Use random sampling to draw inferences about a population | Students learn to survey a small group and use those results to make reasonable predictions about a much larger group, like estimating how many kids in a school prefer a certain lunch by polling one class. | CCSS.Math.Content.7.SP.A |
Understand that statistics can be used to gain information about a population… | Surveying a small, randomly chosen group can reveal patterns about a much larger group, but only if the sample reflects the whole. Students learn why picking people at random matters and what makes a survey result trustworthy. | CCSS.Math.Content.7.SP.A.1 |
Use data from a random sample to draw inferences about a population with an… | Students take a small random sample, like surveying 30 kids to estimate something about the whole school, then repeat the process with more samples to see how much the results shift each time. | CCSS.Math.Content.7.SP.A.2 |
Draw informal comparative inferences about two populations | Students compare two groups using real data, like test scores or heights, and draw conclusions about how the groups differ. They support their conclusions with what the numbers actually show, not just a guess. | CCSS.Math.Content.7.SP.B |
Informally assess the degree of visual overlap of two numerical data… | Students compare two sets of data on a graph and describe how far apart the midpoints are, using the spread of the data as the measuring stick. | CCSS.Math.Content.7.SP.B.3 |
Use measures of center and measures of variability for numerical data from… | Students compare two groups using averages and spread. For example, they might look at test scores from two classrooms and decide which group tends to score higher or whose scores are more spread out. | CCSS.Math.Content.7.SP.B.4 |
Investigate chance processes and develop, use | Students learn what makes an event likely or unlikely, then build and test simple models to predict how often it should happen. | CCSS.Math.Content.7.SP.C |
Understand that the probability of a chance event is a number between 0 and 1… | Probability is a number from 0 to 1 that shows how likely something is to happen. A probability near 0 means it rarely happens, near 1 means it almost always happens, and around 1/2 means it's a coin flip. | CCSS.Math.Content.7.SP.C.5 |
Approximate the probability of a chance event by collecting data on the chance… | Students run an experiment many times, then use the results to estimate how likely an event is to happen. If a coin is flipped 200 times, they can predict roughly how often heads will land. | CCSS.Math.Content.7.SP.C.6 |
Develop a probability model and use it to find probabilities of events | Students build a simple probability model, like a coin flip or spinner, predict how often each outcome should happen, then compare those predictions to what actually happens and explain any big differences. | CCSS.Math.Content.7.SP.C.7 |
Develop a uniform probability model by assigning equal probability to all… | When every outcome has the same chance of happening (like rolling a fair number cube), students figure out the probability of a specific result by dividing one outcome by the total number of possible outcomes. | CCSS.Math.Content.7.SP.C.7a |
Develop a probability model | Students collect data from a real experiment, like flipping a coin or spinning a spinner, then use what actually happened to build a model that predicts how likely each outcome is. | CCSS.Math.Content.7.SP.C.7b |
Find probabilities of compound events using organized lists, tables, tree… | Students figure out the chances of two or more things happening together, like flipping a coin and rolling a die at the same time. They use lists, tables, or diagrams to map out every possible outcome. | CCSS.Math.Content.7.SP.C.8 |
Understand that, just as with simple events, the probability of a compound… | When two things happen together (like flipping a coin and rolling a die), students find the probability by counting how many outcome combinations make the event happen, then dividing by all possible combinations. | CCSS.Math.Content.7.SP.C.8a |
Represent sample spaces for compound events using methods such as organized… | Students list every possible outcome for two-part events, like rolling two dice, using a table or branching diagram. Then they pinpoint exactly which combinations match a specific result. | CCSS.Math.Content.7.SP.C.8b |
Design and use a simulation to generate frequencies for compound events | Students build a simple experiment, like flipping coins or rolling dice, to act out situations where two or more things happen at once. They run it repeatedly and record the results to estimate how likely different outcomes are. | CCSS.Math.Content.7.SP.C.8c |