School

    A scaled-up or scaled-down copy of a line segment changes length by exactly the scale factor. Double the scale factor, double the length. Students connect that ratio to every similarity problem they solve.

  • Given two figures, use the definition of similarity in terms of similarity…

    CCSS.Math.Content.HSG-SRT.A.2
    High School

    Two shapes are similar if one can be resized, flipped, or rotated to match the other exactly. Students compare triangles by checking whether matching angles are equal and matching sides are in the same ratio.

  • Use the properties of similarity transformations to establish the AA criterion…

    CCSS.Math.Content.HSG-SRT.A.3
    High School

    Two triangles are similar when two pairs of their angles match, meaning the triangles have the same shape but not necessarily the same size. Students prove why matching two angles is enough to guarantee similarity.

  • Prove theorems involving similarity

    CCSS.Math.Content.HSG-SRT.B
    High School

    Students use proportional reasoning to prove that two triangles or figures are similar, showing why the relationships between their angles and sides must hold. The work moves from visual intuition to written logical argument.

  • Prove theorems about triangles

    CCSS.Math.Content.HSG-SRT.B.4
    High School

    Students prove that a line drawn parallel to one side of a triangle splits the other two sides proportionally. The work builds toward bigger proofs by showing how similar triangles share predictable side ratios.

  • Use congruence and similarity criteria for triangles to solve problems and to…

    CCSS.Math.Content.HSG-SRT.B.5
    High School

    Students use the rules for matching or scaling triangles to solve for missing sides and angles, then apply the same logic to prove why two shapes must be equal or proportional.

  • Define trigonometric ratios and solve problems involving right triangles

    CCSS.Math.Content.HSG-SRT.C
    High School

    Trigonometry connects the angles of a right triangle to the ratios of its sides. Students use those ratios, like sine, cosine, and tangent, to find missing side lengths or angles in real problems.

  • Understand that by similarity, side ratios in right triangles are properties of…

    CCSS.Math.Content.HSG-SRT.C.6
    High School

    When two right triangles share the same angles, the ratios of their sides stay the same no matter how big the triangles are. That pattern is what makes sine, cosine, and tangent work.

  • Explain and use the relationship between the sine and cosine of complementary…

    CCSS.Math.Content.HSG-SRT.C.7
    High School

    Sine and cosine are linked: the sine of any angle equals the cosine of its complement, and vice versa. Students use that relationship to swap between the two functions when it makes a problem easier to solve.

  • Use trigonometric ratios and the Pythagorean Theorem to solve right triangles…

    CCSS.Math.Content.HSG-SRT.C.8
    High School

    Students use sine, cosine, tangent, and the Pythagorean Theorem to find missing side lengths and angles in right triangles. The problems come from real situations, like finding the height of a building or the length of a ramp.

  • Apply trigonometry to general triangles

    CCSS.Math.Content.HSG-SRT.D
    High School

    Students use sine, cosine, and tangent to find missing side lengths and angles in triangles that don't have a right angle. This includes the Law of Sines and the Law of Cosines.

  • (+) Derive the formula A = 1/2 ab sin

    CCSS.Math.Content.HSG-SRT.D.9
    High School

    Students figure out where the sine formula for triangle area comes from by dropping a perpendicular line from one corner to the opposite side, then connecting that height to the base-times-side calculation.

  • (+) Prove the Laws of Sines and Cosines and use them to solve problems

    CCSS.Math.Content.HSG-SRT.D.10
    High School

    Using the Laws of Sines and Cosines, students find missing side lengths and angles in any triangle, not just right triangles. They also work through the reasoning that proves why those formulas hold up.

  • (+) Understand and apply the Law of Sines and the Law of Cosines to find…

    CCSS.Math.Content.HSG-SRT.D.11
    High School

    Given a triangle with some sides and angles known, students use the Law of Sines and Law of Cosines to find the missing measurements. This applies to any triangle, not just ones with a right angle.

  • Understand and apply theorems about circles

    CCSS.Math.Content.HSG-C.A
    High School

    Students learn the rules that govern every circle: how angles, arcs, chords, and tangent lines relate to each other. They use those rules to solve problems involving real shapes, not just memorize formulas.

  • Prove that all circles are similar

    CCSS.Math.Content.HSG-C.A.1
    High School

    Students show why every circle, no matter its size, is just a scaled-up or scaled-down version of any other circle. The key idea is that any circle can be resized and repositioned to land exactly on top of another.

  • Identify and describe relationships among inscribed angles, radii

    CCSS.Math.Content.HSG-C.A.2
    High School

    Inscribed angles, chords, and radii all follow predictable rules inside a circle. Students learn those rules and use them to find missing angles and lengths.

  • Construct the inscribed and circumscribed circles of a triangle

    CCSS.Math.Content.HSG-C.A.3
    High School

    Students draw the circle that fits perfectly inside a triangle and the circle that passes through all three corners. They also prove why opposite angles in a four-sided shape drawn inside a circle always add up to 180 degrees.

  • (+) Construct a tangent line from a point outside a given circle to the circle

    CCSS.Math.Content.HSG-C.A.4
    High School

    Starting from a point outside a circle, students draw a line that just grazes the circle's edge at exactly one spot. This is a geometry construction done with a compass and straightedge.

  • Find arc lengths and areas of sectors of circles

    CCSS.Math.Content.HSG-C.B
    High School

    Students calculate the length of a curved section of a circle and the area of a pie-slice-shaped piece. They use the circle's radius and the angle of the slice to get there.

  • Derive using similarity the fact that the length of the arc intercepted by an…

    CCSS.Math.Content.HSG-C.B.5
    High School

    Students learn why a bigger circle stretches an arc by the same factor it stretches the radius, then use that relationship to define radians and calculate the area of a pie-slice piece of a circle.

  • Translate between the geometric description and the equation for a conic section

    CCSS.Math.Content.HSG-GPE.A
    High School

    Students connect the shape of a curve (a circle, ellipse, parabola, or hyperbola) to the equation that describes it, and move between the picture and the algebra in both directions.

  • Derive the equation of a circle of given center and radius using the…

    CCSS.Math.Content.HSG-GPE.A.1
    High School

    Students use the Pythagorean Theorem to build the equation of a circle from its center point and radius. They also work backward, rewriting a circle's equation to identify where the circle sits and how wide it is.

  • Derive the equation of a parabola given a focus and directrix

    CCSS.Math.Content.HSG-GPE.A.2
    High School

    Students learn where a parabola comes from by finding the curve where every point is exactly the same distance from a fixed point and a fixed line. They then write that relationship as an equation.

  • (+) Derive the equations of ellipses and hyperbolas given the foci, using the…

    CCSS.Math.Content.HSG-GPE.A.3
    High School

    Given two fixed points called foci, students derive the equations of ellipses and hyperbolas by working with the rule that the sum or difference of distances from those two points stays constant. This is an advanced, college-level topic.

  • Use coordinates to prove simple geometric theorems algebraically

    CCSS.Math.Content.HSG-GPE.B
    High School

    Students use x- and y-coordinates to prove geometric facts, like whether a shape is a true rectangle or whether two lines actually cross at a right angle. Algebra replaces the ruler.

  • Use coordinates to prove simple geometric theorems algebraically

    CCSS.Math.Content.HSG-GPE.B.4
    High School

    Students use x and y coordinates to prove geometric facts, such as showing that a shape on a grid is a rectangle or that two lines cross at a right angle. The math replaces a drawn figure with numbers that can be checked precisely.

  • Prove the slope criteria for parallel and perpendicular lines and use them to…

    CCSS.Math.Content.HSG-GPE.B.5
    High School

    Parallel lines have equal slopes; perpendicular lines have slopes that are negative reciprocals of each other. Students use those facts to write equations for lines that run parallel or perpendicular to a given line through a specific point.

  • Find the point on a directed line segment between two given points that…

    CCSS.Math.Content.HSG-GPE.B.6
    High School

    Given two points on a graph, students find the exact spot between them that splits the distance into a specific ratio, like 1 to 3. It's the math behind dividing a route or a line into unequal but precise portions.

  • Use coordinates to compute perimeters of polygons and areas of triangles and…

    CCSS.Math.Content.HSG-GPE.B.7
    High School

    Students use the coordinates of corners plotted on a grid to calculate how far around a shape its edges run and how much space it encloses. The distance formula turns those coordinate pairs into real measurements.

  • Explain volume formulas and use them to solve problems

    CCSS.Math.Content.HSG-GMD.A
    High School

    Students learn where volume formulas come from and use them to find how much space a shape holds. That means calculating the volume of cylinders, pyramids, cones, and spheres in real problems.

  • Give an informal argument for the formulas for the circumference of a circle…

    CCSS.Math.Content.HSG-GMD.A.1
    High School

    Students explain *why* the formulas for circles and 3-D shapes work, not just how to use them. They might show how slicing a cylinder into thin layers connects to the volume formula.

  • (+) Give an informal argument using Cavalieri's principle for the formulas for…

    CCSS.Math.Content.HSG-GMD.A.2
    High School

    Students explain why the volume formula for a sphere actually works by imagining the solid sliced into thin layers and comparing those layers to a simpler shape with a known formula. It's a reasoning exercise, not just plug-and-chug arithmetic.

  • Use volume formulas for cylinders, pyramids, cones

    CCSS.Math.Content.HSG-GMD.A.3
    High School

    Students apply the volume formulas for cylinders, cones, pyramids, and spheres to solve real problems. Given a shape's dimensions, they calculate how much space it holds.

  • Visualize relationships between two-dimensional and three-dimensional objects

    CCSS.Math.Content.HSG-GMD.B
    High School

    Students practice seeing how flat shapes and solid objects connect. For example, slicing a cone or cylinder reveals the circle or rectangle hiding inside it.

  • Identify the shapes of two-dimensional cross-sections of three-dimensional…

    CCSS.Math.Content.HSG-GMD.B.4
    High School

    Slice a 3-D solid like a cone or cylinder and name the flat shape you see inside. Students also figure out what solid you'd get by spinning a flat shape around a line.

  • Apply geometric concepts in modeling situations

    CCSS.Math.Content.HSG-MG.A
    High School

    Students use shapes, measurements, and spatial reasoning to solve real-world problems. Think density, area, or scale, applied to actual objects and situations rather than abstract diagrams.

  • Use geometric shapes, their measures

    CCSS.Math.Content.HSG-MG.A.1
    High School

    Real objects can be modeled as geometric shapes to make them easier to measure and calculate. Students identify which shape best fits an object, such as treating a can or a tree trunk as a cylinder, then use that shape's properties to solve problems.

  • Apply concepts of density based on area and volume in modeling situations

    CCSS.Math.Content.HSG-MG.A.2
    High School

    Density problems ask students to figure out how much of something fits into a given space. They might calculate how many people live per square mile or how much heat a room holds, using area or volume to get the answer.

  • Apply geometric methods to solve design problems

    CCSS.Math.Content.HSG-MG.A.3
    High School

    Students use geometry to solve real design problems, like figuring out the best shape for a structure or how to arrange a layout so it fits within a budget or space limit.

High School — Statistics and Probability
  • Summarize, represent

    CCSS.Math.Content.HSS-ID.A
    High School

    Students organize and display one set of data, such as test scores or heights, then describe what the numbers reveal about the group as a whole.

  • Represent data with plots on the real number line

    CCSS.Math.Content.HSS-ID.A.1
    High School

    Students learn to display a set of numbers visually, placing data points on a line, grouping them into bars, or summarizing them with a box that shows the middle range and the spread.

  • Use statistics appropriate to the shape of the data distribution to compare…

    CCSS.Math.Content.HSS-ID.A.2
    High School

    Students pick the right tools to compare two data sets: the middle value or average to show where the data centers, and the range or spread to show how scattered the numbers are.

  • Interpret differences in shape, center

    CCSS.Math.Content.HSS-ID.A.3
    High School

    When comparing two data sets, students explain what the differences in shape, center, and spread actually mean, and note whether an unusually high or low value is skewing the picture.

  • Use the mean and standard deviation of a data set to fit it to a normal…

    CCSS.Math.Content.HSS-ID.A.4
    High School

    Students learn to use the average and spread of a data set to sketch a bell curve, then estimate what percentage of a population falls in a given range. They also learn to recognize when data doesn't fit that shape at all.

  • Summarize, represent

    CCSS.Math.Content.HSS-ID.B
    High School

    Students look at two variables at once, such as a person's study time and their test score, to find patterns. They create charts or scatter plots and explain what the relationship between the two variables actually means.

  • Summarize categorical data for two categories in two-way frequency tables

    CCSS.Math.Content.HSS-ID.B.5
    High School

    Students read a table that cross-sorts two categories, like grade level and favorite subject, then figure out what the numbers say about patterns between them.

  • Represent data on two quantitative variables on a scatter plot

    CCSS.Math.Content.HSS-ID.B.6
    High School

    Students plot two sets of numbers on a graph to see if they move together. For example, they might chart hours of study against test scores, then describe the pattern they find.

  • Fit a function to the data

    CCSS.Math.Content.HSS-ID.B.6a
    High School

    Students draw a line or curve that best matches the pattern in a scatter plot, then use that line or curve to make predictions about real situations.

  • Informally assess the fit of a function by plotting and analyzing residuals

    CCSS.Math.Content.HSS-ID.B.6b
    High School

    Students plot the gap between a trend line's predictions and the actual data points, then look at those gaps to judge how well the line fits the data.

  • Fit a linear function for a scatter plot that suggests a linear association

    CCSS.Math.Content.HSS-ID.B.6c
    High School

    Students draw a straight line through a scatter plot to show the direction and strength of the relationship between two sets of data, such as height and shoe size.

  • Interpret linear models

    CCSS.Math.Content.HSS-ID.C
    High School

    Students read a line drawn through data points on a graph and use it to make predictions. They also judge whether a strong correlation between two things actually means one causes the other.

  • Interpret the slope

    CCSS.Math.Content.HSS-ID.C.7
    High School

    Students look at a line drawn through real data and explain what the steepness means in plain terms, such as "sales go up $200 for every extra employee." They also explain what the starting point means before any change happens.

  • Compute (using technology) and interpret the correlation coefficient of a…

    CCSS.Math.Content.HSS-ID.C.8
    High School

    Students calculate a number between -1 and 1 that measures how closely two sets of data follow a straight-line pattern. A result near 1 or -1 means a strong relationship; a result near 0 means little to none.

  • Distinguish between correlation and causation

    CCSS.Math.Content.HSS-ID.C.9
    High School

    A graph might show that two things rise and fall together, but that doesn't mean one causes the other. Students learn to spot the difference between a pattern that's merely linked and one where something actually drives the change.

  • Understand and evaluate random processes underlying statistical experiments

    CCSS.Math.Content.HSS-IC.A
    High School

    Statistical experiments rely on randomness to produce trustworthy results. Students learn to recognize when a process is truly random and decide whether conclusions drawn from data actually hold up.

  • Understand statistics as a process for making inferences about population…

    CCSS.Math.Content.HSS-IC.A.1
    High School

    A random sample is a small group used to draw conclusions about a much larger group. Students learn why the way you collect data determines how much you can trust what it tells you.

  • Decide if a specified model is consistent with results from a given…

    CCSS.Math.Content.HSS-IC.A.2
    High School

    Students check whether a math model actually fits real data by running simulations and comparing what the model predicts to what the data shows.

  • Make inferences and justify conclusions from sample surveys, experiments

    CCSS.Math.Content.HSS-IC.B
    High School

    Students learn to draw conclusions from real data and explain why those conclusions hold up. They work with surveys, experiments, and observational studies to figure out what the numbers actually mean and where the reasoning could break down.

  • Recognize the purposes of and differences among sample surveys, experiments

    CCSS.Math.Content.HSS-IC.B.3
    High School

    Sample surveys ask people questions, experiments test what happens when you change something, and observational studies just watch without interfering. Students explain why randomization matters in each approach and what it does to the results.

  • Use data from a sample survey to estimate a population mean or proportion

    CCSS.Math.Content.HSS-IC.B.4
    High School

    Students use survey results from a small group to estimate what's likely true for a much larger population, then run simulations to calculate how far off that estimate might be.

  • Use data from a randomized experiment to compare two treatments

    CCSS.Math.Content.HSS-IC.B.5
    High School

    Students run experiments on two groups, then use simulations to figure out whether the difference in results is real or just chance.

  • Evaluate reports based on data

    CCSS.Math.Content.HSS-IC.B.6
    High School

    Students read a chart, survey, or study and decide whether the conclusion actually follows from the data. They look for missing context, misleading numbers, or gaps that change what the results really mean.

  • Understand independence and conditional probability and use them to interpret…

    CCSS.Math.Content.HSS-CP.A
    High School

    Students learn when two events truly have nothing to do with each other and when knowing one outcome changes the odds of another. They use those ideas to read real data tables and probability results accurately.

  • Describe events as subsets of a sample space

    CCSS.Math.Content.HSS-CP.A.1
    High School

    Students sort possible outcomes into groups, then combine or compare those groups using everyday logic: which outcomes fit one condition "or" another, which fit "and" (both at once), and which do "not" fit at all.

  • Understand that two events A and B are independent if the probability of A and…

    CCSS.Math.Content.HSS-CP.A.2
    High School

    Two events are independent if knowing one happened tells you nothing about whether the other will. Students check independence by multiplying the two separate probabilities and seeing if that product matches the chance of both happening at once.

  • Understand the conditional probability of A given B as P

    CCSS.Math.Content.HSS-CP.A.3
    High School

    Conditional probability measures the chance that one event happens given that another already has. Two events are independent when knowing one occurred tells you nothing new about the odds of the other.

  • Construct and interpret two-way frequency tables of data when two categories…

    CCSS.Math.Content.HSS-CP.A.4
    High School

    Students build a table that sorts data into two categories at once, like age and favorite sport, then use the table to figure out whether two things are related or whether knowing one fact changes the odds of another.

  • Recognize and explain the concepts of conditional probability and independence…

    CCSS.Math.Content.HSS-CP.A.5
    High School

    Students figure out whether two events actually affect each other. For example, does being on the soccer team change the odds of passing a class? They explain the connection (or lack of one) in plain terms, not math notation.

  • Use the rules of probability to compute probabilities of compound events in a…

    CCSS.Math.Content.HSS-CP.B
    High School

    Students figure out the odds of two or more events happening together, such as drawing a red card and a face card from the same deck. They use probability rules to calculate those chances precisely, not just estimate.

  • Find the conditional probability of A given B as the fraction of B's outcomes…

    CCSS.Math.Content.HSS-CP.B.6
    High School

    When one event is already known to have happened, students find the probability of a second event by looking only at outcomes where the first event occurred. They then explain what that number means in context.

  • Apply the Addition Rule, P

    CCSS.Math.Content.HSS-CP.B.7
    High School

    Students use a formula to find the chance that at least one of two events happens, adjusting for any overlap between them. They then explain what that probability means in the real situation they're looking at.

  • (+) Apply the general Multiplication Rule in a uniform probability model, P

    CCSS.Math.Content.HSS-CP.B.8
    High School

    Students use a formula to find the probability that two events both happen, accounting for how one event affects the odds of the other. They then explain what the result means in the real situation.

  • (+) Use permutations and combinations to compute probabilities of compound…

    CCSS.Math.Content.HSS-CP.B.9
    High School

    Students figure out how many ways an event can happen, then use that count to calculate the odds. This applies to situations like card hands, prize drawings, or tournament brackets where order may or may not matter.

  • Calculate expected values and use them to solve problems

    CCSS.Math.Content.HSS-MD.A
    High School

    Students learn to find the long-run average outcome of a random event, like how much money a lottery ticket is worth on average, then use that number to compare options and make decisions.

  • (+) Define a random variable for a quantity of interest by assigning a…

    CCSS.Math.Content.HSS-MD.A.1
    High School

    Students assign numbers to possible outcomes of a chance event, then graph how likely each outcome is. Reading that graph works the same way as reading any data display they've seen before.

  • (+) Calculate the expected value of a random variable

    CCSS.Math.Content.HSS-MD.A.2
    High School

    Students calculate the long-run average outcome of a chance event, like the average winnings per lottery ticket over thousands of plays. That average is the expected value, and it sits at the center of the probability distribution.

  • (+) Develop a probability distribution for a random variable defined for a…

    CCSS.Math.Content.HSS-MD.A.3
    High School

    Students list every possible outcome for a random event, assign each one its theoretical probability, and then calculate the average result they'd expect over many repetitions.

  • (+) Develop a probability distribution for a random variable defined for a…

    CCSS.Math.Content.HSS-MD.A.4
    High School

    Students collect real data, use it to estimate the probability of each possible outcome, then calculate the average result they'd expect over many trials.

  • Use probability to evaluate outcomes of decisions

    CCSS.Math.Content.HSS-MD.B
    High School

    Students apply probability to real-world choices, like deciding whether a medical test is worth taking or whether a game is fair. The math helps evaluate whether an outcome is likely enough to act on.

  • (+) Weigh the possible outcomes of a decision by assigning probabilities to…

    CCSS.Math.Content.HSS-MD.B.5
    High School

    Students calculate the average outcome of a risky decision by weighing each possible result against how likely it is to happen. This is the math behind insurance pricing, lottery odds, and business risk.

  • Find the expected payoff for a game of chance

    CCSS.Math.Content.HSS-MD.B.5a
    High School

    Students calculate the average payout a player can expect from a game over many rounds. They multiply each possible prize by its probability and add the results to decide whether a game is worth playing.

  • Evaluate and compare strategies on the basis of expected values

    CCSS.Math.Content.HSS-MD.B.5b
    High School

    Students compare two options by calculating which one pays off more on average over many tries. They use expected value to decide which strategy is the smarter bet.

  • (+) Use probabilities to make fair decisions

    CCSS.Math.Content.HSS-MD.B.6
    High School

    Students use chance, like drawing names from a hat or rolling a die, to make decisions that are fair to everyone involved.

  • (+) Analyze decisions and strategies using probability concepts

    CCSS.Math.Content.HSS-MD.B.7
    High School

    Students use probability to judge whether a decision makes sense, like whether a medical test is reliable or when a coach should pull the goalie late in a game. Math becomes a tool for real-world calls.

Common Questions
  • What math will students cover across high school?

    Students work through algebra, geometry, functions, statistics, and probability. They solve equations, graph functions, prove geometric relationships, analyze data sets, and reason about chance. By the end, they can model real situations with equations and graphs and explain their thinking in writing.

  • How can I help with homework when the math looks nothing like what I learned?

    Ask students to explain the problem out loud before working it. If they get stuck, ask what the variables stand for and what the question is actually asking. Most high school math comes back to reading the problem carefully and choosing a method, so talking through those two steps helps more than knowing the formula yourself.

  • How should the year be sequenced across algebra, geometry, and functions?

    Most courses build from linear equations and functions to quadratics, then to polynomials, exponentials, and logarithms. Geometry usually anchors a separate year, with similarity and right triangle trigonometry connecting back to algebra. Plan early units to revisit middle school fluency before stacking new function families on top.

  • Which topics usually need the most reteaching?

    Fraction operations, negative signs, and exponent rules show up as the bottleneck in almost every unit. Quadratics, rational expressions, and function transformations all stall when those basics are shaky. Build short warm-ups that pull these forward instead of waiting for the unit where they break.

  • How can students practice math at home in 10 minutes?

    Pick one problem from the day's work and have students teach it back, step by step, as if explaining to a younger sibling. Gaps in their explanation show what to ask the teacher about tomorrow. This works better than redoing a full worksheet.

  • Does my student need a graphing calculator?

    A graphing calculator helps a lot from about Algebra 2 onward, especially for functions, statistics, and test prep. Ask the teacher which model the class uses so the buttons match what gets demonstrated. Free apps and online graphers work for most homework if buying one is a stretch.

  • How do I know a student is ready for the next math course?

    Readiness shows up in three places: solving multi-step equations without losing track of signs, graphing and interpreting functions from an equation or table, and explaining why a method works. If students can do those on a clean problem and a word problem, they are ready.

  • How should modeling and word problems fit into the year?

    Treat modeling as a thread, not a unit. Every function family should end with a few problems where students choose the variables, pick the units, and decide what counts as a reasonable answer. That practice is what makes the statistics and probability work later in the year feel familiar.